ViterboKnight
King
- Joined
- Feb 6, 2006
- Messages
- 796
Maybe, something similar has already be done, but I post it anyway.
I've been asking for such a feature for ages, maybe in the official release, but forts are still of little use, during wars. So, here comes my modification.
When an enemy civ (that you are at war with) sends his units close to one of your forts, and there are archer or siege units inside that fort, then your units have the chance to hit the enemy, and slightly damage him.
A random number of enemy units is hit, and the damage depends on the strength ratio between your attacker and each of the hit units.
At the moment, only ONE fort per turn is affected. If your enemy sends his units close to more than one forts of yours, the other forts don't attack.
Maybe I'll work on it in the next days.
I've been asking for such a feature for ages, maybe in the official release, but forts are still of little use, during wars. So, here comes my modification.
When an enemy civ (that you are at war with) sends his units close to one of your forts, and there are archer or siege units inside that fort, then your units have the chance to hit the enemy, and slightly damage him.
A random number of enemy units is hit, and the damage depends on the strength ratio between your attacker and each of the hit units.
At the moment, only ONE fort per turn is affected. If your enemy sends his units close to more than one forts of yours, the other forts don't attack.
Maybe I'll work on it in the next days.