News: TSG 228 Announcement

Nizef

Emperor
GOTM Staff
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Civilization 5 - Game of the Month Training Series Game 228
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Welcome to the 228th game in the GOTM V Training Series! This Series allows new and old Civilization V fans to try out many features from Civ5's expansions and DLCs in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. You can read more about the GOTM and Training Series concept in this thread.

MUST READ!
Our most sacred rule: Do not replay any turns!
If you make a mistake, accept it, and try to recover through game-play. To ensure fair play and prevent results exclusions, please set your Autosaves to "1 turn". In the event of a computer crash while playing, just reload to the previous autosave, then play on the same way you played it the first time. Please let Leif or me know (either in the forums or through Private Message) if you experienced a crash and how many turns you replayed.
TSG228 Details:
Game Settings:
Player (You): William - the Netherlands
Victory Condition: Culture
(but all VCs are enabled)
Difficulty: Emperor
Map Type/Size: Continents/Standard
(8 Civs, 16 City-States)
Pace: Standard
Your Unique Characteristics:
UA: Dutch East Indies Company:
Retains 50% of happiness from a luxury resource when the last copy is traded away
UI: Polders: It can only be built, after researching Guilds, on Flood Plains or a Marsh and boost food output. It also boosts production and gold output after researching Economics.
UU: Sea Beggars (Privateer): Coastal city attack bonus.
Required DLC: All DLCs.
Starting Era: Ancient
Required game options: None
Enabled game options: Quick Combat, Quick Movement
(You may turn on/off Quick Combat/Quick Movement using the game options menu at any time during gameplay.)
Game Version: This game was created in Civ5 Brave New World version 1.0.3.279.
Here is where you will start:
TSG228Netherlandsstart.jpg


The start file is attached below.

Information about threads associated with each individual TSG - Must Read if you are new to the Game of the Month!

Please note:

Spoiler :

If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don't be afraid to ask questions). Its also used to discuss the game before you start, and post problems with opening the save. Please don't post any game-related info once you open and play the save. Instead use the next thread.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.


File Upload System
Spoiler :

We have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature) Please note: you must submit your game on the turn following Victory. If you continue to play, the game overwrites the data and your submission could be rejected by the submission system.
This game runs through October 1st 2023.



@The_J @Blake00

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Fun game set up. Continents and Emperor make spamming sacred sites cities less viable leading to a more traditional culture and technology strategy.

I’ll settle on the hill unless the warrior reveals something amazing from the hill two steps away.
 
I hope there are some coastal capitals in this game, my favorite thing to do as the Dutch is to get a ton of sea beggars with logistics and slam AI cities to death. It's certainly not the most effective strategy but on emperor it should be fun. I can figure out the culture part later.
 
I hope there are some coastal capitals in this game, my favorite thing to do as the Dutch is to get a ton of sea beggars with logistics and slam AI cities to death. It's certainly not the most effective strategy but on emperor it should be fun. I can figure out the culture part later.
That sounds like fun, yes! :D
 
I think I’ll move my warrior to the deer to see what’s out there in the ocean. That little piece of something visible is probably nothing but I don’t see an advantage to moving the warrior anywhere else really. And what if it’s Krakatoa!

Will settle on the hill next to Gems most likely though. Culture on Emperor isn’t a given victory, at least for me, so should be interesting. I too hope for some nearby coastal capitals.
 
Well, I haven't had time to even look at the forums lately, but I can definitely tackle this. Never played as the Netherlands, and hate CV, but it's also emperor so I can try new things. I'm not really feeling like conquering my way into a CV either, but that also depends on neighbors/other continent.
 
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