NO LEADERS on start - new idea thread

But to do this, you would need either a list of actual leaders of a given civ, over a 6000 year span, which we don't have, or a bunch of made-up names. An early turn of Civ is 40 years long; you could have twenty different leaders within the space of a turn.

If you have the leaders change some limited number of times in the game--three, six, a dozen--then you go from having Civ's 6000 year old leaders to ones that are 2000 years old, or 1000. 6000 years is unrealistic, but one can cope with it by saying that that leader is just a symbol of the civ in question. 2000 year old leaders, who then die, are just unrealistic tout court.
I think the most "realistic" way to approach this is by having an option to change leaders by either 1) Progressing to the next Age/Era or 2) Switching Governments.

I think I'd prefer the latter because it would make more sense that a new leader would appear whenever there is a change in government, so a new person takes control. Of course, in regard to Civ 7, both happen at the same time unlike previous games where you could enter a new age without switching governments.
 
Anyway . . . they replaced identification with your civ with identification with your leader. They shouldn't further eff with that.
 
Back
Top Bottom