London fell surprisingly easily. I grossly underestimated the damage of my pikes and muskets + Statue of Zeus. Lizzy has some wonders (SH and Mosque), but nothing remarkable. I don't think I built anymore missionaries this game.
Arabia was next. Harun had a lot of Camel Archers. Unfortunately for him, I had a lot of Lancers (from my pikes).... but oh wait, Lancers suck. Fortunately my rifles were enough to take out Arabia.
That Tyre worker was originally the one I stole at the beginning of the game(which pissed Siam off). While fighting Arabia I used that worker to build some roads, but Arabia stole him... then I stole him back and returned to Tyre for 45 Influence
Alberti's report at turn 200, however, shows that I have pretty much won and I was just dicking around at that point.
Yay culture!
At that point, Pachi was around 11k sticks, I was 8k, and the rest were < 5k. Pachi, however, had the Great Wall. So I figured I would deal with Siam first (with a sneak attack!) and hopefully Pachi would finish Dynamite by then (or even better, take Spain out).
After messing around a bit to convince Siam to surrender, focus shifted to Pachi... unfortunately even at Turn 250, for some reason he still didn't have Dynamite, which made the whole thing really painful. However, it was Mech Infantry + Tanks vs Rifles, so it wasn't really much of a fight.
Meanwhile I sent a few tanks across the ocean to deal with Isabella. For some reason, I often take on Isabella last when I try to play for domination victory. I guess it's because she doesn't hate warmongers and do not do annoying things that want me to prioritize her. Pic taken after "One more turn..."
Yes I actually finished Autocracy that game. I finally got the achievement for it.
Unit List:
I probably had 40ish units. Overall that game was really easy, because all my neighbours were playing for culture and let me ICS for free (as far as I can tell, Lizzy, Askia, and Harun were going culture, Ramky and Isabella were going diplomatic, and Pachi was going for domination but didn't snowball very hard even though he wiped Rome out); after turn 150ish I was basically walking into other people's capital with units 1 or 2 eras ahead. If this was on Deity it would have been a lot harder because I can't even imagine being able to get a tech lead in Deity.
Furthermore, I would have easily and quickly won by science that game (probably sub 250) if I opened Order and staffed more science specialists. Overall it wasn't a very satisfactory game.
One thing I did learn, however, is that melee units can actually do damage to cities.