Spoiler Turn 5 tech decisions :
Worker is going to improve the two wet corns before anything else. Maybe farm banana if not under jungle and nothing else yet to do after that. Road to second city in worst case scenario.
Not really sure what the best tech path is here. The problem with TW and Ag as starting techs is we're a long way away from archery and bronze working.
Option 1 would be mining -> BW allowing me to whip 1st settler at size 4 and get some chops in early but if there's no copper then archery is going to come pretty late for barb defence with no commerce and not creative or protective with potentially a fair bit of land to myself could lead to early defeat without early barb defence. Would be a slow start from a commerce perspective and no happies yet for great use of whipping.
Option 2 would be hunting -> AH. My second city is almost certainly going 1N of the eastern cow to share the capital's wet corn and my third city is likely to use the western cow so plenty of use for AH fairly early but if going option 1, the cows can be farmed. Hunting gives discount to AH and if no horses I can get to archery early enough. Probably fishing after AH for commerce from the lake. Always painful not to have BW though. Might have to work some pretty crummy tiles to get an archer out in good time.
Option 3 which has never worked for me before so probably isn't a good idea is to go directly for pottery. I could build a cottage NW of Istanbul and could get out an early granary utilising my traits whilst going mining -> BW but probably too slow for barb defence and what's the purpose of being setup for aggressive whipping if I have no happy resource? Nice to get a source of commerce that doesn't require fishing as it keeps open the engineering bulb in case I'm more boxed in than I currently appear but this seems a bit speculative based on the information I currently have.
N.B. I haven't read the map spoilers so don't know if this is isolated or not which would obviously negate any thoughts of avoiding fishing and going for engineering bulb.
I think Option 2 would be best. Slightly torn on skipping hunting as unless there's fur or ivory it has little intrinsic use but given it's a gamble on horse or not for whether I need archery, I'm not even a big fan of chariot defence, it gives a discount to AH and I have time to get there first as the capital itself has no AH resources that need improving ASAP I think hunting is worth it.
Not really sure what the best tech path is here. The problem with TW and Ag as starting techs is we're a long way away from archery and bronze working.
Option 1 would be mining -> BW allowing me to whip 1st settler at size 4 and get some chops in early but if there's no copper then archery is going to come pretty late for barb defence with no commerce and not creative or protective with potentially a fair bit of land to myself could lead to early defeat without early barb defence. Would be a slow start from a commerce perspective and no happies yet for great use of whipping.
Option 2 would be hunting -> AH. My second city is almost certainly going 1N of the eastern cow to share the capital's wet corn and my third city is likely to use the western cow so plenty of use for AH fairly early but if going option 1, the cows can be farmed. Hunting gives discount to AH and if no horses I can get to archery early enough. Probably fishing after AH for commerce from the lake. Always painful not to have BW though. Might have to work some pretty crummy tiles to get an archer out in good time.
Option 3 which has never worked for me before so probably isn't a good idea is to go directly for pottery. I could build a cottage NW of Istanbul and could get out an early granary utilising my traits whilst going mining -> BW but probably too slow for barb defence and what's the purpose of being setup for aggressive whipping if I have no happy resource? Nice to get a source of commerce that doesn't require fishing as it keeps open the engineering bulb in case I'm more boxed in than I currently appear but this seems a bit speculative based on the information I currently have.
N.B. I haven't read the map spoilers so don't know if this is isolated or not which would obviously negate any thoughts of avoiding fishing and going for engineering bulb.
I think Option 2 would be best. Slightly torn on skipping hunting as unless there's fur or ivory it has little intrinsic use but given it's a gamble on horse or not for whether I need archery, I'm not even a big fan of chariot defence, it gives a discount to AH and I have time to get there first as the capital itself has no AH resources that need improving ASAP I think hunting is worth it.
Spoiler :
Edit: for reference deity difficulty.