Kouvb593kdnuewnd
Left Forever
- Joined
- Jul 3, 2012
- Messages
- 4,146
Im pretty sure Norway will be a very powerful faith based civ, do not underestimate the Stave Church.
My gut tells me that you might underestimate the importance of pillaging in CiVI.
1) I think it is safe to say that declaring war, pillaging and not capturing cities might get you way lower diplomatic hate than a "classic" conquest war. Allowing for some kinda constant bullying.
2) For science, considering what we saw so far, i dont think we will reach spectacular number in science per turn the way we could in CiV. So, coming in and pillaging some science, gold, culture might be a veeery interesting if the scaling is decent through the different eras (and it should be). Also, i seem to remember that you can pillage a district once for every building and then the district itself. So if pillaging a district twice in 2 turns nets something like 10 turns of your science because you dont have much adjacency bonus for you. It's very interesting.
So that bonus in pillaging might end up very useful in any game.
All of this is raw thinking until hands on product but since they announced unstacking of cities, i just cannot shake the feeling that we'll have many different ways to make a war worth our time.
easily knocking out enemy harbours could be quite an advantage I think.
I can't actually watch the video right now, does the Longship actually replace the Galley? Seems like it'd be awkward if the Eureka bonus for Shipbuilding still requires you to build two Galleys when the Longship seems so much better.
Also, the early ocean access is great for trade, but if you're going to pillage everyone to prevent them from winning, other civs will not want to trade with you. That's a very large disadvantage of pillaging strategy, actually - you weaken another civ, but it's still on the map and it just hates you.
You mean Norway's current flag? I didn't even think about the modern country of Norway because, well, this Norway obviously doesn't represent any other era besides the Viking era.But it's probably why they choose those colors yeah.
Completely disagree.
Spoiler :
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Speaking of taking off his helmet though, I hope he throws his helmet away and storms off the lederscene if we destroy him just like how Bluetooth did in Civ V.I always loved that!
Norway is really cool at pillaging tiles near coast. Either from ships directly or by sending berserkers a couple tiles away from the sea. And it could be devastating against civ not expecting attack from the sea. But if we speak about continents maps, standard size (the setup for which the game is usually balanced for), civilizations usually have their main part inland. If they aren't England, of course.
Yes it was but that's beside the point. Norway as a Faith civ just because some churches were built there once, and moreover, a Christian faith civ? Doesn't fly for me with Norway's pop culture image. It's like if the "megachurch" was a building for America just because of people like Joel Osteen and the history of the Puritans. The fact that a building exists in an area doesn't make it sufficient to be the focus of a civ to me. The stave church is a weird addition.
Norway definitely won't be the first civ I play, too militaristic for my tastes. Was Thunderbolt of the North an actual term? He could be a really annoying neighbor, like Harald Bluetooth was for me sometimes.
He does look similar to Philip II.
Might be a little underwhelming to play them if for some reason war with neighbouring civs isn't on the table as a viable strategy early/mid-game. But that might not be an issue.
You could also sail the high seas plundering any random city state you happen to meet.
Also the early ocean-going embarked units will allow you to settle your very own Iceland/Greenland/Vinland and claim some territory early on. That's an aspect of the Norse that's been missing from past Civ games.
Well even if you don't come directly off the coast into their territory, you still have access to attack points that others don't have/don't realize
Hmmm, I am not too much sold on this civ:
Cons:
- Stave church doesn't synergize well with any other trait of this civ
- Coastatal bonuses on a inland-centric game seems to weaken both this civ and the sea-located cities
- UA too much on the militaristic side of the things. I would have loved the possibility of a more science / welfare focused Norway with an alternative leader
I am not entirely sold on constant pillaging and not capturing an enemy city just to gain resource. Raiding is good for slowing down the progress of the enemy but to use constant raids is not worth doing, I think. Constant raiding but not capturing means you are going to wait for the enemy to produce builder (if there is none available), and make them repair those raided tiles, then you have to do the raiding over again.
It might also be a promotion and all of Harald's ships get it for free.
-IDK, stave church can help pump out missionaries which you can take over to the other continent early on, thus giving an edge in spreading religion on the other continent compared to any neighbors.
-Do we really know how valuable the harbors are? They might be important.
-Welfare focus does sound pretty boring to play with, to me at least