That's the great thing about a server side option. If you don't want the animations, don't join a game with animations on. If you like them then look for a game which has them enabled or make your own. It really is a win win. (assuming they are smart and put some little picture easily visible in multiplayer games list so you don't have to join , check, leave, repeat)
The problem with you saying that you'd have to watch 600 fights is that you are assuming you game focus is automatically drawn to that fight. What they need to do is have the fights occur with animation but don't auto-focus your screen to that animation. That way if you are in the middle of a battle or focus on some certain area, you can focus on that area and watch what goes on there. There is no reason why the game should force you to watch every single animation that occurs within a turn.
So if they implement it this way, you'd only watch animations that are near your field of view at that current time, and it wouldn't rip you away from what you're doing if you don't really care. Someone should do an analysis on whether or not the game currently has a specific delay built into the game whenever an animation would occur (but of course is not since the game doesn't have animations on atm).
Either way, this is Civ and we should have options. It's not like there are thousands of multiplayer games going at once. The most I've ever seen on the list is about 12-15. So why can't we have a flipping server side option and the rest of the people that don't want it can play with their more competitive friends and disable the option. There's little reason to argue against that other then to play devil's advocate or be stubborn.
The problem with you saying that you'd have to watch 600 fights is that you are assuming you game focus is automatically drawn to that fight. What they need to do is have the fights occur with animation but don't auto-focus your screen to that animation. That way if you are in the middle of a battle or focus on some certain area, you can focus on that area and watch what goes on there. There is no reason why the game should force you to watch every single animation that occurs within a turn.
So if they implement it this way, you'd only watch animations that are near your field of view at that current time, and it wouldn't rip you away from what you're doing if you don't really care. Someone should do an analysis on whether or not the game currently has a specific delay built into the game whenever an animation would occur (but of course is not since the game doesn't have animations on atm).
Either way, this is Civ and we should have options. It's not like there are thousands of multiplayer games going at once. The most I've ever seen on the list is about 12-15. So why can't we have a flipping server side option and the rest of the people that don't want it can play with their more competitive friends and disable the option. There's little reason to argue against that other then to play devil's advocate or be stubborn.