markusbeutel
NiGHTS
In addition to a positive bonus for the Open Borders, how about some sort of monetary reward for open borders, to simulate foreign trade income? (Either a little income every turn the treaty is in effect or one large lump sum). Make the treaty impossible to break in that time period. It still irks me that the game has no mechanic to represent foreign trade aside from luxury swapping.
Right now there is still almost zero reason to interact with the AI aside from trading luxury resources and declaring war.
This is probably asked daily, Is there ANY way to exchange map info with the AI's ?
I would also like to see diplomatic options available much earlier in the game. Why not have all of the options available with writing? Whats the downside to doing this?
In the game you have to wait forever to get Defensive pacts and the like, but in real history these dealings were commonplace from the start of civilized man.
I've never actually seen a defensive pact occur in a game... But you raise some good points. I'll see what I can do in regards to reorganizing diplomacy options. Also, I know that the VEM mod has a mechanic where gold is transferred with Open Borders, but that mod has a lot of code going on in it, and I haven't really dug into it to find where/how it's implemented. It'll be included eventually.
And currently, trading maps isn't an option. I'd expect it to be re-introduced along with Tech Trading once we get .dll access.