Ikael
King
- Joined
- Dec 2, 2005
- Messages
- 873
I have been reading several previews and articles about the social policy system in Civ V, and I really don't get how it works besides:
- It gives accumulative bonuses
- There are several branches that needs to envolve (religion, economics, etc)
- You cannot shuddenly remade the society of your civ (changing policies via revolution is a no - no)
- It envolves due to cultural and technological advancement
- You archieve cultural victory by gainning like a 60% of said social policies and thus becoming an utopian society
What I really don't get is how do you advance trhought it. I mean:
Is it linear? Say, imagine that there are 3 different fields: Economy, Religion and Politics
You can only advance in a "straight line", for example, your civ could have attached level 5 in economics while only one level in religion. That way you will be forced to choose by leaving out options. It would be kind of lame.
Another possibility would be advancing in a kind of "tech tree" way like. Say:
Economy => capitalism or mercantilism => then evolving from mercantilism towards statal property or from capitalism towards neo capitalism, with no "turning back": you cannnot become a society based on statal propierty unless you unlocked the mercantilism option.
The third possiblity would work like the awesome Master of Orion 2 tech tree: you advance in one field, and you choose which "application" of said social advance do you want from it, discarding anothers. For example:
Religion branch: Mysticism => Choose to go poytheist or monotheist => Theology choose between organized religion or freely interpretative religion, etc.
So, how it is going to be? I am still confused about it
- It gives accumulative bonuses
- There are several branches that needs to envolve (religion, economics, etc)
- You cannot shuddenly remade the society of your civ (changing policies via revolution is a no - no)
- It envolves due to cultural and technological advancement
- You archieve cultural victory by gainning like a 60% of said social policies and thus becoming an utopian society
What I really don't get is how do you advance trhought it. I mean:
Is it linear? Say, imagine that there are 3 different fields: Economy, Religion and Politics
You can only advance in a "straight line", for example, your civ could have attached level 5 in economics while only one level in religion. That way you will be forced to choose by leaving out options. It would be kind of lame.
Another possibility would be advancing in a kind of "tech tree" way like. Say:
Economy => capitalism or mercantilism => then evolving from mercantilism towards statal property or from capitalism towards neo capitalism, with no "turning back": you cannnot become a society based on statal propierty unless you unlocked the mercantilism option.
The third possiblity would work like the awesome Master of Orion 2 tech tree: you advance in one field, and you choose which "application" of said social advance do you want from it, discarding anothers. For example:
Religion branch: Mysticism => Choose to go poytheist or monotheist => Theology choose between organized religion or freely interpretative religion, etc.
So, how it is going to be? I am still confused about it
