The initial UU/Treb rush went great. Declared on Izzy around 225 AD iirc. Went through Spain like a hot knife through butter. Built the HE as soon as my first GG promoted a super medic.
The turn I was about to declare war I noticed this wonderful arrangement down by the barb city south of my empire Izzy had conquered. Much obliged.
On the other hand, this was annoying:
She already had the Buddhist shrine in her capitol and she didn't have another holy city, so I don't know why this guy was wandering around instead of being settled. I let him live to run to the nearest city, but even then she wouldn't settle him and I had to kill him rather than delay conquest
Shaka was making me a bit nervous by dropping to cautious and having a small impi/chariot stack near my southernmost city as I was focused on Spain, so I paid a bit of a premium and bribed him into the war. There was still no demand to adopt Hinduism, so I just went ahead and finished up CS and revolted into Hinduism, then HR/CS/OR.
Shaka dutifully marched his stack across my empire and the former spanish lands to the distant northern frontier tundra city, which I promptly razed. I think, with better planning, that I could have timed things just right and had a small stack along my southern borders protecting me from a zulu invasion whilst I massacred his stack far from home. Shaka was the clear leader amongst the AI at that point, but I just didn't want to risk getting dogpiled or losing in some stupid way, so I went the conservative route and double back to conquer China.
Qin didn't last long and proved to be a wonderful vassal for teching. I razed the dumb city he put along my border (for horse I assume) but returned the others after he capped.
I decided to put the globe theater in Izzy's old capitol, upgrade my trebs to cannons, and draft rifles. Theaters also proved useful to resist the Sumerian culture crush.
I had a huge army ready to go and declared on Shaka sometime in the 1300s. He went down after 4-5 cities were taken, which I then gifted back after capping and taking tribute.
Despite being the tech leader a huge portion of the game, Maya had the smallest empire of all the AI and capped to Sumeria. Gilgamesh and Suleiman were both at friendly, but one must do whatever it takes to win
Declared on sumeria and promptly took 3 cities. That broke Maya's capitulation to them. Right around this time they bribed Suleiman in, who I did not realize could declare at friendly, unless he fell to pleased first and I didn't notice. So that was frustrating. Ultimately no biggie though since I had Qin and Shaka to soak it all up while I finished of Gilgamesh's last two cities. I took one and then. . . he vassaled to Pacal, who had been vassaled to him 3 turns previously. . .
Sigh.
It was only a minor nuisance though. I decided to just eliminate Sumeria, then I capped Maya a few turns after that. I sent the marching orders for all troops to cross the map toward Suleiman when the AP vote came up. It feels anticlimactic to win with the AP in a clear Conquest/Dom type game with a sweet engineering bulb rush and medieval war pretty smoothly transitioning into a Industrial era stomping. Oh well. A win is a win.
Really fun map.