GamesMan said:My 3 friends and I all got Civ4 the day it came out (pre-ordered). We've all played it to death since, and my friends and I had the same opinion: Something is just not "right" with the game, and we are getting board.
Well, I knew EXACTLY what the problem was, and when I told my friends, they said "Yes! Tha'ts it!"
Civ4 is just like spending untold hours baking, cutting, frosting, and decorating a wedding cake, and finding out the couple is already on their honeymoon. Specifically, the further you go on in the game, the less time you have to enjoy or even use anything you accomplish or build. Near the end of the game, Techs fly by every 2-3 turns (shrug your shoulders), and units you build are obsoulete by the time they are fortified or moved to a useful location. Even if you do decide to take the plundge, and build modern units to use againt other civs, you feel like a total fool for not taking the easier and quicker routes to victory.
In the first 3 civs, you were always wondering throughout the entire end-game "can I stop them from building that spaceship in time"; "will I get nukes before they can send leagions of tanks accross my border"; can I steal enough technology to stop my more advanced neighbor from overrunning me with high tech units". When you did finally research and build those great high tech units, it was SOOOO satisfying crushing that neighbor who had been *****-slapping you the entire game.
In every single Civ4 game we've played, we never get to use musketmen, or planes, or subs, or nukes, or explorers; or rarely even Mech Infintry, there's just NO TIME. Even if you build the units, by the time you get them to your neighbors, they've built half their spaceship and have higher tech units than you do. Using all that high tech army you spent the entire 80% of the game researching to strategically pick your oppoents to pieces is no longer possible.
It's like riding your bike 100 miles to disneyland, and getting there just 30 minutes before it closes; there's just no time to really enjoy all your work and accomplishments. And Epic speed only makes the first 2/3rd of the game an anguishing long mess, while the last 3rd is only somewhat less hecktic.
How many times have you guys built a unit in Civ4, ANY unit, and thought "why bother" or "just wait a couple turns to the next tech/unit is researched" or "The game will be over before I get to use this unit". Lots? THAT'S the problem; There's no time to enjoy the fruits of your labors, and no payoff even if you do. . .
Excellent post. As I said before, this is the most glaring immediate problem in the game that needs to be fixed. There's just no play balance. It's like they rushed it out the door without ever playtesting it.