aelf
Ashen One
I think there's still sufficient interest for another Emperor Challenge. On my part, I've learnt a lot from the Challenges so far and have enjoyed myself thoroughly playing them (although it could get quite stressful
). But how should we play the next Emperor Challenge?
One idea I have is to play an Ice Age continents map on normal speed. This is new for me and I'm sure most people will find it interesting and challenging enough. The theme would be "The Day After Tomorrow". The world has gone back to a primitive stage as natural disasters brought about by global warming destroy civilization as we know it - basically, what happened in the movie but worse. So we play one group of people who survive and start rebuilding civilization from scratch. Unfortunately, the date has to start from 4000BC
We can turn off diplomatic victory to prevent another win through that avenue
If most of you like the idea and we go ahead with it, should we play a random leader or should we choose? One option is playing Shaka and going the SE way. If we do that, we can compare the results of our game with the SEs in the SE vs CE thread Wodan started. However, I'm not sure how to build a good SE without making it too much of a hybrid economy, since to me some city sites are just not suited for specialist farming. Would need to be advised on that.
What are your opinions?

One idea I have is to play an Ice Age continents map on normal speed. This is new for me and I'm sure most people will find it interesting and challenging enough. The theme would be "The Day After Tomorrow". The world has gone back to a primitive stage as natural disasters brought about by global warming destroy civilization as we know it - basically, what happened in the movie but worse. So we play one group of people who survive and start rebuilding civilization from scratch. Unfortunately, the date has to start from 4000BC


If most of you like the idea and we go ahead with it, should we play a random leader or should we choose? One option is playing Shaka and going the SE way. If we do that, we can compare the results of our game with the SEs in the SE vs CE thread Wodan started. However, I'm not sure how to build a good SE without making it too much of a hybrid economy, since to me some city sites are just not suited for specialist farming. Would need to be advised on that.
What are your opinions?