Noble's Club 209 Kublai Khan

Deity NH

Spoiler T101 - T120 :


T100
Overview
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Ok gameplan. There is not any big decisions to make.. still think steel is the way to go.

If i go hard. We might get TGL in 4th city.
Pro:
- secure cultural boarders.
- some extra research/failgold
- Deny the Ai.
- Will help with getting chemistry bulb. We need 2 more scientist.

Con:
- It will delay Philo bulb. with 3-4 turns. But that is OK I think.
- TGL will not do anything CoL and growth wont fix...

Hm.. yeah.. we do the boring CoL.. Will get priesthood first, and beg from Boudica.
Still might try TGL later tho if given the opportunity.

T101
Beg priesthood from boudica!
She also gets bu
T102
Justin has a huge army next to Mansa.. no catas tho..
Connected silver.. trade my fur to shaka for 5 gpt.. will probably get him to pleased soon.
T103
Prepare a settlerwhip in Ning-hsia.
CoL 1T away. bulb is close.
Failed 60 goldbeg from Justin.
Both huyana and Boudica have started TGL...

T104
TGL goes to Huyana...! Amazing..
Bulb philo! First to get it.
Whip settler.
T108

T108
Nothing to intresting is happening. Back filling some techs. Might go mono/byro. Looks like Buddhism is going to be AP religion.
Trade Drama for IW and fishing. We have iron in cap! :)
Give shaka Drama.. pleased!

T109
red fist. Justin probably going for Mansa again.
I dont think anyone is teching Philo.. have to think about how to leverage that.
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T110
Boudica starts to plot while we are pleased and a peace treaty!! :lol::crazyeye:. No army on or boarders.. she is probably going for Sury!

Mansa has a good stack of defenders in boarder city.. good!

T112
Trade philo for MC and 350 gold with huyana.
Secure a 10 gold beg from shaka.
T114
Boudica declares on sury! haha!
T115
great Stalin captures Mansa HS city again.. still a bad city for him.. and it would be bad if justin gets that city.
Get 290 gold from mansa with aes. I think its safe now..
Civic switch.. byro/mono. will use next GP to start a GA and get 2 scientist for a golden age.. will use culture slider for happiness.
T116
Another trade with mansa.. to beef him up and backfill.. get HBR and construction and some gold for byro.
Also thinking about getting calendar.. we have 2 silk and 4 spice.

T117
Pick up 715 gold and litterature from boudica for Philo!
T118
Justin gets AP. I vote for him.. hopefully he will drag shaka into a holy war.
Looks like Mansa will get his HS city back!..
T119
Justin controlls the AP!
T120
Mansa gets his city back!
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Overview
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Going to take a brake again..

Thougths..

Overall happy with the development. The techpace in the game is slow because of the isolated/hated mansa.

Boudica is probably my best target. She is super close and has good land and some wonders. Its quite possible that shaka can join the war as well.
Still think steelroute is the best play

 

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@Imploding
Spoiler :

Strong position, well played!

I too is leaning toward steel, I just don't see how to make progress with cuirs with all these huge stacks slogging around, even trading units at 1-4 can be problematic... Need cannons to work efficiently against this.
You look in abit better shape techwise so could be worthwhile to get either rifles or grenadiers as stack protection too.
I want to get this myself, as I think that cuirs will be very problematic for the cannons if I don't.
But maybe a huge collection of promoted pikes is enough as I'm not entierly sure I can afford to wait too long.
GJ beefing up Mansa, keeps the balance for longer.

Don't have any time to play on right now myself, will pick up later, but fun to follow the progress anyway!

 
Deity NH

Spoiler T120 - T145 :

OK, business as usual. Will do some optimizations to get Chemisty bulb, steel teched and army produced.

Stalin might take the barb city from Mansa. Which is good to slow down the overall pace in a already slow game.
Bouddica and sury is really going at it. Will try to montorize this a little. Look for big dips in power. Looks like boudica took a sury city around T120.

Generally speaking it is a pain to take and keep creative cities.

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T121
Last turn of peace trety with Shaka. Should i bribe him on sury?
Hm.. he really dislikes Mansa.. and have close boarders.. so the likelyhood of him attaking us is so low.
He might "tip the scale" on sury.. so I think its best to leave him out of the conflict for now.
T122

Justin declares on mansa and drags Shaka with him! Justin has cataprachs.. Mansa is dead.. so long #1 hate magnet.:hug:Will try to stop things.. but migth just attack for some war relations.
Trade byro for feuda with sury.
We are above stalin in score! hehe!

T126
Looks like sury can defend. But it might get scary fast.
Mansa lost 2 cities.. He will probably cap soon.
T127
I pick up engineering from Mansa..
I declare on Mansa for war bonus.
Getting forges/monostaries/temples in many of my cities.

T130
Everyone is still figthing.. Mansa gets APend out of trading. Maybe that will stop capitulation from AI? Anyone knows?
Boudica have a failed attack against sury city.
I'm connecting iron to start producing units.
Justin grabs another city..

T133
Staring GA. Get 2 GS maybe a GM.. or 2 GM and 1 GS

T134
Justin caps Mansa. He is the big bad AI right now.. ideal no is if we can get shaka to attack him..
T134
Stalin gets dragged in on sury.
T135
Sury defends easily vs stack from boudica.
T139
Got GM at 65 % odds! Nice :)
12T until steel. Little afraid of Shaka.. and Justin.

T140
1 turn left of GA. Civic switch into Vasslage (capitol is crap) Slaverey and org.
10 turns until steel. Might drop 1-2 turns after GA finishes.

T143
What?
Did sury get a inca city? When did that happen?
Aha.. it the barb city.. with a Inca name..
Also seems that Stalin will grab a city.. thats ok. We are going to attack Boudica in like.. 10-12 turns. Then go for sury->inca->stalin.
Hopefully we can find a way to deal with justin/shaka.
Trade mission in ToA city gives 1300 gold..
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T144
Trade Gunpowder for 710 gold and banking with justin.

T145
Overview. Time for another break. I have a reasonable army buildup and things are looking ok. Would need a quick and safe cap against Boudica and keep a unusually peacefull shaka at a standstill.
Attack is about 10 turns away. Depends a little on next GP. going to have about 50 % chance for a GM.
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Tech situation. We are staying relevant.
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Diplo is ok atm. Worried about shaka as always and Justin needs to be slowed down. He is in cast.
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Also I will post save. I'm running Buffy 3.19.005

 

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Deity NH

Spoiler T145 - T157 :

It's business as usual.. I prebuild and try to find optimal 2 pop whips of my army. For now I work cottages.. Steel is 6 t away. I will also get Horses for Knights in 1 turn.
Probably going to build the HE in cap.

I think going for Boudica will be a breeze.
She has 3 lightly defended cities that we can take on turn 2 of the war. Maybe even take durnovaria on turn 1.

With engineering we can consolidate our forces quick and go for Vienna (ToA city) after. Gergovia has the Colossus which might come in handy.
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T146
Trade banking for 140 gold and compass with Stalin.
Trade GP for 500 gold, stop trading with sury and map with huyana capac.

T147
Great!
Sury retakes his city from boudica .. and loses a city to stalin.

T148
Found the stack of Shaka. Nothing to crazy.
Boudica retakes sury city.
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T149
Friendly with HC and Justin! Nice.
Starting to move army into position.
3 turns until a 50 % GM. Starting to whip.

T150
I don't see anything that scares me in the land of the Celts.
The attack will start in 3-4 turns.
Will also try to culturally flip tiles outside of Durnovaria

T152
We got a GS.. that is ok. It also means we can attack next turn.
Trade mission for 1300 gold. upgrading units.

T153
Ready to attack.. could try one more turn with 100 % cultur slider to get a 1 T kill on a city.
Wonder if that is worth it.
Dont think so.. and if we dont get the tile we would have wasted a turn.
We attack now.
Beg map from shaka for peace treaty. Don't want to give him GP and i dont think i need a ally vs Boudica.
I ended up with a kind of 4 stack attack. Hoping to take 3 cities next turn.
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T154
Success!
3 cities in 2 turns. No losses. Worst odds was a musketman vs a longbow @ 84 % or something.
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T156
Ups.. Boudica got Cuirassier! A knigth won a lucky 30 % fight when defending..
Heading for Vienna and gergovia now.

T157
Damn Boudica bribes Stalin in on us. Stalin cant reach us easy tho.

On the pluss side.. we got our marble back! Since we traded it for some GPT with stalin.
1T HE in cap here we come. We also got a Great general. Hm.. kind of thinking about settling him in cap for lvl 4 knights.
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It also opens up a opportunity.
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Hm.. need a break to think about things..

 

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Deity NH

Spoiler T157 - T76 :

T157
I will get myself a ally! Shaka can waste off stalins army while i Digg trough boudica, sury, HC
T158
Got APed out of war with stalin and shaka (sigh)
T160
I take Gergovia and Vienne and cap Boudica. Nice!
Army is soon ready and healed for sury
Will try to get either rifling or curriasiers. Will pick up Printing Press next regardless. I have alot of cottages.
T161
Trade chemistry for PP and some gold with HC.
Boudicas cities are coming out of revol. working "financial" water tiles. Great!
Since we are Agg I guess rifeling is better than cuirassier's
T162-T165
Nothing much.. healing and preparing for Sury.
T166-T170
Kills Sury army and get shaka involved. Justin and HC are teching ahead.
I trade whit stalin and get cautious again. He is plotting.. probably on us.. but that is ok.
T171-T175
I kill a sizable stack from sury and takes Angkor Thom.
Hm.. I Kinda have to decide about.. either getting the midscity.. or TGLH city... Or maybe.. both? :)
Nah.. go for shrine city and mind. TGLH will be obsolete soon enough.
Shaka has a stack with about 30-40 units headed towards sury. Maybe we kill it of and take out him after sury.
T176 -T180
Sury cap. I grab Edu.. and trade constitution + theo after. I just give cities back.
Probably will go for stalin next. Then HC when we get rifling.
Can kill of Stalins stack in Teoihuanca. Gift city back to sury and get a good culture base to push from. have to be a little worried about shaka (still). I try another small beg from him. But fail.
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Time for another longer break. Overview.
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Tech. Still have steel on everyone! Probably trade some stuff with sury to get Constitution. Going to grab another GP and start a GA.
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Diplo. A couple of superbestfriends and a couple deranged warmonger. Great.
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What to do?
Definitly grab rifling ASAP.

 

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@Imploding

Spoiler :

Thanks so much for your detailed writing Imploding, enjoying to read and I hope other will find it usefull too!

I think your position is enviable. Would be nothing wrong with just teching up for a bit, trading constitution+economics next turn and waiting for sury to finish coroporations to get that too.
Stalin doesn't look dangerous with no rifling, and you have your meatshields too. ;)
Just keep eyes on Shaka, if you can keep him busy and recover things are dandy!


Did have time to squeeze in some playtime tonight!
Not sure where I left of, but somewhere around T150-T160.
Short story:
Was out of sync with both GP Generation and population. Had to bunny-jump trading through paper, so both chem-bulb and unit upgrades became impossible (as I saw it).
Choose a slightly different route in that I spammed filler cities to build up whip-base, and instead went raw teching. Just barely got lib and had to resort to picking gunpowder. :)
Having Bodica and Sury as superfriends and having problems with Shaka, he will be my first target and I'll have to take it from there.
Plan now is to reach both rifling and steel before I drop the hammer to keep causalties at a minimum.
 
Spoiler T120- ... :

Mansa was the only one lacking Feudalism, after I have put two turns into CS I could use that to trade for it.
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Boudica rushes Notre Dame with her GEng... So much for trying to culture-conquer some tiles. >_<
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Sury has Guilds and Boudica Engineering, things where loking good.
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I didn't go nationalism here, but instead saved beaker overflow by going 100% into litterature and then archery.
Here I saw the opportunity for some tech-brokering, as Justinian offers music, could use that to get music+philo for guilds from Sury (and then possibly engineering soon from boudica as I was getting closer to friendly).
CS to Boudica for 155g as she was one turn away from it.
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T129 I declare war on Mansa to get shared war bonus with Boudica/Sury

I thought Sury would trade guilds now since two others had it, but no. :(
Boudica gets paper. I trade for that and put all beaker overflow into Education.
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cont...
 
Spoiler :


Almost all her gold, and she gets one turn of anarchy.
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Had no fair trade with sury, now I get that and jump up to friendly. If he doesn't get paper/music inbetween turns I will get guilds now.
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I thought HE would give me some cash, but perhaps he just started paper/music?
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Now the whold team jew is friendly!
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Could not wait longer for the new settlements to finish their critical infrastructure, they will have to limp along anyway. Need to get some GPP going now.
Caste+Paci (already in HR+bur)
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Capac reached education the same turn as I did, so I gave him Engineering to make him swap to bur/caste/paci, I think thats two turns of anarchy for him. Giving me a chance to win the lib race, I was hoping I could get something worthwhile, so made peace with Mansa to possibly trade for banking to pick economics, but inbetween turns education traded wildely. :(
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At least gunpower was a monopoly tech.
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I could have gotten PP from sury, but took banking for gunpowder with him instead.
And Nationalism+thology for edu+gunpowder with boudica.

I'm hoping that sury will get economics before my GA runs out so I can go into free market. The reason for getting theology was likewise that it open up the possibility to go into theocracy.
I also give eucation to Justinian for 240g, and for him to make peace with Mansa to give him a more fighting chance, also preferable for him to become the vassal either of Shaka which I intend to attack, or to Boudica/Sury which will be my friends. Justinian will likely be my next target and will probably be kind of tough anyway.
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cont...
 
Spoiler To T154 :


I was just ready to give up and get PP from sury when he does get economics.
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Thank you, my friend!
Was toying with the idea to bribe him on Shaka too, but I could not afford it.
If I could have bribed Stalin on Shaka first I think it would have worked out, but Stalin thought he "had nothing to gain" by attacking Shaka. :/
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Boudica pops a great artist (which I assume she will culture-bomb with and annoy me greatly...) and finishes Taj.
I go into free market. Want to stay longer in caste/paci to get more GPersons, and somewhere here I decide that I'll do in fact need more than cannons+gunpowder units to tackle Shaka.
Boudica is going MT which intrigue me and I start to build stables. Feeling like I'm disoriented and all over the place.
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Yummy!
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Thanks Friend!
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And next turn I get PP too. Mansa caves in and joins the losing team.
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T154 is as far as I have gotten right now.
Justinian is teching strong, Boudica and Sury I have bosted alot. Leaving Stalin/Shaka behind. Mansa is falling behind after losing his cities too.
Not at all sure whats wrong with HC, he does have alot of brown land but he also has alot of rivers. Maybe he has been unlucky with trades.
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Kind of fragmented religious wise, Capac is the only in confucianism (well, Stalin is, but he doesn't mind. Just having declared on Capac...). Shaka+Justinian in buddhism, Mansa alone with Hindu. Me and my buddies with judaism.
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Tring to build up GPpoints here. have one GMerch out (third GPerson), I'll likely just get a bunch of merchants, but will try to save so that I'll get close to getting two GPersons to have the possibility for a GA later on.
Building Gers now and will start to slow-build cuirs and depending on if I get replacable parts in a trade or not, I'll either revolt soon (vassalage+theocracy) and start whipping cannons and more cuirs, or I might wait until rifling and do some GA-tricks.
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Oh, the note says librace, but thats long past. :)
Funny too that the only filler-city I didn't settle was one I could have used since MT came up for trade.
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Spoiler T154-T161 :

Run a trademission in Shakas lovely little city Timbuktu for 1500g.

Continue to trade my way to profit, or boosting the AIs to ensure my doom. Don't want these two weaklings killing each other.
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Boudica had chemistry, so this one was a given. 300g is annoying but the trade might not be there next turn.
I also sign defensive pacts with Boudica/Sury to cement my friendly status. Haven't been in OR for a long time and I was close to the limit with sury.
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OK, having fanally reached steel, Shaka is still hopelessly behind.
I got a GMerch from Beshebalik (10% chance), which was what I hoped would give me something other than a merchant to run another GA.

Should probably switch to slavery now and get an army out fast and take advantage of my temporarily technological superiority against Shaka.
Vassalage+Theocracy for maximum xp would be tempting, but slavery+theocracy still gives me 9xp curs in cities with gers, and 5xp cannons everywhere else. Also nice to stay in burocracy to keep teching toward rifling.
Sury wants to trade replacable parts. Giving him steel right away feels abit dumb, but not sure what I should do instead. MilSci feels dumb when I'm so close to rifling, and SciMeth feels even dumber as they always go there and are willing to trade it.

Self-tech compass->optics to open up trades involving astro...?
Just save up cash and wait to get scimeth+RP in the same turn?
Time to sleep! ;)
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Had a go this afternoon. Is certainly more exciting than the previous DeGaulle game IMO. Couldn't finish that one, I got bored and I lack patience for that kind of game anymore.

Was doing a write up but this game was going pretty good and wanted to finish up faster.

So a summary of where I'm at up to now:
Spoiler :

Settled 1S.

Reasoning was I did not think there would be other food around the PH to the SE, and because I felt it was a trap with krikav rolling the map :D Moving the scout 2E1S revealing desert on T0 helped influence that decision too. Don't like to move toward more desert.

Also allows for a decent city to the north to work 2FP + share sheep. Tons of forest to chop for either city, and good cottage potential too long term.

Facepalmed when I saw what capitol on that PH would look like. Oh well.

Went AH > Mining > BW to chop chop chop CHOP.

I chopped every single BFC forest into settlers, started first one at size 2 >chopped > chopped second worker > grew on warriors to 3 > chopped settler > slow build chariot by this point > chop more settlers

2nd city settled horse + Spice + 2 FP to the SW and just whipped workers from size 2 for awhile. This let me power settlers and chariots from Karakorum, which is something I needed to do -- ended up gifting Shaka TWO cities to make sure he stayed Pleased, and gifted one to Boudica as well.

I think chopped + slow built at least 6 settlers in Karakorum, busy spot. End up ganking silver and gold from Boudica, though the silver spot was border tension as she had the wheat just east of there already.

Seems I was way lucky with diplo by reading other accounts. Religion carried the day. Justin was buddhist but converted only Stalin, Boudica got Hindu and converted Shaka, making that an easy choice to convert myself to keep them both happy and Shaka bribeable. Mansa and Sury snapped up all the rest of the religions leaving themselves isolated. HC wonder whoring like a beast grabs the Paya and Free Religion quite early, soooo... >_>

Warring:
Mansa DoWed Shaka as the first attack of the game, then was attacked by Stalin and refused to drop the war for the rest of the game until I vassaled the Man of Steel.
Boudica attacked Sury for being Confucian, then he attacked her back later right before my own DoW on her.
Shaka never even plotted on his own :crazyeye: He was attacked once, and then bribed by me to avoid taking bribes or peace vassals.

Settled out 11 cities, got Great Lib and Taj with Marble. While it was a little rough stagnating before Writing (T79), once I got cottages rolling the great land powered forward and my Currency date was not too terrible at T117. I was just so paranoid about Shaka that I forced out settlers for gifting as priority #1 and settled them carefully in spots to keep him off my border early too.

Running scientists in 4 cities and Great Lib did a lot getting to Lib. Was first to Music and starved scientists in 2 golden ages for Chemistry + SciMeth later.

Cuir attack was late, Gunpowder was post 1000AD, but Boudica had just been in a war with Sury, and her stack was all the way to the East of her empire in one of the newly captured Khmer cities she took. Sniped off two border cities immediately, traded one back and forth, killed her stack, then took two more, including Bibracte, and she folds.

Tech pace shot forward immensely in about 10-20 turns, I was pretty shocked. Every other AI but Stalin and Boudica (vassaled) will have Cuirs before I can hit them, as HC and Mansa followed me up that part of the tech tree (Mansa being at war most of the game not helping!) and dispensing the techs like candy. Shaka beelined Steel on top of being handed MT, so it's like, wow.

Anyway, can't hit Shaka, he's at both Cannons+Cuirs, so go for Sury instead as he's small (7 cities) and supposedly took a thrashing from Boudica just a bit ago; Boudica is also a buffer against him. Turns out, *NO*, he just apparently never engaged her, as his stack is huge and he has probably 30 Cuirs of his own. Anyway, on the DoW he hit and took back a city from Boudica with it, so I hit a different border city, blasted the stack when it came at me to kill all the siege in it, and ceasefired after bribing in Shaka :goodjob:.

Used the respite to quickly tech to Rifling which conveniently gave Shaka enough time to cross through my empire with his cannon stack. DoW Sury again now that Cavs are coming, and followed Shaka's stack and sniped 3 cities that way :king: He could blow off over 100% city defenses in a turn, kinda scary! All of Sury's were at least 85% because of Chichen Itza, but Shaka was pretty handy here. Sury caps after 4 cities down, including Yasodharapura.

Justin and Mansa have been at Rifles for ages, HC got them during the Sury war, and Shaka will have them before I can even get my stack turned around. So next target is hopelessly backward Stalin, locked into war most of the game by a VERY unforgiving Mansa. Hilariously, he snagged a popup barb city across the map in Sury's backyard, so I can DoW and take it almost immediately before streaming across the map through HC's borders to power through him.

I quickly bribed out Mansa with ~500g after the DoW to avoid him suddenly deciding to cap, and demanded peace treaty from Justin (the other Buddhist, to avoid Peace Vassal). HC told me to stick it my ear when I tried, but he doesn't really like Stalin that much anyway (just hates me) so not much danger there.

Stalin folds after losing 2 cities and his stack. It always amazes me how brain-dead the AIs are about using their stacks on each other, but they can laser-guide them when it comes to warring with you...it showed up 2 turns after DoW right outside the city I just took despite the fact it SHOULD have been near Mansa somewhere if the stack existed at all.

Situation now is Mansa is already near Industrialism, HC and Justin will be at Assembly soon. Time to tech AL myself and go to Industrialism to close it out.

Mansa was plotting (probably on Shaka or me, since he hates all my vassals) but as he is Cautious or lower with everybody, he could attack anybody. Not worried about it, he doesn't have open borders with Shaka or Stalin so he's kind of caged in and will take forever to get here even if he does DoW Stalin.

And then he dropped the plotting anyway.

By the time I reach AL Mansa is already in space techs, built the UN (which I control, thanks to 19 cities + vassals) + Kremlin + Pentagon, and also sniped Hollywood from HC who is otherwise controlling most of the wonders and trying for culture victory already. And Mansa was at war for half the game. What a beast.

Anyway, this is my stopping point for tonight. Industrialism in a few turns, then slider off and Tank Goodness until all are capped. Sury techs quite well at 5 cities, helped me get all of Physics, Electricity, Astro and Steel on the way here.


@elementoffear
Spoiler :

Playing maps with mapknowledge _is_ kinda cheating, but so is alot of other things too.
And alot of the fun playing a map is the exploring and finding stuff out.

But if it's conductive to learning, I think it's good to replay. I get alot of satisfaction from this game by learning, and there is nothing you can learn so much so quick from as replaying an opening a few times and comparing your results. Discoveries on the type of: "Aha, if I go AH first instead of fishing, my settler is out a full 3 turns earlier, OMG!"
Often when you play a map, lose and then move on without really getting a grasp on why you lost and what you could have done better, you don't learn nearly as much.

You are right on target with that diplomacy was what I had in mind as the challenge here! I'll write up a few thoughts of my own about the diplomacy here.




Diplo advice for this map:
Spoiler :

We are stuck between two warmongerers, one who declares at pleased and one that doesn't.
We can't just ignore them, they will just come and kill us, we have to handle them somehow.

Boudica is the easy one, just get her to friendly and you'll be safe for the rest of the game. One easy way to do this is to build a settler, send it to close proximity of one of her cities and give it to her. You will get +4 fair trade diplo points, and probably also +1 "you liberated our cities". And will be at +5, almost guaranteed to keep you at pleased for a long time, untill you get can more diplo points from resource trades and religion.

Shaka on the other hand you can't feel safe with. Getting him to pleased will dramatically reduce the chance of you being target, but you can never be safe. Especially later on when you push borders with him.
Strategies of handling that is to bribe him on other AIs to keep him busy, turtling up with archers/longbows in a "turtle-shell" city. (Not really a long term viable option, as his stacks will eventually become so huge that it's impossible to defend passively.
Safest option is to just backstab him while he is preoccupied with a war of his own.


Spoiler :
Yeah, IMO the diplo only seems tricky here because of the cascading effect that can happen when one warmonger DoWs you and the others jump in. Shaka is easily handled by just bribing him away, while Boudica is as simple as sharing her religion for brownie points...which Shaka doesn't care much about. Shaka also really hates Mansa based on peaceweight, so it's fairly safe here so long as he's Pleased.

Just keep in mind city-gifting to give diplo an early shot in the arm, and that it's really easy to bribe Shaka on your target when you go war, which neutralizes him. If you refrain from begging long enough and he hates the target, he might even join your war on request!

You can also gift a whole bunch of resources at once to him (like 3 or 4) and this will quickly rack up the "appreciated the years..." bonus, and can even give fair trade bonus. You can cancel the deals later when you need them back and only maintain one resource trade for all of the boni to stick around.

If in a bad way, give in to any demand he makes that will give a you a treaty (tech/gold/resource), that increases the odds he'll start to plot on anybody BUT you since he can't start plotting on you during the treaty. He's also slow to Iron on this map and we have 2 sources of Copper nearby, so defense is an option.
 
@ArchGhost
Spoiler :

Nice to hear that you too are enjoying some action. :)

That part with tech-pace picking up significantly later on makes me start to worry a great deal about my own game, as I have been feeding techs quite abit to some of the AIs, wouldn't be the first time I'm forced to eat humble pie though.

Regarding diplo, there are ways to control these maniacs, but that doesn't mean it's easy.
Boudica went red fist against me the turn I settled my third city at T55, not giving me a chance to get her pleased before, Shaka started to make devious plans while I was struggling to defend/recover.
And in your game, you had to chop out 3 settlers extra early on to feel safe!

I think that this is what adds greatly to the fun, it's a challenge but it's doable.

 
Third part of my IMM game: from 1200 AD to Industrial Ara with "mass production of destruction weapons” (without mass destruction weapons!)

Spoiler :


Re-declared on Shaka with basically the same army. The first cuirs (and soon cavs) were joining the battle, but I still kept on throwing siege at his towns. My muskets with formation were strong enough to get rid of most of the knights. Again, he did strange moves and served me big stacks with CR-promoted maces and trebs that my muskets could shoot down like rabbits. He offered capitulation before I took Ulundi but I still took it.

Next on the list, in theory, Mansa. But – he was already at Rifling and I had not beelined steel. My tech path went towards Electricity, as I had more than 40 wind mills by 1500 AD. As Mansa was “disliked” by everyone, the other AI's kept on declaring on him, but he resisted well. In such a phase, I also declared on him, but just “for the commerce”. I took one border city with Cavalry, and then began to destroy every cottage I could grab. Just for the money.... It was not an serious war, and I made peace when he started shooting down my cavs with Rifles. Before, I had done the same thing with Justinian (razing one city with a bunch of cavs) because he was the tech leader and I wanted to weaken him. It was obvious that diplo would no longer be a gamechanging factor so I was free to do whatever I wanted to.

Then I came closer to Industrialism, and I had all the good resources, plus a factory in almost every city (and later the Three-Gorge-Damm) So the mass production of tanks could begin. When Sury started plotting again and soon passed his gigantic stack through my land towards Mansa (to DoW at hime for the 4. time), I split my forces and sent some troops after his ones to the west and began to stack the majority of tanks to the east. I felt a bit responsible for Mansa, my idea was to re-capture a coastal city from the Khmer and give it back to Mansa. And Mansa was already at war with Stalin and had eventually lost Djenne.

So I first declared on Sury and began to make “tabula rasa” to the east. Sury had at maximum machine guns, so his cities fell one after the other while his stack was trapped between Shaka, Mansa and me. Nevertheless he happily captured another of Mansa's cities. In the middle of the war, I wanted to trade some stuff with Mansa and saw that he would vassal to me. Ok, why not, I took him as vassal and had consequently to declare on Stalin too. Two front-war, no real prob, as I was producing 3-5 tanks per turn. At the end of the game, I have built more than 80 tanks while 75% of them were lost in the battle.... not very “sustainable” but more than 30 cities made that possible.

So long story short, with all my tanks, it was not really difficult to raze Sury, to roll over Hyana and to re-declare on Stalin for the last bit of land percentage that was still missing. Domination at 1880 AD.

My individual challenge in that game was to go for mass production (with factories, plants, industrial parks etc) and to keep the cities healthy at the same time (thanks to various resources, supermarkets etc.). Even the capitol was healthy most of the time although I had moved away from the fresh water in T1 (screenshot from my capitol from 1555). The backbone of my economy: 112 towns and 60 windmills.

From all my opponents, Shaka was the biggest challenge and he almost got me. Surys armies have been respectable too and I was lucky that Mansa was absorbing the most of it. Sury simply did the wrong move at a time where I started to produce superior units.



Enjoyed that map a lot!
 

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@ArchGhost
Spoiler :

Nice to hear that you too are enjoying some action. :)

That part with tech-pace picking up significantly later on makes me start to worry a great deal about my own game, as I have been feeding techs quite abit to some of the AIs, wouldn't be the first time I'm forced to eat humble pie though.

Regarding diplo, there are ways to control these maniacs, but that doesn't mean it's easy.
Boudica went red fist against me the turn I settled my third city at T55, not giving me a chance to get her pleased before, Shaka started to make devious plans while I was struggling to defend/recover.
And in your game, you had to chop out 3 settlers extra early on to feel safe!

I think that this is what adds greatly to the fun, it's a challenge but it's doable.

Spoiler :
Definitely, I agree that playing the diplo is the real "game" on this map, as things can go wrong fast and there's quality land nearby to be had without much pressure to snatch it (that desert to the west keeps Shaka back for a bit). It is a good one to practice it. I got really lucky that Boudica converted Shaka and I could ride that train to eternally Pleased neighbors. I don't underestimate that, something similar happened to me in NC 195 that made me wonder what the big deal about a warmonger field was :p.

For my part, I won diplo by about 30 votes after capping Shaka with a blindside tank attack and then HC in one turn by wiping his stack in Sury's territory. Didn't even get to declare on Justin or the Mighty Mansa. Here's hoping you can pull it out in your game, things look so different with no Mansa-naut and you've been DoWed a couple times already.

I replayed the opening to around T100 or so, settling on the PH with all 4 food resources, and it did not play out that way AT ALL this time around. Faster to expand but crashed econ harder, Boudica founded no religion, Mansa did not occupy Shaka so early etc. Goes to show how crazy different games can play out.
 
Spoiler T161-T176 :

Ok, left of where I had just gotten steel.
Sent my GMerch up to Timbuktu but waited with making the trade mission and refrained from leaving paci for 5 more turns, to have time to get out the next GPerson. When it also turned out to be Gmerch (60-70% odds this time) I ran trademission but saved the second one. Hoping in vain I could get the spy from communism (didn't have a chance).

I partially built cuirs/cannons but did not finish them but instead waited untill after the switch to theo/vass to finish them with xp bonus instead.
Decided against slavery and a whipfest as the fight against Shaka will be a slog no matter how hard I whip, and I really don't want to get stuck for the next 50 turns trying desperately to regrow again.
Civ4ScreenShot0000.JPG


Started by self-teching compass->optics, I made compass 99% finished first, then 100% research for maximum overflow, rolled that through optics (was hoping to get SCi-meth in trade, so I could put maximum overflow into communism. The AIs was a turn late for my plan to work though, and scimeth came from an unlikely source, Justinian.
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After I get RP, I put a few turns into steampower and break my monopoly on steel to get steampower.
Sury is teach leader by far, and I feel that steel is safe with him.
I get 540g for optics from Mansa this turn too. :)
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Here I declare, but untill rifling I'm just building up war success and farming XP. All the way up in timbuktu Shaka gots his shaka-stack of 30-40 knights.
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Sury didn't want to be bribed, but an AP vote is getting close, and Boudica is resident and She wants to join the fun.
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Like a clockwork. :)
I did't realize that this would also drag Stalin into the war, but the more the merrier. Shaka is big enough to share. And if I get really unlucky and say Sury vassal him I can go for Mansa, Capac or Stalin.
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Shaka finaly reaches cuirs. It looked like he used his monster stack against Boudica/Surys early gains against Mansa, they lost their cities up there soon.
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Had to do this trade even though it's extremly unfair, I'm sure that Sury would have given her steampower for biology if not.
Biology is really a boon for me, now I can both turn alot of farms to workshops AND I don't have to finish making every mine a windmill first.
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cont...
 
Spoiler T176-T193 :


I imageine Shaka likes this. So many foes to attack!! Even in this dogpile Sury doesn't really want to be in the war but can't get out giving the message "We would love to but you will have to contact them." when hovering over make peace with Shaka.
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He is building pentagon so I can't get AL, would have been extremly nice to get that for bio+rifling.
However, almost 2000g isn't something I'm going to shy away from!
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I start to trickle in beakers into railroad, since I got biology I keep all mines and the extra hammer is nice, but more importantly this will make resupplying handleable.
With rifling in, I also to into a more active war with Shaka. All cuirs/longbows/catas are from the warmup against Shaka, shooting fish in a barrel by using cannons on his flatland city with 0%, killing off all units except one and letting him resupply.
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Traded for Boudicas marble and building National epic in Chinock to get another GPerson out.
With some care, I should be able to keep losses at a minimum and can change to some teching civics while Samarqand (heroic epic city) can supply the rest.
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T186 I get astro from capac for steampower.
Neither Boudica nor Sury has sent any units to speak of through my land, and now when Shaka is starting to crumble I'm less eager to share the spoils.
Shaka has taken all their gains on Mansa from earlier in the game, thats nice because then I can take them instead, but other than that, it was probably a mistake to invite them for the party.
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I really have no idea what to do with medicine. But better me getting the trade than Sury.
With some luck, I can use it to get some of assembly line?
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Techpace is ridiculus with me boosting the two friendly AIs.
Only me and Stalin up against Shaka right now, Stalin is likely buffering alot of units in the north, because it's very quiet here in the south.
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"Give them nothing."
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"And take from them... everything!"

Playing a somewhat dangerous game here, boosting Sury/Boudica as I do, but as I was behind in the opening I think this was the best path forward.
I'll just continue to push now, trying to gobble up all of Shakas cities. Don't think he would be much use as a vassal, and it would make me lose my friendly status with Boudica/Sury.
Sury gave Boudica assembly line for medicine, so I'm out of the trading game right now.
Kind of hoping for Justinian/Capac to forget some trade so they will give me physics/communism or assembly line.
Having to run 20% culture to keep my cities from dying. Enmancipation anger mainly, but also some war weariness.

Not sure if I should do the GA right now and just continue to build units, or wait untill I have either communism (for state property swap) or untill I can get AL (to whip factories with organized religion.)
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Spoiler T193-T207 :


Stalin made peace with Shaka, but shortly thereafter Justinian joins the fun instead.
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Rather nasty counterattack from Shaka, I'm guessing that these units went south when he and Stalin made peace.
Wounded cannons that was in that city to heal got brutally destroyed. What a barbarian!
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T201 Capac want me to give him Biology. This makes me think that I could get him to friendly and get some stuff from him and/or justinian.
I give him Biology, start my GA and swap into Buddhism.

With my lenghty stay in theocracy, I had already built up +4 relationship there, so Buddhism was enough to become friendly right away.
Biology+rifling+350g for assembly line first.
Next turn I also get communism for medicine.
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Then I'm done with Justinian, off to free religion to get to friendly terms with capac, who adores me for staying in HR for ages and also gifting him biology.
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I imagine that Stalin would go under way to quickly if I don't do some peacekeeping. Also capac to free religion to have him more friendly once I swap back to judaism/theocracy.
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I can't remember a single game where I have gotten so many nice trades.
I also get mil/sci from Capac for communism.
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Stacks of units pouring in from both Boudica and Sury, not worried as I was friendly with sury when he started plotting.
Likely they just want to have another go with Shaka.
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T206 Boudica declared, and the same turn Sury uses AP for "stop the war against Boudica." and it goes through. :) Short war for you Boudica!
Ofcourse the AIs vote hilariously! Only Shaka want to continue fighting. ;)
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A race with Sury now to get the last cities.
I'm having to run 40% culture now, but I don't really mind that much, it's nice to push back abit against Boudica.
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@krikav

I'm on T117 and was going to read your T120 update soon but it doesn't want to display pics for me here on my computer or on my phone.

Edit: NM. They did eventually load.
 
Spoiler To T291 conquest :


Sorry, been starved for time and have prioritized having some fun wrapping up this game, a short summary follows!


Managed to get every city of Shaka, Mansa broke free and the other AIs had fun attacking him while I bribed them of Shaka.
After Shaka I did a push toward Mansa, but had nothing to give Boudica to bribe her off so she got him as a vassal. It was very annoying because I got Timbuktu from Shaka with sistine chapel in it, dared not gift it back, and it was entierly engulfed in culture. So had to have a sizable garrison of 4-8 units there to avoid having it flipped.

After Mansa Justinian was too strong so I went for Stalin and Capac which folded extremly quickly. (Capac had his stack trapped in a city he had taken from Stalin, so it was like shooting fish in a barrel, did not have to take any more city from Capac).
Stalin fought back: (Lesson, never have your cities guarded by lone cannons >_<)
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Not a pleasant fate for Capacs army.
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After that, the order went Justinian -> Boudica -> Sury.
Justinian put up a hell of a fight, and had to take several ceasefires and I had to take half a dozen cities from him including his capital for him to see reason.
Justinian later was very helpful once I declared on Boudica. As he handled Mansa and Boudicas western cities singlehandedly.

Capac didn't have a fun time when Boudicas stack was released into his territory.
He actually lost two more cities before reinforcements stopped to trickle in from Boudicas heartland, and no wonder. That stack of boudicas looks scary.
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Here is right before the DoW on Justinian.
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The rest of the war wasn't very difficult. Lost cities back and forth abit because I was clumsy.
Oh, and I thought I was very clever because I paid him 750g to have him to swap to herarditary rule to have him in anarchy when I attacked.
Didn't occur to me that he is SPI. ;)
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Around T250 It was apparant that Sury went culture mode, and I paid him a couple of times to swap from free speach to vassalage.

I had abit of war weariness. Bread, circus and unit production!!
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I built hermitrage in Turfan, and due to the extreme culture slider I pushed borders really nicely.
Camulodunum was really usefull, she refilled it with units many times. Bombard to 0%, smash it with artilery and farm XP with tough units, then a axe or a sword takes the final kill, and then I delete that axe to keep war success high.
Turned out that I had to take every single city of her here though, she only had the one up close to mansa left.
Oh, and she had 3 cities taken from HC which I got in the capitulation too. Gave them back to HC so he could lose them again to Sury. :)
Boudica also got everything back, so she could take some beating from Sury (wasn't needed, he sent almost everything north, poor Capac...)
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Got a similar city when up against Sury, he also refilled this city 3 times before he was out of units started marshing into his territory but he gave up before I got anywhere.
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A very nice game, with _alot!_ of excitement early on. Thanks to surviving that, and getting a really sizable chunk of land that made both production and teching easy.
Utilized that with having two AIs at friendly, the frivolous trading with them splitted us into two teams, me, boudica, sury (and somehow Justinian) as advanced, and then mansa/shaka/stalin/capac that fell behind.
The second GA, where I swapped religions and civics alot to get friendly with Justinian and Capac temporarily really helped to reach the last techs I needed.
Tried in vain to get Sury to get "pleased" with Capac in the end, because that would have made it possible to bribe Sury on Boudica, and that would have made the endgame extremly much easier, but I couldn't do it. (Oh well, I think it could in theory have been done, by building jewish missionaries and having him to get into OR, but in practice it was not doable).
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Dont' think I have played a game with so much bloodletting before. 79 gunships down! :D
Almost all my losses is visiable in that list too, save for 19 cannons that I also lost.
So, about 150 units lost and 700+ units killed, I like that ratio, and I'm sure Kublai approves of all the rending too!
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