Settle on the hill. Both sites scouted for early settlement reveal cows, so AH is my first tech. I follow with Mining, decide I don't have enough commerce for Bronze and insert Pottery next.
Situation at T30 :
Second city gets another plains hills and a much welcome strat resource.
A barb city has spawned to the north.
Istanbul completed the settler at size 3 then grows to 4 to get some extra military and goes worker -> settler.
So, 5 turns later :
Oh, look, another barb city
The workers part cottage 1S of the cow before improving the horses so as
not to waste turns.
At this point, with knowledge of Pottery, research can go towards Bronze.
Note that Edirne worked the
farmed bananas before the cow was improved. Now, Istanbul can take the tile back.
Now, one of the workers moves ahead to road to the 3rd city (warrior location) while the other remains behind to start cottaging. This road does not speed up the settler's travel time, but it does connect the city to our trade network.
I know others researched Fishing to work the lake... hum... It pays off fast and the cottages start slower... but they're important tiles to develop. I am also not sure that Fishing gets you to Pottery + Bronze faster than skipping Fishing. The timeline to that duo of techs is what matters.
Edirne has a mission of its own, which does not include building workers and stagnating but rather growing to happy cap and building Chariots.
Look at that barbarian working laying down work, isn't he cute ?
Also, having barb cities spawning like that, close to your base, is the perfect buffer against barb agressions. It can steal some city spots, sure, but we're not short-handed, here.
T45 :
One of my workers completes a very useless road
waiting on Bronze Working
My warriors flee from a barb archer. I'll try to get it in the field with my Chariot. Edirne goes second Chariot before Barracks.
Istanbul sets up a whip for another settler (so grows to size 5 first). It will follow with a worker and not the Granary. Now we need to free up the riverside to lay down improvements.
This is T50 :
Edirne is growing into unhappiness, now, and will whip its Barracks with max overflow.
The workers in the west are clearing adjacent tiles, so they can double up when its time to cottage. Note that we'll first improve the shared tiles between Istanbul and Ankara.
We have open borders with our neighbours and I've been perfectly oblivious to the South
Note that the settler is in position with no worker support. The city is instantly connected to our trade network and it can work an improved corn to start with (for some time, since it will follow with a Granary whip at size 1). This 4th city is a Library city. Ideally, in order to produce
asap, the Library should be 2pop whipped and not 3pop.
The new worker from Istanbul will head East to balance the workforce and start with a chop 1N of Edirne. Between the Barracks whip and this chop, we're looking at 2 extra
promoted chariots in 5 turns or so.