Kark
Mad berserker
In the real world, not everything created by man was successful.
And since I’m a Viking:
Quisling (Not-So-Useful Great Person)
Requires: Fascism.
50% chance of appearing spontaneously during an invasion of a capital, where he settles. Gives the occupant +50% defence and +2
in all occupied cities. (Wikipedia)
Balsa Raft (Not-So-Useful Unit)
Requires: Fishing & Jungle.
Naval Unit, strength 0
, movement 1/2
, cost 30
, cargo space 1 (carries scouts, explorers, missionaries, spies, great people).
When placed in a costal square, it starts moving automatically away from the shore. If the raft lands on an island: -1
in all cities until Genetics proves that the inhabitants of the island in fact came from the other side of the ocean. (Wikipedia)
(Could also be Kon-Tiki, Not-So-Useful Unique Unit for the Vikings.)
Vasa (Not-So-Useful Unique Unit for the Vikings)
Requires: Astronomy & Gunpowder.
Naval Unit, strength 6
, movement 0
, cost 100
, cargo space 6.
Once built, she sinks on her maiden voyage. (Wikipedia)
Vasa Museum (Not-So-Useful Wonder)
Requires: Not-So-Useful Unique Unit Vasa. The Museum may be built 350 years after the ship's maiden voyage.
Cost 1000
, culture 1
, income 1
.
(Wikipedia)
And since I’m a Viking:
Quisling (Not-So-Useful Great Person)
Requires: Fascism.
50% chance of appearing spontaneously during an invasion of a capital, where he settles. Gives the occupant +50% defence and +2

Balsa Raft (Not-So-Useful Unit)
Requires: Fishing & Jungle.
Naval Unit, strength 0



When placed in a costal square, it starts moving automatically away from the shore. If the raft lands on an island: -1

(Could also be Kon-Tiki, Not-So-Useful Unique Unit for the Vikings.)
Vasa (Not-So-Useful Unique Unit for the Vikings)
Requires: Astronomy & Gunpowder.
Naval Unit, strength 6



Once built, she sinks on her maiden voyage. (Wikipedia)
Vasa Museum (Not-So-Useful Wonder)
Requires: Not-So-Useful Unique Unit Vasa. The Museum may be built 350 years after the ship's maiden voyage.
Cost 1000



(Wikipedia)