In the Beginning Was Napoleon: Game Thread

Crezth

第六天魔王
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The deadline for sending orders for Update 2 is January 28, 2023, at 11:00 PM Pacific Time.

The vibe is The World Turned Upside Down, people.

itbwn_poster.png


Background

In the beginning was Napoleon. He, at the crest of the heroic French Revolution, sought to overthrow the old and oppressive Ancien Régime, and succeeded. The Holy Roman Empire was destroyed. The Iberian Empires, bowed. Italy, united. Russia, negotiated; and Britain, excluded. By 1819, none could stand to contest the domination of the French Empire, and the Code Napoleon swept the continent on the back of seemingly invincible armies.

Now, it is 1919 and the world is changing once more.

Background Thread

Intro

I will give you the intro words EQ used in 2007 to intro his game about a world without Britain:

EQandcivfanatic said:
The creation of the world we live in should be of interest to us all. Events such as the Great War, the Treaty of Versailles, and the Second World War set the foundation for the current global society in which we exist. The American invasion of Iraq, the persistant tribal fighting and genocide in Africa, and the rise of China to global prominance all have their bases in the events of the past hundred years.

Disclaimer: The following is my own opinion and the basis of the start of the development of this NES

The United States is often given credit for most of the world's problems, especially in the Middle East. As flattering as this may be to us Americans, it is blatantly false. The rise and fall of the British Empire is the direct cause of many of the modern world's difficulties, beginning with the hundreds of years of oppressing Ireland and ending with the destruction of the Islamic caliphate. This train of thought led me and a friend to debating the history of the world if the British Empire was removed from the equation.

With this in mind, we leave it to you, the NES players to figure out what the world could be with the absense of Perferdious Albion.

Let us meditate on these and contemplate the way of things.

Rules

You will most likely play as the government of some state or empire, and you will endeavor to expand the power and basis of your mandate and prove the glory of your nation. Vive la révolution.

If you scroll to the bottom of this post, you will see rules that allow you also to play as a rebellion or revolutionary movement, and endeavor to liberate an oppressed nation. Bonne chance! Tu en auras besoin.

State and Politics

Government

The government of a nation represents the political approaches available to people to legitimately take control of the state. Generally, it is designed in such a way as to protect some inherent privilege or advantage of the ruling class. Often, it is reliant on the promulgation of popular ideas in order to manufacture consent, which is why most governments steep themselves in tradition. Appeals to tradition can be conservative or innovative, as they can relate what are or are not, for example, "rights" or "entitlements." No matter the situation, people generally expect governments to maintain order.

Ruling Party/Faction/Monarch

To the right of your nation's government in the stats is the ruling party, loose association or faction, or the titular or absolute ruler of your government. This will tend to be who people blame when things go wrong. Whether the Head of State or Head of Government is listed here is contextual; in reality, the two offices are not that loosely connected. Elections are also held contextually, and governments with electoral authority will have their control-taking election listed here.

Dissent

Dissent is the key indicator of your success and the stability of your government. Dissent rises in the following circumstances:
1. When you shift policies to an influential political class' detriment.
2. When you politically move away from an influential political class.
3. When something confusing happens to something procedural and expected, like an election.
4. When you lose a war, or one of your influential political class' loses a proxy war, or you are fighting a war with low jingoism.
5. Other types of unfortunate events which can surprise you.

Dissent falls in the following circumstances:
1. When a government successfully implements publicly preferred policy.
2. When spending in social services is increased.
3. When you win a war with high jingoism.
4. When a party is re-elected to government.
5. Other types of fortunate events.

Jingoism

A measurement of public support for war and hostile activity in general. This can be dressed up any number of ways, what matters is the bottom line and whether people will tolerate your expenditure of their lives and treasure for war or not. Low jingoism in times of war can result in rebellion. High jingoism in any time can also backfire, as influential violent psychopaths take things into their own hands, but is generally the type of problem you prefer to have if you like to fight wars.

Economy

Industrial Capacity / Base IC


The Base IC is NOT the IC you spend each turn. This is the total combined IC your nation produces or imports through exploitation and favorable exchange, and is a collection of the production and development of military assets, the spending put into welfare and other public projects, and the amount of industry and economic activity in general controlled by private enterprises such as corporations and wealthy individuals. IC cannot be banked or saved over time, and all must be spent on the turn it is earned or else you will lose it. Once again I'd like to repeat that Base IC is NOT the IC you spend each turn.

Shifting IC Emphasis and Spending IC

Shifting IC


Your Base IC determines the total amount of IC per turn you gain, and from that the IC is divided into different aspects of your economy. For each category, you can shift 1 point to any other category once per turn. Beware, however, the consequences that a shift will have upon your people and your dissent rating. For example, Ethiopia has 1 IC per turn in all three of the different sections, the first part of which gives them the industry and resources to sustain a modern military, the second part of which creates a sturdy government with a steady flow of magistrates, and a third part of the economy is produced as a result of private domestic commercial activity. However, ruining this peace, the Italian Empire determines to annex the other nation. In order to mobilize for a war, Ethiopia shifts IC from Public Spending and Private Enterprise in order to triple its production of military equipment in the fight against Italy. Even though Ethiopia now has 0 Private and Public IC, a rudimentary amount of both still exist within the nation, but not enough to produce any political activity with. The longer an imbalanced circumstance like this persists, the worse the circumstances of the Ethiopian state's control will become.

In most nations, the ruling class will prefer to have as much private enterprise as possible. This is because they can generally do whatever they like with private enterprise, and usually you have no reason to stop them - unless they're foreigners, trying to crowbar away your resources.

We may stereotype the imbalanced edge cases like so:

Max Military Industry: A nation wholeheartedly committed to fighting a protracted people's war.
Max Public Services: The utopian ideal for those who seek to provide the material needs of all society.
Max Private Enterprise: The preferred circumstance for landowners, bourgeoisie, and syndicalists.
Max State Enterprise: A nation organized and run by a pitiless executive bureaucracy, like a corporation.

"Is Balanced just equally distributing IC to the three main categories?"

Yes, for the most part; but you may wish to seek additional advantages. Evenly splitting your IC is just a strategy to ensure you can handle whatever you need to, but if you really want to multiply your advantages, you should attempt to take advantage of the following dynamics:

Capitalist
nations should always ensure their Private Enterprise is not less than either of the other two categories. Capitalist nations with colonial empires should ensure their Private Enterprise is greater than or equal to their Military Industry, and should regularly train new Guards Divisions for security.

Socialist nations, or nations that seek some degree of separation for their economies from the global or western ones, should do the following: Always ensure their Public Services budget is equal to or greater than the combination of their Private and State Enterprise. Ensure Private Enterprise is less than State Enterprise. Ensure State Enterprise be greater than Military Industry. Do these things, and you will be on your way to autarky - and maybe even liberation.

Spending IC

Military IC can be spent on military units. Public Service IC can be spent on Special Projects. Private IC you must leave to its own devices, but can attempt to influence through political means. State IC is beholden to certain economic roles defined as necessary by your state planners.

You do not spend capital, or money, like you do in most games; instead you allocate financial resources per the Leveraged Weight stat, explained summarily.

Leveraged Weight

Leveraged Weight measures leveraged assets and financial markets in the same way that industrial capacity measures industrial output. This is some number between 0 and your total industrial capacity. The closer this index is to your industrial capacity, the more of your economy's real assets are leveraged within the financial markets, thanks to the amazing sophistication of modern finances. You cannot control leverage directly, but you can influence the direction in which it grows. A higher leverage will "grease the wheels" of the economy, and may lead to inflation, if it doesn't crash entirely (which top economists think is impossible); a lower leverage indicates a lower capital flow and smaller investment pool.

Leverage will rise as a result of:
  • Increased imports from the global markets, particularly global financial markets
  • Lowering import tariffs or raising export tariffs
  • Lowering income or dividends taxes*
  • Raising consumption taxes*
  • Taking out loans
  • Printing government bank notes or issuing more currency
  • Lowering interest rates on government loans

Leverage will fall as a result of:
  • Increased exports to the global markets, particularly global financial markets
  • Raising import tariffs or lowering export tariffs
  • Raising income or dividends taxes*
  • Lowering consumption taxes*
  • Enjoying improved profits from your investments
  • "Eating" or paying off debt
  • Raising interest rates on government loans (far more effective for Great Powers)

*Note that even as taxation can influence your leverage, taxation is not the same thing as monetary policy and is not the best tool of financial engineering. Consider using tariffs or trade policy instead, or if you are one of the greatest powers, consider monetary policy.

Virtual and Imported IC

Imports or virtual quantities of IC are indicated in a parenthetical statement following the quantity, such as (+2). These are considered real industry and a real part of your economy. They count towards your totals for the purpose of unlocking units and infrastructure.

You can end up in a circumstance where you "import" a virtual quantity of IC, usually to private enterprise but sometimes to the other categories where it is spendable, and this is generally the result of favorable international circumstances whereby you have privileged access to another nation's markets. This is almost always the heritage of past conquests and the victory of imperialism, but sometimes results from honest trade. Virtual IC does not necessarily subtract from that which another nation has access to, as it is considered "outside" of their ownership. However, it usually is taking space that that nation cannot.

Public Services Spending, and Special Projects

Your public services budget can be spent on a 1:1 basis on Special Projects. A Special Project is more broad than "build Hoover Dam" and represents a national strategy or political undertaking to bring about a specific end, accomplished with the financial resources being allocated to the project. For example, suppose Japan wants to build its industry so that it can be more economically competitive. It may undertake to directly build and manage the industry (see State-Owned Enterprise below), or it may attempt to scaffold the development of private enterprise with public resources. Public services are also automatically spent maintaining ongoing expenditures related to the essential functions of the state (see Maintenance below). These expenditures you cannot easily reduce, and are shown in a parenthetical. These expenditures must be paid before you spend Public Services budget on anything else.

Private Enterprise

Private Enterprise is the most essential aspect for a long term game plan. This is the age of industry and development, and private enterprise represents the commercial activity and exploitation that is driving that development. The downside, of course, is that there is an increasingly powerful stake of bourgeois business-owners in the management and destiny of your nation. Sometimes, your Private Enterprise score will represent industry that is owned by a class of bourgeoisie from a foreign nation, who serve a different state. This still benefits you as Private Enterprise, but it benefits the foreigners as well, and they told you that was the standard market price for cardamom...

State-Owned Enterprise

State-Owned Enterprise is available for any nation, but is generally not an efficient option for capitalist empires, which are not configured to support state-owned enterprise really. This enterprise must be supported by an equivalent or greater amount of Public Services Spending. You cannot spend or allocate State Enterprise like other spending, as it is assumed to be automatically allocated by your planning commissions to certain necessary activities. In your strategic orders, you may specify such goals as they should work on, and according to their ideology and the priors you give them, they will seek to shape your economy to fit those goals.

Maintenance

Your public services budget is charged a bill every turn for maintaining the bureaucratic functions of the state. You can effectively only reduce the maintenance amount with directed policy - which usually means the expenditure of additional public services stat. An example is trying to reduce a "bloated" red taped-up bureaucracy's operating budget. Indeed, reducing the overall cost is the goal, but you will still need to put effort in to identifying which parts of the bureaucracy are really bloated. Corners may get cut in this process, for all the more carnage you may accidentally or recklessly end up doing to your state.

Military Spending

Military spending IC is the only IC that you can specifically spend on production and military research. Any IC not spent on the turn it is earned is lost. You may spend any virtual or imported Military IC as if it were normal Military IC.

When you recruit new forces, it is assumed you are recruiting those forces - the people and the equipment and organization necessary to assemble them into divisions - from your population. This may or may not be desirable, for you or for your population. Therefore, you should take care to try to "sweeten the deal" when pressing new soldiers into battle. If nothing else, give them a symbol and an ideal to fight for. Then maybe you don't need to do that much sweetening.

When recruiting new Guards, there will be less disgruntlement than when recruiting Infantry. However, if you have, say, some Guards Divisions already failing in a theater and you recruit new Guards to send them in, beware that it will be really important to the people back home how well you do in that theater, and all the more so when you decide to commit new Infantry. Therefore, you should generally try to make do with what you have.

As a rule of thumb, divide your jingoism stat by 10% to find the number of new land divisions you can recruit without stepping on anyone's toes.

Recruiting new naval and air forces is much less impactful on your population, so you can ignore this rule of thumb, but it is still very impactful on your economy. Be mindful of the effects that constant militarization can have and stay vigilant.

Stockpiling Weapons

If you don't want to raise any new forces but you still wish to build your military advantage, you may always use any military IC to stockpile weapons. This will add to a hidden stat that only you may see indicating your weapon stockpiles. The types of stockpiles and the effect they will have on your readiness will vary according to the programs that you as the player wish to undertake. However, in general it is better to have some stock than none especially if you are raising new divisions. By default, everyone's stocks are assumed to be sufficient until proven otherwise. Insufficient stocks will not necessarily stop you from raising new divisions, but it may impact those divisions' combat readiness.

...Selling Weapons?

Yes, you just need to find a buyer. Whatever deal you work out, your buyer will benefit from improved readiness and the technical advantages conferred by your stockpile, however sophisticated and well-equipped it may be.

Ground Forces

Guards Division: 1 IC for 2 Divisions. These divisions represent garrisons or local guards forces that are not equipped to go on the offensive.
Upgrade Guards to Infantry: 2 IC for 3 Divisions. A way of preparing new combat forces without recruitment. These divisions are significantly more combat-ready than fresh recruits. Consider this move like dipping into your active reserves.

Infantry Division: 1 IC for 1. These forces provide the standard military forces to most nations. Consisting generally of infantry equipped with rifles, mortars, and bombs.

Cavalry Division: 1 IC for 1: These dragoon forces move much faster than infantry and can fight just as well. All they require is a functioning horse economy.

Must have 5 or more Military Industry:

Armored Division: 2 IC for 1: These expensive divisions assemble armored fighting vehicles and state-of-the-art battle equipment.

Naval Forces

Destroyer Groups: 1 IC for 1 Group. These forces provide protection for sea-lanes and larger ships against marauding enemy submarines and raiders.

Submarine Group: 1 IC for 1. These groups of submarines assault convoys and merchant ships which provide vital lifelines for many nations.

Cruiser Group: 2 IC for 1. These forces fill the niche for open sea control between capital ships and destroyer groups. Cruiser groups are crucial for naval supremacy.

Must have 5 or more Military Industry:

Capital Ship: 3 IC for 1 Ship. These behemoths represent imperial might. They have large guns and are expensive.

Carrier: 3 IC for 1. These ships are built specially for naval aviation and combat.

Air Forces

Biplane Squadron: 2 IC for 1 Squadron. This is a group of about 100 wooden-and-canvass biplanes equipped with machine guns, trained to dogfight as a squadron. They are vulnerable to anti-aircraft artillery, but make short work of dirigibles.

Must have 5 or more Military Industry:

Dirigible Division: 3 IC for 1 Division. This is a division consisting of ground and aircrew, infrastructure, and support for a few combat dirigibles and war-balloons. They are much faster than ground forces and can show up with considerable firepower, but they are expensive and easily destroyed by biplanes.


Reputation

Your nation's global opinion is the reflection that your empire gives to the other governments of the world. The better this is, the more you can snow people into doing what you want, say make it easier to make alliances or trade deals, or get them to listen to your insane megalomaniacal rants. On the other hand, if your nation is feared or hated, all those things will be that much harder to do.

Attacking a nation which is more globally hated than your own will have a less negative effect on your own global opinion. If you attack a nation that is far more beloved, you will bring the wrath of global opinion down upon ye.

Oh, and remember: People love an underdog.

Scale:
Admired-Respected-Liked-Neutral-Disliked-Hated-Feared

Military and Its Use

Warfare


I must ask that when you send orders, describe your plan for the whole war, and leave the specific strategy to the generals in charge. On a related note, your generals can and will get better over time, so remember their names and keep them fighting to get a better military.

Artillery and early armor will both be considered automatically a part of divisions which are in your army, supporting part of Infantry and Cavalry divisions only. Research into these aspects of war will significantly increase the strength of your divisions in comparison to your enemies. These effects are reflected within your Military Quality section of the stats.

Military Quality

Your military quality demonstrates how well advanced, experienced, or trained your armed forces are. Good circumstances can be fostered by investing additional resources, but in general experience is the best teacher. The best military quality can only be maintained by constantly remaining at war all across the globe, in one form or another. It exists on the following scale, from bad to good:

Mutinous*-Incapable-Green-Regular-Veteran-Elite

*Mutinous does not technically indicate combat quality, as it is not actually worse than Incapable, which assumes your military is perfectly unequipped for fighting a modern war. Rather, this value will be used to indicate a military that is totally disorganized and splintering. Expect coups and counter-coups, and expect even a once-invincible fighting force to be reduced to nothing by mutiny.

Hidden Green

Generally, when your army quality is Green, your officers are not aware of it. Therefore, your military quality may be reported as Regular when it is actually Green. The only way to reveal this is to either blow the lid off your army's unpreparedness (difficult as the officers will indeed attempt to keep a lid on things) or go to war and let the meatgrinder grind. Note that after a sudden or emergency draft, Hidden Green becomes a very possible scenario.

Revolutions & Nationalism

Ever since the Revolution, new nations just seem to crop up all the time. Here's how to play as one. Fill out this form:

Organization Name:
Base City:
Objective:

Here's what your stats will look like when they are complete:

Organization Name:
Base City:
Reputation:
Legitimacy:
Base IC:
Army:
Navy:
Objective:

Reputation refers to your global reputation in terms of how seriously people take you. You prefer for this to be on the left side of the following scale:

Fearsome-Respected-Upstart-Indifferent

Legitimacy exists on a 1-100 scale. If it is 50, then 50% of the organization's objective is said to have been fulfilled.

Ground Forces

Militia Division: 1 IC for 2 Divisions. Improperly trained or equipped and with poor morale, fate calls them to war anyway.

Revolutionary Division: 1 IC for 1. Slightly worse than standard infantry, but with very good morale.

Mercenary Division: 2 IC for 1. Slightly better than standard infantry.

Naval Forces

Barque: 1 IC for 1 Squadron. Consider these ships worse than any regular navy vessel. Can traverse rivers and lakes. Better than no navy at all.

Air Forces

Revolutionaries can have air force equipment gifted to them, but presently it is not generally possible to bootstrap an air force.

Military Quality

Army/Navy Quality for player rebellion armies, nationalists, or revolutionaries is considered to be always around Veteran.

Objective

This is vital to creating your nation, you must state an objective for your organization. When this is achieved, or if a convincing impression of achievement has been made, the group ends with victory. If you are nationalists you create a new real nation. If you are rebels attempting to change the government, you get control of that nation and form a new government. The former government is driven into exile.
 
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Crezth

第六天魔王
Joined
May 26, 2006
Messages
11,193
Location
尾張
Reserved for nation stats, background, and map.

Named Characters and Specific History

With 100 years of divergence, many people have not been born that would have otherwise, and vice-versa. Conditions may be familiar, but the people are different.

Currently Unreserved Majors

France

National Stats and Backgrounds

Spoiler All Stats :
L'Empire Français
Imperial Republican State: National Liberal President, Travailleur Consul
Capital: Île-de-France
Dissent: 40%
Jingoism: 17%
Reputation: Admired
Leveraged Weight: 27 (Overheated)
Industrial Capacity: 45 (+15)
Military Industry: 12 (+3)
Public Services: 8 (-3)
Private Enterprise: 25 (+12)
Army: 20 Guards Divisions, 33 Infantry Divisions, 5 Cavalry Divisions, 5 Armored Divisions
Army Quality: Elite
Navy: 28 Capital Ships, 30 Cruiser Groups, 50 Destroyer Groups, 10 Submarine Groups
Navy Quality: Veteran
Air: 18 Biplane Squadrons, 7 Dirigible Divisions
Air Quality: Veteran
Background: The legacy of Napoleon was a century of turbulent rule over an unruly world. Careful maneuvering (and good fortune) carried Napoleon Bonaparte's revolutionary French Empire to the very center of the European political order, and the shockwaves were tremendous. The Italian revolution, and the revolutions of the 1840's, would formalize a very fundamental transition that had occurred in the heart of European politics. Within France, an innovative new political system emerged from the loamy soil of the Napoleonic empire. The Emperor's power was inevitably split into other offices and institutions, chief among them the Emperor-appointed President (the executive head of government), the popularly-elected Consul (with certain powers of its own), and, of course, the Congress. For decades, a dynamic has ruled this government constituting of the tug-of-war between the National Liberal Party, which enjoy a strong base of support among Parisian elites and other members of the so-called "centralist" school of politics, and the Federalist Party, which attempts to patch together an opposition out of everything that Paris is not. Since the war, however, the political terrain is in upheaval, with a large diversity of socialist and labor parties gunning for coalition control of the Congress. Standing on procedure, the Emperor and the President have managed to isolate the socialists, which remain splintered by the war, but are yet buttressed by the recent election of a socialist Consul, member of the all-nation Socialist Travailleurs' Union; and meanwhile, the shrinking Federalists seek to align a new coalition and redefine themselves.

The British Republican Commonwealth: Kyzarc Fotjage
Federative Republican Empire: Union of Federation Labour Parties (elected in 1918)
Capital: London
Dissent: 50%
Jingoism: 40%
Reputation: Respected
Leveraged Weight: 10 (Heated)
Industrial Capacity: 38 (+12)
Military Industry: 10 (+2)
Public Services: 10 (-3)
Private Enterprise: 17 (+10)
State Enterprise: 1 (Coal)
Army: 16 Guards Divisions, 16 Infantry Divisions, 6 Cavalry Divisions, 4 Armored Divisions
Army Quality: Veteran
Navy: 1 Carrier, 15 Capital Ships, 29 Cruiser Groups, 78 Destroyer Groups, 29 Submarine Groups
Navy Quality: Elite
Air: 22 Biplane Squadrons, 2 Dirigible Divisions
Air Quality: Veteran
Background: Sorely shamed in the Revolutionary Wars of the early 19th century, aristocratic and anti-Napoleon politicians had a lot of explaining to do in the following decades. So it was that by 1844, London was spared none of the flaming indignation that came to the rest of the continent. Great Britain was swept by a combined movement of workers, petty bourgeoisie, and nouveau riche industrialists who sensed the weakness of the young Queen Alexandria and her allies. The Charter Committee, organized from this movement, would ultimately vote to expel the British royals to the continent, where they would wander before finally settling, ignominiously, in Paris. So it was that they chartered a new republic, very much in the spirit of the times: the British Republic, which would come to be replaced in 1877 in the Federation Acts, reestablishing the British Empire as the new British Republican Commonwealth (a stroke of political genius, even if it came some 40 years after a similar innovation was presented in Italy). The new Commonwealth had a great empire of resources to exploit, and despite a tempestuous, up-and-down relationship with the rest of the world, have successfully consolidated a new system which now stands victorious at the end of the Great War (though it eyes independent South Africa ruefully, and contends with a seemingly impossible task in averting a vote for independence by the confederate Irish Republic).

Spanish Republic
Constitutional Republic: Confederation for the Autonomous Right (elected in 1918)
Capital: Madrid
Dissent: 55%
Jingoism: 25%
Reputation: Neutral
Leveraged Weight: 10 (Overheated)
Industrial Capacity: 17 (+7)
Military Industry: 7 (+3)
Public Services: 3 (-2)
Private Enterprise: 7 (+4)
Army: 10 Guards Divisions, 12 Infantry Divisions, 6 Cavalry Divisions
Army Quality: Veteran
Navy: 8 Capital Ships, 11 Cruiser Groups, 15 Destroyer Groups
Navy Quality: Regular
Air: 6 Biplane Squadrons
Air Quality: Regular
Background: The Spanish Empire was already bubbling up by the time of the Great War, but everything boiled over by the end. The Republic was formed following approval of a constitution after a popular uprising in response to the war, which in particular took the east lands. In compromise, the new Republic settled in Madrid, where they barely feel the distant, jealous gaze of the military colonial administrations - in whose perspective their thankless and mostly unsuccessful efforts to quell colonial rebellion has been rewarded with vice and decadence at home. The third core member of the Western Commission.

Portuguese Republic
Constitutional Republic: Liberal Party (elected in 1918)
Capital: Lisboa
Dissent: 55%
Jingoism: 15%
Reputation: Liked
Leveraged Weight: 3 (Active)
Industrial Capacity: 13 (+8)
Military Industry: 5 (+2)
Public Services: 2 (-2)
Private Enterprise: 7 (+6)
Army: 8 Guards Divisions, 16 Infantry Divisions
Army Quality: Regular
Navy: 6 Capital Ships, 7 Cruiser Groups, 12 Destroyer Groups, 15 Submarine Groups
Navy Quality: Regular
Air: 4 Biplane Squadrons
Air Quality: Regular
Background: The Portuguese Republic formed after a revolution in 1908, and has had elections every four years since. The delicate dance of ruling the empire and satisfying the needs of the reformists has hindered the republic with interminable political gridlock and government dissolutions. The current government of the Liberal Party has maintained some semblance of stability so far, but anarchist rebellions and colonial insurgencies throughout the empire and particularly the jewel territory of Brazil continue to plague it. An observing member of the Western Commission.

Dutch Republic
Constitutional Congressional Republic: Dutch Socialist Workers' Party (elected in 1918)
Capital: Amsterdam
Dissent: 43%
Jingoism: 16%
Reputation: Neutral
Leveraged Weight: 4 (Heated)
Industrial Capacity: 12 (+12)
Military Industry: 2 (+3)
Public Services: 4 (-2)
Private Enterprise: 6 (+9)
Army: 8 Guards Divisions, 6 Infantry Divisions, 2 Cavalry Divisions
Army Quality: Regular
Navy: 7 Capital Ships, 12 Cruiser Groups, 21 Destroyer Groups, 11 Submarine Groups
Navy Quality: Regular
Background: The Dutch Republic formed amidst the collapse of the Batavian Republic in 1889, and has since been governed alternatively by the nationalist Dutch People's Party and the pro-west Constitutionalist Party. In a recent upset, the country has come to be governed by the Dutch Socialist Workers' Party - which now must decide where its loyalty lies. An observing member of the Western Commission.

United German Republics: gay_Aleks
Constitutional Federal Republic: German Federalist Alliance (elections indefinitely suspended)
Capital: Cologne
Dissent: 71%
Jingoism: 58%
Reputation: Hated
Leveraged Weight: 8 (Stressed)
Industrial Capacity: 13
Military Industry: 5
Public Services: 1 (-1)
Private Enterprise: 7
Army: 4 Guards Divisions, 20 Infantry Divisions, 2 Armored Divisions
Army Quality: Regular
Navy: 2 Capital Ships, 2 Cruiser Groups, 5 Destroyer Groups, 5 Submarine Groups
Navy Quality: Regular
Air: 7 Biplane Squadrons, 6 Dirigible Divisions
Air Quality: Veteran
Background: The United Republics of Germany was formed at the turn of the century, after yet another provincial rebellion occurred in the same year the Kingdom of Austria sought to dismantle what remained of the German Union (itself formed from the ashes of the ill-begotten Republic of the Rhine). This time, the rebellion caught a wave of popular dissent and opportunism that allowed a self-establishing German Congress to declare their union of republics. The tempestuous next decade led to the Great War, and ultimately the leadership of Germany was destroyed or scattered so that all that remained were the contemptuous Treaty Force, which signed peace with the Western Commission. Germany is now descending into chaos, and the newly-formed German Federalist Alliance must unite the country once more or perish.

Bavarian Independent Republic
Base City: Munich
Reputation: Upstart
Legitimacy: 55%
Base IC: 2
Army: 8 Militia Divisions, 3 Revolutionary Divisions, 4 Mercenary Divisions
Navy: 1 Barque
Objective: Create a legitimate, independent Bavarian nation and banish Cologne's authority.

Prussian Social Revival Movement
Base City: Szczecin
Reputation: Indifferent
Legitimacy: 20%
Base IC: 1
Army: 6 Revolutionary Divisions
Navy: 2 Barques
Objective: Liberate the nation of Prussia from Germany and Poland.

Anational Free Trades Association
Base City: Stuttgart
Reputation: Indifferent
Legitimacy: 30%
Base IC: 0
Army: 9 Militia Divisions, 1 Revolutionary Division
Objective: No gods, no masters, only free people.

Italian Empire: NinjaCow64
Federative Congressional Republic: Emperor-Regent Luigi Umberto
Capital: Rome
Dissent: 61%
Jingoism: 50%
Reputation: Feared
Leveraged Weight: 10 (Overheated)
Industrial Capacity: 25
Military Industry: 4
Public Services: 4 (-1)
Private Enterprise: 17
Army: 10 Guards Divisions, 10 Infantry Divisions
Army Quality: Elite
Navy: 1 Capital Ships, 2 Cruiser Groups, 7 Destroyer Groups, 4 Submarine Groups
Navy Quality: Veteran
Air: 3 Biplane Squadrons, 2 Dirigible Divisions
Air Quality: Elite
Background: The Empire of Italy formed out of a successful peninsula-wide rebellion against the French Empire in 1839, which eventually led to the continent-spanning rebellions and revolutions of 1844. Although many of those ultimately were defeated, the Italian rebellion triumphed over all comers and became the very symbol of meritocracy. This irresistible vision of the new Italy brought both the nobles and capitalists in line, and seemingly came to an end with Great War, when Rome was occupied and the government, scattered. Although a provisional government made peace with the west, it too was overthrown by revolution from within and the imperial system was reestablished. The newly-elected National Front now promises to ensure peace with the west, but it will have to submit to very unpopular reparations and further demilitarization to truly satisfy Paris (and to send the large French garrisons in Lombardy home).

Czech Republic
Constitutional Republic: German Federalist Alliance (elections indefinitely suspended)
Capital: Praha
Dissent: 15%
Jingoism: 30%
Reputation: Neutral
Leveraged Weight: 2 (Heated)
Industrial Capacity: 8
Military Industry: 2
Public Services: 1 (-1)
Private Enterprise: 5
Army: 12 Guards Divisions, 3 Infantry Divisions
Army Quality: Regular

United Kingdom of Denmark-Norway and Sweden
Parliamentary Monarchy: King Christian X
Capital: Copenhagen
Dissent: 42%
Jingoism: 32%
Reputation: Liked
Leveraged Weight: 1 (Active)
Industrial Capacity: 7
Military Industry: 1
Public Services: 2 (-1)
Private Enterprise: 4
Army: 4 Guards Divisions, 2 Infantry Divisions
Army Quality: Regular
Navy: 1 Cruiser Squadron, 10 Destroyer Squadrons
Navy Quality: Regular
Background: The successful nomination of a Danish prince to a Swedish throne, a small population, a century of spinning the wheels in quiet cooperation with the dominant tides of North Sea trade, and fear of the Russian juggernaut and the example of Finland, are all hall marks of this Scandinavian union, which rides the line between Danish pride and Scandinavian nationhood.

Polish Republic
Military Republic: Warsaw Junta
Capital: Warsaw
Dissent: 41%
Jingoism: 55%
Reputation: Disliked
Leveraged Weight: 1 (Active)
Industrial Capacity: 15 (+3)
Military Industry: 4 (+3)
Public Services: 4 (-1)
Private Enterprise: 5
State Enterprise: 2
Army: 24 Guards Divisions, 10 Infantry Divisions, 6 Cavalry Divisions, 1 Armored Division
Army Quality: Elite
Navy: 3 Destroyer Groups
Navy Quality: Regular
Air: 7 Biplane Squadrons, 5 Dirigible Divisions
Air Quality: Veteran
Background: At first no more than a political project propped up by Napoleon, the Republic of Poland came into its own in the 20th century, fully capitalizing on the gains made half a century prior. The current republic is industrializing quickly and well-armed, having been a core site of the Great War's battles. Despite its victories, it is politically divided, as the ruling junta have long swept any pretense of democracy aside, and the opposition liberals are trying and failing to keep the ever-increasing masses of unemployed anarchists at bay.

Kingdom of Austria
Constitutional Monarchy: Queen Josephina von Habsburg
Capital: Vienna
Dissent: 47%
Jingoism: 42%
Reputation: Neutral
Leveraged Weight: 2 (Heated)
Industrial Capacity: 7
Military Industry: 2
Public Services: 2 (-1)
Private Enterprise: 3
Army: 4 Guards Divisions, 4 Infantry Divisions, 2 Cavalry Divisions
Army Quality: Veteran
Air: 2 Biplane Squadrons, 1 Dirigible Divisions
Air Quality: Veteran
Background: The Kingdom of Austria has limped along as such ever since it emerged from the populist revolutions of 1844, unbroken by the mob, except for Hungary and the rest of the Empire, which were lost. The Holy Roman Empire a long-distant memory, the ambition of the Habsburgs remains yet undiminished. The Kingdom of Austria represents a reformist project to build a new identity for Germany: as a sister nation to Austria, which must learn from her big sister. This led to the Founding War of the United Republics, which ended when Italy occupied Austrian territory and forced a settlement to the issue. Austria did not participate in the Great War, but Austrian warhawks seek to take advantage of Germany's present weakness.

Hungarian Republic: Plains-Cow
Revolutionary Republic: "The Middle Rebellion"
Capital: Budapest
Dissent: 64%
Jingoism: 60%
Reputation: Disliked
Leveraged Weight: 1 (Heated)
Industrial Capacity: 4
Military Industry: 2
Public Services: 1 (-1)
Private Enterprise: 1
Army: 4 Guards Divisions, 5 Infantry Divisions, 5 Cavalry Divisions
Army Quality: Regular
Background: In 1844, the Italian revolution finally spread to the Danube. Austria was besieged on all fronts and no aid would come from France, Russia, or the Ottoman. Hungarian nobles and commoners alike took to the streets of Budapest and unfurled the greens, whites, and reds of the popular revolution. In a matter of months, the Austrian authority had all but evaporated in Hungary, and it would be border war with Poland and, later, Russia that would force the Hungarian Republic to create itself. A multi-national federation of a style with Italy's was built in Hungary, but alas the Hungarian nationalist project struggled with the problems of Transylvania and Croatia. By the time of the Great War, Hungary had joined the Eastern Alliance with Germany, Italy, and Russia, and would be mercilessly divided by both revolution and peace terms in the coming years.

United Romanian Republics
Federative Congressional Republic: Liberal-Republican Party (elected in 1919)
Capital: Bucharest
Dissent: 46%
Jingoism: 52%
Reputation: Liked
Leveraged Weight: 0 (Stagnant)
Industrial Capacity: 9
Military Industry: 3
Public Services: 3 (-1)
Private Enterprise: 3
Army: 4 Guards Divisions, 5 Infantry Divisions, 2 Cavalry Divisions
Army Quality: Regular
Navy: 2 Destroyer Squadrons
Navy Quality: Green
Air: 1 Biplane Squadron
Air Quality: Green
Background: If Hungary was the big loser of the Great War, Romania was the big winner. A successful revolution started in Transylvania by revolutionaries from Bucharest had galvanized the rump Russophilic state of Wallachia and would later successfully seize all of Moldavia, taking advantage in a time when other nations were crumbling (as, indeed, the then-nascent Ukrainian Republic had no interest in quashing Romania at that time, or could not act on it if they did). As a union of republics, modeled in the Italian populist revolutionary style, the United Romanian Republics is a very young nation born of war and revolution, and the political debates in Bucharest grow ever more grim between the influential and young urban revolutionary class and their bankrolling, nationalist landlords.

Bulgarian People's Republic
Revolutionary Republic: Bulgarian Revolutionary Nationalist Party
Capital: Sofia
Dissent: 59%
Jingoism: 38%
Reputation: Hated
Leveraged Weight: 0 (Stagnant)
Industrial Capacity: 5
Military Industry: 2
Public Services: 1 (-1)
Private Enterprise: 2
Army: 2 Guards Divisions, 8 Infantry Divisions
Army Quality: Veteran
Background: The Bulgarian nationalist movement was the key driving force of the Bulgarian revolution for decades before the Great War, when amidst the collapse of the Ottoman Empire it saw chaos like the rest. Traction would not come until 1913 (roundly considered the death knell of the Ottoman state), when the left coalition of the active revolutionary nationalist party finally achieved the upper hand and expelled certain unpopular aristocrats. After many years of war, the Bulgarian People's Republic was announced by the victorious Nationalist Party. Despite their success, the ruling faction is unpopular for their socialist ways, and once elections are held the mood is certain that the Center will abandon them. With pressure to hold elections mounting, the young republic must ponder what it shall do.

Yugoslavian Republic
Provisional Commissary State: Alliance for National Unity
Capital: Belgrade
Dissent: 62%
Jingoism: 29%
Reputation: Neutral
Leveraged Weight: 3 (Overheated)
Industrial Capacity: 9
Military Industry: 2
Public Services: 0 (-1)
Private Enterprise: 7
Army: 5 Guards Divisions, 2 Infantry Divisions
Army Quality: Regular
Background: Formed by treaty and force by the end of the Great War, the Yugoslavian Republic represents the Western Commission's solution to the issues of Serbian and Croat nationalism, playing up the hatred of both parties against the Italians and the Hungarians which had divided the region for the previous half-century. Based in the ideal of South Slav unity, the Western Commission intends this republic to develop into a new independent nation for "the Yugoslavian people," and sets now on the hard work of fitting those people into this government.

Greece
Military Junta: Athens Commission
Capital: Athens
Dissent: 56%
Jingoism: 65%
Reputation: Liked
Leveraged Weight: 1 (Heated)
Industrial Capacity: 5
Military Industry: 2
Public Services: 1 (-1)
Private Enterprise: 2
Army: 4 Guards Divisions, 14 Infantry Divisions
Army Quality: Regular
Background: An ever-recurring thorn in the paws of all powers, Greece in the 19th century was a story of imperial misadventure and great power politicking. By century's end, all had lost control of the situation with the Greek-Ottoman War. The resolution to thus was short-lived as during the Great War, Greece had aligned with the Eastern Alliance, and attacked the Western Commission's Ottoman ally alongside Russia. The Greek government that fought this war would ultimately be destroyed. However, with the Ottomans now in collapse and Anatolia reunited by the forces of the Turkish revolution, France and Britain have scrambled to establish a new solution to the Greek problem and settled on the Athens Commission: much like the pre-war government, in fact containing many of the same people, but now charged with fighting Turkey rather than punished for doing so. Needless to say, the Greeks are more than a little cynical about this arrangement, with the newspapers daily urging the government to "take what it can in Thrace and ditch the West at the first opportunity."

Turkish Revolutionary Republic
Revolutionary Committee: Turkish Nationalist & Socialist People's Movement
Capital: Ankara
Dissent: 33%
Jingoism: 31%
Reputation: Disliked
Leveraged Weight: 0 (Stagnant)
Industrial Capacity: 15
Military Industry: 5
Public Services: 1 (-1)
Private Enterprise: 9
Army: 6 Guards Divisions, 16 Infantry Divisions, 5 Cavalry Divisions
Army Quality: Regular
Navy: 3 Capital Ships, 9 Cruiser Squadrons, 12 Destroyer Squadrons, 4 Submarine Squadrons
Navy Quality: Veteran
Background: Unrecognized by the Western Commission or any other state, the Turkish Revolutionary Republic is a very young state which exists amidst the collapse of the Ottoman empire and the desperate, failing efforts of the Western Commission to prop it up. Based in Ankara, the Turkish revolutionary movement formed from deserting officers and bureaucrats who realized that the increasingly-militarized and French-and-British-flag-having Constantinople was no longer a place for Ottoman officers to engage in politics on its own terms. The legally murky Battle of Constantinople saw the revolutionaries take the city from the Western Commission, but it is known the fighting was not intense. The movement seeks now to define Turkey and express a revolutionary path towards modernity, shorn of the baggage and weakness of the Ottoman state, and not yielding an inch of soil in Thrace.

Russian Soviet Republic: J.K. Stockholme
Soviet Republic: Social Democratic Workers' Party of Russia (elected in 1917)
Capital: Soyuzgrad
Dissent: 19%
Jingoism: 20%
Reputation: Hated
Leveraged Weight: 1 (Active)
Industrial Capacity: 18
Military Industry: 5
Public Services: 4 (-1)
Private Enterprise: 5
State Enterprise: 2
Army: 10 Guards Divisions, 18 Infantry Divisions, 3 Cavalry Divisions
Army Quality: Veteran
Navy: 1 Capital Ships, 4 Destroyer Groups, 3 Submarine Groups
Navy Quality: Veteran
Background: The Russian Empire cast its lot in with Napoleon once it signed the Treaty of Tilsit, and the successful Thracian Expedition would force Ottoman hands in its war against Russia. The theme of the remaining century, however, was one of hostility and alienation. The Russian Empire would become symbolic of the "forces of reaction," as they were often known in the west, and presumptive alliances with conservative German, Austrian, and Hungarian factions became the norm. Internally, political divisions only became sharper, and industrialization was a slow and grueling process. In the end, it was the bloody theaters of Poland and Romania that would break the resolve of the Tsar, and lead the way to revolution in 1916. The provisional government elected to St. Petersburg that same year would vote in 1917 to form the Soviet Republic of Russia (a highly-contested vote, as many ministers "associated with the Tsar regime" were locked out of the government chambers) and vow to end the war. The Western Commission has not recognized the Soviet government, and expects reparations to be paid from Russia once the mob has been cleared out of the temporarily-renamed St. Petersburg.

Ataman Ukraine
Military Dictatorship: Voyevoda Ruslana Yevtushenko
Capital: Kiev
Dissent: 62%
Jingoism: 34%
Reputation: Neutral
Leveraged Weight: 0 (Stagnant)
Industrial Capacity: 7
Military Industry: 3
Public Services: 0
Private Enterprise: 4
Army: 5 Guards Divisions, 5 Infantry Divisions, 1 Cavalry Division
Army Quality: Veteran
Navy: 1 Capital Ship, 2 Destroyer Groups, 1 Submarine Group
Navy Quality: Mutinous
Background: Having seized power from the civilian government in Kiev, Voyevoda Ruslana Yevtushenko endeavors to ruthlessly complete the unification of Ukraine at all costs.

Ukraineshchina Soviet Combine: cardgame
Base City: Sevastopol
Reputation: Upstart
Legitimacy: 30%
Base IC: 1
Army: 3 Militia Divisions, 8 Revolutionary Divisions
Navy: 2 Barques
Objective: Overthrow the government and form a new socialist society.

Kazakh Republic
Military Dictatorship: Generalissimo Antonov Andreievich Dubrovsky
Capital: Almaty
Dissent: 55%
Jingoism: 5%
Reputation: Neutral
Leveraged Weight: 2 (Overheated)
Industrial Capacity: 5
Military Industry: 2
Public Services: 0 (-0)
Private Enterprise: 2
State Enterprise: 1
Army: 13 Infantry Divisions, 12 Cavalry Divisions
Army Quality: Veteran
Background: Amidst the chaotic upheavals of the Great War, the Russian Empire was as determined not to lose central Asia to rebels as anywhere else; on top of which, previous liberal Duma administrations had successfully exiled numerous conservative or old nobility officers to Kazakhstan. Even with the onset of the war, politics prevented many of them from returning, and they were earmarked for the merciless Afghan Theater. By 1915, enough was enough and the local army units defected and, with the help of their Kazakh comrades, created a new Kazakh Republic to ride out the collapse of the Empire. Officially at peace with the Western Commission for only token reparations, Uzbek nationalism is now the foremost political issue for this military junta masquerading as a republic.

United States of America: tobiisagoodboy
Federative Congressional Republic: Democratic-Republican Party (elected in 1915)
Capital: Washington D.C.
Dissent: 23%
Jingoism: 22%
Reputation: Neutral
Leveraged Weight: 6 (Active)
Industrial Capacity: 30 (+6)
Military Industry: 6
Public Services: 2 (-2)
Private Enterprise: 23 (+6)
Army: 13 Guards Divisions, 15 Infantry Divisions, 3 Cavalry Divisions
Army Quality: Regular
Navy: 12 Capital Ships, 16 Cruiser Groups, 30 Destroyer Groups
Navy Quality: Regular
Air: 2 Dirigible Divisions
Air Quality: Green
Background: The French Revolution in North America as it came to be known, sometimes called the Disastrous War in the United States, set the tone for a very indolent century for the United States, as the generals quietly hung up their hats at the end of long, disastrous, and mostly failed campaigns. And so, a quiet era of disappointment set in, whereby U.S. politics came to be dominated by a very entrenched group of east coast nobles. As half of these were slavers, an attitude propped up in the west and at the very furthest reaches of the Louisiana Purchase that the national question was one of the free independent yeomen and the old entrenched nobility. With no compromise forthcoming, the Civil War lasted from 1844 to 1850, and ended with the victory of the coalition led by the National Party, based in Ohio. Slavery was outlawed nationwide, and the seeds of a new era of urban politics were sown. After fifty years of development, colonial adventuring, and occasional saber-rattling with the France-and-Spain-backed Mexico, the Great War has finally presented the opportunity that hawks have longed for since the great verdant northwestern territory of Sacagawea became a state: to attack an isolated Mexican Republic, and perhaps seize the northern territories of California and Texas from them. The Democratic-Republican Mandate relies on winning this war started in 1916 soon, as the upcoming elections in 1919 threaten to swing the Congress back towards the National Party, which may continue the war but may also seek a negotiated settlement. An observing member of the Western Commission.

Mexican Republic: jackelgull
Constitutional Congressional Republic: Pablo Garcia Government (Liberal) (elected in 1911)
Capital: Mexico City
Dissent: 46%
Jingoism: 45%
Reputation: Liked
Leveraged Weight: 4 (Active)
Industrial Capacity: 19
Military Industry: 4
Public Services: 1 (-1)
Private Enterprise: 15
Army: 5 Guards Divisions, 13 Infantry Divisions, 9 Cavalry Divisions
Army Quality: Regular
Navy: 5 Capital Ships, 4 Cruiser Groups, 11 Destroyer Groups, 7 Submarine Groups
Navy Quality: Regular
Air: 1 Dirigible Division
Air Quality: Green
Background: The Mexican Republic rose from the successful overthrow of the French-created Mexican Empire, which itself was the compromise option for the Spanish and French nobles who fled the French revolution half a century prior. After the sudden death of the propped-up Habsburg emperor with no presumptive heir, the government was seized by military strongmen, and France threw its lot in behind the Mexican indigenous leader Benito Juárez. The resulting Republic strengthened the central government, and Mexico City, much to the detriment of the northern territories, which would become a serious issue by the turn of the century, when the growing cities and industrial power of those regions aligned with a greater clamor for political power. Pablo Garcia, President of the current Mexican government, rules a political patchwork which many acknowledge desperately needs to be updated. However, the war with the United States and the growing chaos in the northern territories continue to exact a heavy toll.

Union of Central American Republics
Federative Congressional Republic: Catholic Union Party (elected in 1916)
Capital: Guatemala City
Dissent: 48%
Jingoism: 40%
Reputation: Hated
Leveraged Weight: 3 (Overheated)
Industrial Capacity: 6
Military Industry: 1
Public Services: 1 (-1)
Private Enterprise: 4
Army: 4 Guards Divisions, 4 Infantry Divisions
Army Quality: Regular
Navy: 1 Destroyer Group, 1 Submarine Group
Navy Quality: Regular
Background: Finally successfully casting off the Spanish yoke in the Great War, and forming a new federative independent republic in Central America, the Union is patria non grata in the Western Commission, and its independence has only been formally recognized by the Republic of Mexico. The elected liberal government currently enjoys a broad base of support, but determined autonomists and rival political factions vary between ignoring the government and being outwardly contemptuous of it. The next few years will determine much about this Union's future.

The Federation of People's Republics: J.A.M.
Socialist Republican Federation: Internationalist Movement for Socialism Party
Capital: Buenos Aires
Dissent: 44%
Jingoism: 51%
Reputation: Hated
Leveraged Weight: 8 (Stressed)
Industrial Capacity: 14
Military Industry: 3
Public Services: 3 (-1)
Private Enterprise: 5
State Enterprise: 3
Army: 9 Guards Divisions, 11 Infantry Divisions, 2 Cavalry Divisions
Army Quality: Veteran
Navy: 2 Destroyer Squadrons
Navy Quality: Green
Background: It seems all over the world now you can find a banner or a newspaper declaring the pronunciation of these words: "la federación ganó," a slogan now come to be associated with the precipitous collapse of the Spanish imperial authority in South America during the Great War. The situation, of course, was indebted to half a century of revolutionary mischief at the behest of French (and, later, British) business poachers, and wasteful expenditure in the quelling of bourgeois rebellions. Finally, the pendulum swung in the favor of those militant socialists who organized workers, middle tradesmen, and peasants alike, and scourged the owners and overseers from their midst. Between 1913 and 1918, the socialists conquered large swaths of the Spanish regime in South America, and continued to capitalize their gains far beyond anyone's expectations. Besieged by all of the Brazilians, the Colombians, and the Western Commission, the Argentine republics are taking up arms and mobilizing their forces in the Rio de la Plata basin, and the sister republics in Charcas, Peru and Chile will have to learn from their example or be stomped by counterrevolution.

Republic of China: Lord of Elves
Revolutionary Republic: The Loose Coalition
Capital: Beijing and Nanjing
Dissent: 57%
Jingoism: 59%
Reputation: Neutral
Leveraged Weight: 2 (Active)
Industrial Capacity: 20
Military Industry: 1
Public Services: 5 (-3)
Private Enterprise: 14
Army: 26 Guards Divisions, 11 Infantry Divisions, 9 Cavalry Divisions
Army Quality: Veteran
Navy: 1 Capital Ship, 1 Cruiser Squadron, 3 Destroyer Squadrons
Navy Quality: Regular
Background: Millennia of monarchy came to an end at the beginning of 1909, when the Yongheng Emperor, last of the Qing, confronted by mob and magistrate alike, abdicated his throne and abandoned Beijing. The Wushen Revolution (戊申革命), as it came to be called, set into motion the chain of events that would lead to the Great War. Immediately, the Japanese ambassador to the Qing, Saburou Takahara, went to the Emperor's residence and demanded he un-abdicate, as the Japanese government feared revolution would jeopardize the rights to property and industry Japan had worked so hard to secure with the Qing (and France's heavy-handed mediation). Laoyi (the Emperor's courtesy name) refused for fear of his life, as there had been two assassination attempts by ex-monks or magistrates in the last eight months alone. Making good on old threats, Ambassador Takahara then elected to take Laoyi into custody, and the gun battle thus associated is considered to be the opening shots of the Great War. Within a few weeks, Japanese imperial army units had entered Manchuria, and Beijing military factions had mobilized to answer. Meanwhile, the imperial abdication was celebrated throughout China and particularly in Nanjing, where the revolutionary Mindonghui (民动會) organization had gathered with the eyes to form a new national government. The "Republic of China" per the Mindonghui program was established, with the tentative (not wanting to seem unpatriotic) support of the Beijing generals. The war was long, and led to two outcomes: first, the arriving German-French expedition in 1917 would defeat the Japanese imperial forces in detail, and take Manchuria from China to form their new Legation; and second, a roundabout of Chinese military and political leadership, rotating between Nanjing and Beijing, where in either which place for the first time since the revolution it seems a new government might be formed.

Empire of Japan: Dubbeleh
Constitutional Empire: Emperor Yoshihide (Giaki 10)
Capital: Tokyo
Dissent: 52%
Jingoism: 55%
Reputation: Neutral
Leveraged Weight: 3 (Active)
Industrial Capacity: 13 (+1)
Military Industry: 5
Public Services: 3 (-2)
Private Enterprise: 5 (+1)
Army: 6 Guards Divisions, 16 Infantry Divisions, 4 Cavalry Divisions
Army Quality: Veteran
Navy: 3 Capital Ships, 7 Cruiser Squadrons, 23 Destroyer Squadrons
Navy Quality: Veteran
Background: In 1855, a student of the changing times, canny to the ways of the Imperial Court, Prince Yasuhiro would mark the Akirabi Era (新日) by ascending the Imperial throne after much ruthless politicking. A quiet, calculating, and officious man with a fierce demeanor, he sought power over the Shogun, Yoshinabe Tokugawa, a similarly clever man. The Samurai's War would finally erupt in 1869, lasting 3 years and costing countless lives as new and deadlier weapons of war were brought to bear. Ultimately, the Emperor and his allies triumphed, and a new government was declared rejecting the Shogunate entirely. The Emperor consolidated his power within the military and the new state, and so a ruthless plan to make Japan a modern war machine had begun. Over the next few decades, imperialist ventures would see conquests of Taiwan, Okinawa, and Korea, the colonization of Hokkaido, skirmishes with Russians in Sakhalin, and corsair privateering in the South China Sea. War against China seemed a foregone conclusion, and by 1909 it was. In 1913, Prince Yoshihide Asakura would ascend the throne of the Giaki Era (義哲), and inherit his uncle's war. Unlike his uncle, Emperor Yoshihide was a loud, brash, and hale man, and committed wholeheartedly to carrying out his uncle's war. He would pay for such loyalty by military defeat in Manchuria, and with the loss of Korea. Forced to accept the humiliating Legation peace, the imperialists now lick their wounds, and the zaibatsu scramble to secure their business relations in the continent.

Legation State of Manchuria and Korea
Commissary State: French Embassy in Lüshun
Capital: Lüshun
Dissent: 55%
Jingoism: 15%
Reputation: Neutral
Leveraged Weight: 5 (Overheated)
Industrial Capacity: 11
Military Industry: 5
Public Services: 1 (-2)
Private Enterprise: 5
Army: 4 Guards Divisions, 5 Infantry Divisions, 5 Cavalry Divisions
Army Quality: Veteran
Navy: 3 Cruiser Squadrons, 8 Destroyer Squadrons
Navy Quality: Veteran
Background: Forcibly imposed on all parties, the Legation State represents the French Empire's newest invention for settling the peace of Northeast Asia. Despite a tepid sentiment among the German soldiery most responsible for it, victory over Japan was a miracle: the Empire of Japan was forced to deliver hostages to Germany and surrender Korea in order to get back into France's good grace. (This victory, also, made the German Treaty Force some important friends in the French Imperial Legions.) The legation brought together ambassadors from China, Japan, Germany, and France, and made them responsible for administering a prosperous, new republican government to the territories. Japanese corporations, mercifully permitted to continue doing business along the lines of the new government, wasted no time moving in and now the state teeters in the balance like a man drawn and quartered between the Japanese, the French, the Manchurians, and the Koreans.

Colombian Republic
Bourgeois Republic: President Ernesto Gaviria
Capital: Bogotá
Dissent: 52%
Jingoism: 27%
Reputation: Neutral
Leveraged Weight: 2 (Overheated)
Industrial Capacity: 5
Military Industry: 1
Public Services: 0 (-0)
Private Enterprise: 4
Army: 3 Guards Divisions, 6 Infantry Divisions, 2 Cavalry Divisions
Army Quality: Regular
Navy: 2 Destroyer Squadrons
Navy Quality: Green
Background: Victorious in negotiating its independence from Spain, taking full advantage of the upheavals happening elsewhere within the Empire, the Colombian Republic is tightly ruled by the business association of plantation magnates roosting in Bogotá, and enjoys a far more legal position with respect to the Western Commission than its southern neighbor (which borders it in Peru). With the war settling down and trade getting started again, new grumblings are murmuring across the country, as many people still unsatisfied by the war clearly make to look in another direction.

Free Republic of South Africa
Bourgeois Republic: President H. M. Vorster
Capital: Cape Town
Dissent: 59%
Jingoism: 30%
Reputation: Disliked
Leveraged Weight: 2 (Heated)
Industrial Capacity: 6
Military Industry: 2
Public Services: 0 (-0)
Private Enterprise: 4
Army: 3 Guards Divisions, 6 Infantry Divisions, 2 Cavalry Divisions
Army Quality: Regular
Navy: 2 Destroyer Squadrons
Navy Quality: Green
Background: Having won its independence from the British Republican Commonwealth in 1899, the self-declared Free Republic is the project of a conservative English-Boer political alliance. Having its origins in smuggling and syndicate work, and hosting more than a fair number of fleeing aristocrats and slavers from other parts of the world, the government in Cape Town now presides over a wretched network of scum and villainy, and a state that is proving harder to herd than cats.

Republic of the Philippines
Revolutionary Committee: Socialist Revolutionary Party of the Philippines
Capital: Manila
Dissent: 67%
Jingoism: 18%
Reputation: Disliked
Leveraged Weight: 0 (Stagnant)
Industrial Capacity: 5
Military Industry: 1
Public Services: 1 (-1)
Private Enterprise: 2
State Enterprise: 1
Army: 4 Guards Divisions, 5 Infantry Divisions
Army Quality: Elite
Navy: 2 Destroyer Squadrons
Navy Quality: Green
Background: After a long and bloody war, the Socialist Revolutionary Party, long exiled and abused, finally achieved victory over the Spanish colonialist government in Manila and revenge for the bloodily destroyed Christian Labor Federation of the Philippines. The Liberal Nationalists having been driven to ground in the few years prior, the Revolutionary Labor Party successfully recruited those remainders to form the new Socialist Revolutionary Party. Led by a hardened core of educated revolutionaries, supported by business allies in Manila who remain ideologically committed to the Philippines national project, and tempered with a novel revolutionary practice, the party's central committee now sets about the arduous task of designing its government and seeing to its future. And although the mood in Manila is exuberant, bedecked with crimson and new pamphlets, many nations eye the rogue islands warily, all in expectation of yet another empire testing its mettle thereupon...

Imamate of Nejd
Princely Islamic State: Abdulsaid bin Abdul Rahman al Saud
Capital: Riyadh
Dissent: 29%
Jingoism: 54%
Reputation: Neutral
Leveraged Weight: 1 (Active)
Industrial Capacity: 4
Military Industry: 1
Public Services: 1 (-1)
Private Enterprise: 1
State Enterprise: 1
Army: 2 Guards Divisions, 6 Cavalry Divisions
Army Quality: Regular
Background: The second state of the Sauds, the Imamate of Nejd has negotiated the latter 19th century quite handily for itself, narrowly avoiding destruction at the hands of French, Ottoman, and British forces until, finally, the Great War gave it the breathing room it was looking for. Taking advantage of the Ottoman collapse, the ambitious Imam, Abdulsaid bin Saud, saw an opportunity to seize both Mecca and Medina, and thus it was war. Although the Western Commission has officially refused to acknowledge these claims, the lofty perch of Riyadh is already consolidating its new power in Arabia.

Emirate of Afghanistan
Islamic Emirate: Rasmullah Khan
Capital: Kabul
Dissent: 68%
Jingoism: 26%
Reputation: Disliked
Leveraged Weight: 0 (Stagnant)
Industrial Capacity: 3
Military Industry: 1
Public Services: 1 (-1)
Private Enterprise: 1
Army: 4 Guards Divisions, 2 Infantry Divisions, 3 Cavalry Divisions
Army Quality: Regular
Background: The Barakzai dynasty has ruled this nation since 1818, when it successfully defeated the Hotak dynasty and established the Emirate of Afghanistan. Ever pulled to and fro by the Great Games of Russia and Britain, the Emirate has striven to secure its independence between them, and in 1899 finally achieved independence from Russia after the Russo-Afghani War ended in Afghani victory. Although it was a short-lived victory, for Britain would invade the country again in 1909 with the declaration of the Great War, ultimately the Emirate went to ground and was not destroyed. The brutal three-way campaign known as the Afghan Theater would ultimately herald the death knell of the Russian Empire, and although the British were repulsed, the Emirate has political rivals aplenty to contend w

Sublime State of Iran
Regency Committee: Qajar Dynasty
Capital: Tehran
Dissent: 70%
Jingoism: 20%
Reputation: Neutral
Leveraged Weight: 3 (Overheated)
Industrial Capacity: 7
Military Industry: 1
Public Services: 1 (-1)
Private Enterprise: 5
Army: 6 Guards Divisions, 7 Infantry Divisions, 4 Cavalry Divisions
Army Quality: Regular
Navy: 2 Destroyer Squadrons
Navy Quality: Regular
Background: Ruled by the Qajar dynasty, the Sublime State of Iran is in a state of dire emergency, as the sudden death of the Shah means that a regency rules in the name of a little baby, Mohammad Shah Qajar, in a time when the government is considered by all to absolutely need a ruler. Ten long years away from the king's age of majority, now vultures circle the government of all Russian, British, and French stripes - and still some vultures are yet close to home.


MAP

JASONRESTORED_oceans.png
 
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Crezth

第六天魔王
Joined
May 26, 2006
Messages
11,193
Location
尾張
At Least-Once-Asked Questions:
Anonymous question-asker said:
so I'm confused on how spending works. let's say I want to "improve agriculture". In my orders do I write down a line that says "improve agriculture" and then assign various capacities to that, so for example I might write "improve agriculture, spend 4 Private Enterprises and 1 State Enterprise"?

You should structure it like so:

State Enterprise Orders:
We are engaging in three (3) discrete projects this turn, which will require the commitment of 3 unreserved Public Services spending. We have, with 4 Public Services and (-1) upkeep, 3 to spend. Since these are state enterprise projects, I MUST commit 1 Public Services; if they were private enterprise projects, I would not have to do that, but the effectiveness of my activity is likely to be mitigated.

1. Agricultural development program. We should seek to introduce new modern farming techniques and farm equipment and reform the distribution of land.

2. Industrial development program. We should seek to expand our steel plant and coal facilities and increase the production of pig iron, and various aggregates.

3. Infrastructural development program. We will create a market for our pig iron and aggregate industries by commissioning a new public service branch to oversee the building of state-owned railroads.

With no special public services effort, attempt to continue disenfranchising the samurai. Offer promotions to some samurai in the bureaucracy in order to win their loyalty. With this justification, attempt to move 1 military industry to public services.

Spending Plan:
Move 1 Private Enterprise to State Enterprise, along the lines of nationalization and modernization for our industrial development programs. The people have to contribute to the empire.
Move 1 Military Industry to Public Services, along the lines of modernization and dismantling the samurai.

Next Year Plan:
Plan to move 1 Private Enterprise to State Enterprise, anticipating the need for continuing infrastructure development.

Miscellaneous:

With whatever government effort capability remains to us, print and issue propaganda flyers in our cities extolling the virtues of the monarch and particularly his representation of the nation.


.. Since you're working with state enterprise, you can comfortably assume you'll need MORE in order to "add" any activity, if that makes sense, no matter what. The substance of the activity so far is determined by context. Private Enterprise is self-generating and doesn't need management, of course, and you can't really control it via spending in this way. So, since you plan to build more, rule of thumb is 1 IC per marquee item that you want to add. Additionally, since you can only move 1 IC out of a category per turn, you will need to plan.

.. For reapportionment, assume that all you will have to do is pay 1 extra Public Services in order to shift 1 State Enterprise around, keeping in mind you always need to have at least equal Public Services and State Enterprise. There's no need to get into additional detail most of the time. Assume that 1 IC can handle a pillar of economy by itself. This is a one-time cost.




Join the chat room on the Official IOT Server: the only Server OFFICIALLY supported by Major League IOT
 
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Crezth

第六天魔王
Joined
May 26, 2006
Messages
11,193
Location
尾張
Year 0
1918 AD

“A calm wind blew off the harbor, while every eye remained fixed on the behemoths still moored in the shadow of Civitavecchia, and the blue-white-red tricolors, distant and wavering. Even though the air was cool and pleasant, the smell of gunpowder and sulfur finally grown faint, and the sky nicely overcast without a hint of red or orange, there was still an anxious mood as every soldier that was garrisoned here the night before was now in plainclothes, and went as a civilian.”​
Sebastien Baillard
Journalist for Les Troillaumes, an American-owned French periodical based in Rome with editions in French, English, and Italian.​

COMMISSION FORCES OCCUPY CIVITAVECCHIA, MARCH ON ROME
Rome, Italy
It seems that the Great War will finally come to an end, as the Italian government has completely dissolved in the wake of the so-called Spring offensive earlier this year. A two-pronged attack, the naval offensive both sought to bombard and seize the ports at Civitavecchia and Syracuse, and after the initial bombardments, the landing operations were met with almost no resistance (despite some reports of car bombs in Syracuse, which have caused no fatalities). With the French army’s continuing occupation of the Lombard states, the Italian government fleeing Rome and failing to recapitulate anywhere else, several ministers “going missing” only for reports of their whereabouts to turn up later in Illyria and Hungary, and now Rome also occupied by the commission forces, with the Emperor missing no less, the city government seemed to have no choice but to nominate a new plenipotentiary to receive the Commission demands.

update0-italy.jpeg

Italian soldiers tally losses in front of bombed church.

NEW ITALIAN IMPERIAL CONGRESS FORMED IN VENEZIA
Venice, Italy
Despite the situation in Rome, most political parties and federations bothering to recapitulate at all are doing so in Venice, where no formal extant government has been observed and, instead, a Congress has been created gathering those representatives. With significant political fragmentation now occurring across Italy, it is dubious whether this Congress has any legitimate representative authority, although its first (and thus far, only) official act has been to reinstitute the constitution of the Italian Empire. Now the Congress seeks to hold popular elections for a new Emperor, but may find that difficult to manage without access to the official machinery of the state in Rome. With the entire remnant of the Italian navy now squatting in the Adriatic, Venice is perhaps the last place in Italy truly safe from the west.

SOCIALIST “CONSUL OF THE PEOPLE” ELECTED IN FRANCE, DENOUNCED BY PRESIDENT
Île-de-France, France
Despite the recent successes of the imperial military, the home front remained entranced in the “anti-war mood” which has rocked it for three years now. The latest in a series of political battles which have characterized the Parisian scene, as “chevaliers” have taken to the streets to battle socialist, anarchist, and anti-war agitators alike. Finally, these forces had the wind put in their sails by the Socialist Travailleurs’ Union, whose candidate for the Consulship, a steelworkers’ union boss name of Maxime Reynard Gerard, won a smashing victory for the anti-war movement in the general elections. Promising to “end doomed adventurism” and “force the bosses to take account,” he has already been denounced by the President, who has taken the preposterously rare step of attempting to censure the Consul (mostly ceremonial) before a session of the Congress had even occurred. Addressing the elections, an Imperial spokesperson said: “Despite the outcome, the Emperor maintains his firm faith and trust in the institutions and people of the Empire to pull through in the name of unity and the Revolution.”

update0-revolution.jpg

S.T.U. candidate addresses union local.

WASHINGTON JOINS WESTERN COMMISSION, DECLARES WAR ON MEXICO
Washington D.C.
News from North America! Apparently, the good boys in Washington couldn’t settle their differences with ol’ Pablo Garcia, so it’s war. Well, for readers in North America, war bonds are surely available at any American post office, and for Europeans who want to get in on the action, U.S. postage stamps are beloved of philologists across Europe, and those proceeds are sure to find their way to the front one way or another! Happy hunting!

GERMAN INFIGHTING WORSENS, “MUTINOUS” ARMY TO MAKE HOMECOMING
Cologne, United German Republics
With Bavaria and Czechia all but independent on their own terms, Brandenburg and Prussia the site of regular terrorist attacks, and the workers’ councils of Stuttgart totally deaf to the strictures of the federalist government, it seems as though the stability of the United German Republics is hanging by a thread. Most local experts believe that Czechia will be fully independent within a year, and legally at that, and Bavaria will be soon to follow (both local governments, for the time being, committed to a legal extraction even as they refuse to foot the bill for the Western Commission’s reparations). To make matters worse, although the current attitude of the civilian federal government is one of acquiescence, and belief that they will triumph in the legal battles, it is well-known that the leading officers of that which remains of the Republican Revolutionary Army, who fought in Manchuria as part of the Commission Treaty Force, are of the vocally-expressed belief that the current civilian government be replaced and the rebellious provinces crushed by force - without any regard for legality. With they and their army’s return scheduled for the coming January, it is unknown what plan, if any, the government has for managing this possible mutiny.

POLAND AND THE WENDS: A CENTRAL EUROPEAN QUESTION
Zaolzie, Poland
In the wake of the Great War, where perhaps none suffered worse than the people of Central and Eastern Europe, a terrible question has haunted Central Europe with an especially insidious vigor: that terrible question known as Russianism. This was the question whose answer, perhaps, was the United German Republics: simultaneously affecting the spirit of the west, while concealing a mask of true Russian character. It was indeed this Russian character that bound the German Republics with the autocratic Russian Tsar, and in a situation where Poland stood alone as the one unambiguously Christian nation, the one unadulteratedly Christian nation, Pagan indignations surrounded the camp palisades with legion. Much is said of German Christendom, of course, but others would say there is a difference between “German” “Christendom” and Bavarian Catholicism. At the end of the day, which part of Europe is really "Central" and not Eastern? In any case, they would certainly say there is a difference between Germany’s illegal occupation of Bohemia, and Poland’s righteous annexation of Zaolzie: by all accounts, a Wendish territory, of Wendish heritage, and belonging to a Wendish union of nations which stretches to Old Eesti. Remember this the next time you read an irresponsible tabloid that doubts the unity and integrity of the Wendish nation, and ask yourself whether they’re serving the agenda of peace, liberty, and equality, or something rather more Russian instead. And the next time your troublemaking "friend" at the union brings up "Fritz Metzler," tell him: "No thanks, I love Christ!"

update0-mexico.png

Political cartoon from Cincinnati newspaper.

SPANISH COLONIALS GRUMBLE
Morocco, Spanish Republic
With the dust settling in Spain finally, new Spanish media circles have picked up the story rotating in from the empire where the constant receding battle lines of the imperial forces have resulted in a great concentration of the remaining forces in Morocco. Now with the loss of the Philippines, a cry from the imperial gentry class of “but what about us!” is only matched by the apparent tragic futility of the French-style Revolutions that had attempted to occur only half a century ago. After all, if Gran Colombia, Mexico, Cuba, Argentina or even the Philippines been permitted to overthrow their kings, as the French once overthrow their own king, as the U.S. once overthrew its king, perhaps these regions would be prosperous republics today. Instead, they are almost all lost to the mob, the colonial police, or some demonic combination of the two. Truly, though imperialism is a savage business, maybe these grumbling Spanish officers are not where the blame for this failed empire lies.

TURKISH REVOLUTIONARIES SEIZE CONSTANTINOPLE, MOVE INTO THRACE; GREECE THREATENS WAR
Constantinople, Turkey
Trouble continues in the Balkans as a rogue armed band, apparently based in the hills around “Ankara” and having ties to old Turko-Islamic tribes, have managed to sneak past Commission garrisons and seize the city of Constantinople, apparently out from under their noses. The Commission forces have withdrawn, and rumors abound as to what plans exist to retake the city. Greek officials in Athens have reported that the Turkish armed band’s movements are “unacceptable” and that “any bandits in Thrace will be crushed in the coming year’s police actions.”

SOCIALISTS SWEEP DUTCH ELECTIONS
Amsterdam, Dutch Republic
In a shock to everyone, the socialists have managed to dominate the elections on an anti-war, anti-West program. Along the lines of “We shall not be France and England’s puppet any longer,” the current crop of populist candidates are wildly successful, and keen to use their position as a bludgeon against their political foes. Within the new government, a new divide is forming between the pro and anti-Indonesia factions, where certain die hard socialists insist on expanding representation to Indonesia - a preposterous concept that is widely maligned even within the socialist camp.

FILIPINO REBELLION HOISTS NEW FLAG
Manila, Philippines
Victory over the Spanish Empire became a reality in the Philippines this past year as the rebel forces have finally managed to rout the last of the Spanish military positions and seize the last of their property. With plantation after plantation captured now by peasant rebel tribunals, observers can only ask when the killing will end.

SECOND INTERNATIONAL CONGRESS OF WORKING WOMEN IN NEW ORLEANS DECLARE “WOMEN’S BILL OF RIGHTS”
New Orleans, U.S.A.
French, Italian, English, German, Czech, Italian, Spanish, Polish representatives. Read the headline! I don’t want to write on this, J.C. Get one of the junior staffers to do it, or see if we can move it to the evening edition. And make sure the boys with the plates get the memo this time.

update0-women.jpeg

Women socializing after a tea party.

—.-.-.—​

“It’s a little intoxicating, to walk around St. Petersburg and know it’s no longer that old Tsarist name. It’s almost as intoxicating as the smell of gunpowder and the ocean, that smell I smelled so fondly as we often sat with the naval officers at the harbor, shooting the sh*t about going to war, killing the Tsar, and building a new Russia.”​
Georgy Nikitin Obolensky
Editor for Skandalist, once a small Russian tabloid but now an international institution with editions in French, English, Mandarin, Japanese, Kazakh, Georgian, and Polish.​

“ALL POWER TO THE SOVIETS!;” SOVIET COUNCIL DECLARES OLD CONSTITUTION VOID, NEW SOVIET REPUBLIC; ST. PETERSBURG RENAMED TO SOYUZGRAD
Soyuzgrad, Russian Soviet
In a series of events much to the entertainment of the local officers and pointmen of the St. Petersburg Union of Soviets, for months now acting as a perpetual peanut gallery to the activities of the provisional Russian Republic, the entire People’s Joint Faction was locked out of the Duma halls while an entirely legal “emergency session” was held, supervised by the Chief Councilor. The old constitution was effectively scrapped, and the new constitution formalized a transition of power to the soviets themselves, scattered across Russia. Although formally this empowered many bodies that either do not exist or have no feasible way of contacting any agents in Soyuzgrad, fundamentally the message was clear, and soviets across Russia have voiced their support and are already sending representatives to the capital city. The People’s Joint Faction has of course denounced this endeavor, and many of their top officers have been arrested and are now awaiting trial for treason (exile being the most likely punishment for most of that). Some have escaped west, to Poland, where they have begun lobbying for Commission support against the Soviets; and others have escaped southeast, to the Kazakh Republic, where they hope to find a sympathetic mind.

update0-soviet.jpeg

Soviet poses after successful revolutionary vote.

KAZAKH GENERALISSIMO CLAIMS MONGOLIA
Almaty, Kazakh Republic
To the shock and outrage of the Chinese authorities, the so-called “Kazakh Republic” has now sent its emissaries across the Gobi desert, demanding capitulation or else. Already a rump state that could do little more than answer to the Tsar (dead now for over a year), Mongolia could do little to speak for itself, and even the disunited government of China could offer no real objection. The British government has yet to comment on these affairs, although considering the history of the Afghan campaign it would not be unlikely if they did.

UKRAINIAN CIVIL WAR ESCALATES, SEVASTOPOL BASTION OF COMMUNISTS
Sevastopol, Ukraine Republic
Kiev is now a crossroads of warlords, as recon forces of the Black Ataman can now be spotted in Kievan outskirts pillaging as they wish. The Ukrainian government is scrambling to mobilize its scattered forces and respond, but the going is slow and the situation grows more chaotic by the day. Meanwhile in the south, the retreating communists have managed to find a home in Sevastopol, where reports indicate they have fully unfurled their banners within the city and are recruiting new forces to take the fight to the supposedly legitimate government in Kiev (and not to mention, the Black Ataman’s forces in the east).

CHINESE GENERALS ROOST IN BEIJING AS LINES ARE DRAWN IN MANCHU COUNTRY
Beijing, China
Republican generals have returned from campaign disappointed with the outcome won by the Treaty Force, which in establishing their new “Legation of Manchuria and Korea” has now split both the Japanese and Chinese empires asunder. Despite vociferous objections from the Chinese delegation, they were pointedly ignored at the point of French battleship forces, and the lines were drawn without regard even for property. The new Legation now balances all of these interests as it assembles its civil mercenary government. In Nanjing, a new government of the Republic of China has formed an assembly of representatives from most provinces in China. It is now expected some returning generals that are also members of the National Democracy Movement will give their blessings to the new government, despite sore feelings about the loss of Manchuria, which most politicians now argue was simply inevitable.

update0-nanjing.jpeg

Busy center streets in Nanjing.

JAPANESE BUSINESSES SHAKE IN TOKYO EXCHANGES BUT DOUBLE DOWN IN KOREA
Tokyo, Japan
Japan, a nation which experienced great development and industrial growth in the last quarter century, is currently experiencing a miniature economic crisis as investors desert the marketplace following the loss of position for Japanese businesses in Korea. However, few, if any, business relations are actually being nationalized; and at least for the time being, Japanese enterprise continues to act with impunity in Korea. However, Korean Citizens’ Leagues are being formed under the auspices of acting with the Legation, and although they bear no formal relationship to that body, are marshalling troops with clear intent to seize Japanese property and “liberate enslaved brethren.” Certain Japanese army units, rather than return to Japan, went to ground in the plantations and industrial complexes controlled by allied corporations, and set up their barracks among the steel mills to oversee the workers.

THE PROBLEMS OF BAGHDAD
Baghdad, Mesopotamian Commonwealth Protectorate
The British Republican Commonwealth: worldwide, a symbol, a dream, of liberty and a new age for the future of industrial civilization. It was not hard-handed and close-fisted, like that of the French, but soft-spoken and open-palmed. It was, of course, a lie, spun in the style of so many similar lies about the so-called “benefits” of Western imperialism. An ancient kingdom, steeped in tradition, destroyed to the last man and its ancestral princes killed and exiled? This is usually called “progress,” and so, too, was the case with Mesopotamia and the British syndicates. Without any respect for the ancient traditions of this land, the territories of the Armenians, the Assyrians, and the Yaz’idi have been eviscerated, and princes nominated as republican governors remain distant bureaucrats, closely affiliated with their colonial masters and bearing not a shred of resemblance to their fathers’ fathers. Is this really the condition of mankind in the 20th century? To allow entire nations to be laid waste, in the name of soulless profits, and Godless merchants? Well, only history can answer us, really. And according to Fritz Metzler, the scientific socialist, it does answer us. We only have to be willing to consider the evidence for what it actually is. To those who don't believe me, take a walk in Baghdad, and tell me if anything hits you as much as the smell of blood and rot.


Map, beginning of 1919
JASONRESTORED_oceans.png

—.-.-.—​

Post-Update Debrief


This was Update 0. I hope you will enjoy, but we'll really get into things with Update 1.

To send orders, simply examine your stats, decide if you want to move any IC around, and then send a PM detailing your instructions for your nation. If you're having trouble getting started, act as if you're instructing your political lieutenants, whom you will expect to be able to exercise some independence even while carrying out your will.

To obtain information and context about your nation to help you make these decisions and feel confident dealing with other players, join the Discord chat room and ask; or if that scene is too screwed up for you, you can post in this thread, or you can send me PMs here on the forums, or on Discord (and you can find me through aforesaid chat room, which you can at least join if you don't want to actually chat in).

If you have a question or really anything to say about the game at all and don't know where to say it, screw it, just post it here with a little "OOC" tag. Like so:


JimmyKiller566 posts forum message contents:
"OOC: Boy howdy I love this game and Crezth is the best!"



All right, now good luck out there.

You may now post.

You may also post expressions of interest in playing as unreserved nations.
 
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Crezth

第六天魔王
Joined
May 26, 2006
Messages
11,193
Location
尾張
Information about Italy's colonies and the status of the war:

The Western Commission has occupied the Lombard states, particularly Milan, and Rome, and Sicily. Italy is disorganized and politically divided, meaning the government has to somehow reform. The French military posture is overwhelming, and Italian forces are both in disarray and deserting.

Italy's navy is intact and fully operational.

Italy had colonies in the Upper Nile, Ethiopia, Somalia, Yemen, and Oman, but France and the British have occupied them. Legally, they're still Italy's.

The western players shall dictate terms to Italy. Italy's player will decide whether to make peace, being fully aware that Italy is on the verge of destruction if they don't tread cautiously.

You will most likely seek to demilitarize Italy and extract reparation payments from it, stripping it of its colonies and diminishing its ability to wage war on you again, but it's ultimately up to you.

Germany's peace is separate. The current German government has capitulated, and is paying generous reparations. If the German player chooses to pay, they will be paid automatically. If not, then it will become obvious.

Russia's peace is realized in an annexation of eastern and Baltic territories to Poland. Reparations are owed, but it's up to the Soviets whether to pay them. Technically some Polish politicians expect a chunk of Ukraine as well. So be worried about that.

The value of the reparations owed by Germany is roughly 7 IC per turn for 10 turns, and for Russia it is 5 IC per turn for 10 turns. These are split France-Britain by 4-3 and 3-2.
 

NinjaCow64

Thought Bubble Thinker
Supporter
Joined
Apr 4, 2010
Messages
8,234
OFFICIAL MISSIVE OF CONSUL EDOARDO SILANO

Due to the disappearance of Emperor Mario Emmanuel I and this unprecedented national crisis, the Second Imperial Congress of the Italians has voted to give itself emergency powers and appoint former Consul Luigi Umberto as Emperor-Regent. He will serve in this position until the location of Emperor Mario Emmanuel I can be confirmed. In the case that our Emperor is alive and well, he will resume his duties. If the Emperor is dead or incapacitated, the Emperor-Regent will serve until the Italian provinces can appoint an Assembly of Electoral Authorities.

OFFICIAL MISSIVE OF EMPEROR-REGENT LUIGI UMBERTO

As Emperor-Regent of the Italians, I demand that the victorious Western Commission recognises the legitimacy of my government so that we may begin the process of bringing peace to Europe.
 

Lord of Elves

Suede-Denim Secret Police
Joined
Oct 31, 2009
Messages
6,948
I'm China.
 
Joined
Nov 24, 2015
Messages
443
Location
Germany, in the forest
Diplomatic Notes from the State Department of the United States of America:

1. The United States Government recognizes the Italian Interim Government and asks all civillized nations to do the same. The Great European War has cost too much blood already. We also wish italy good fortune in their search for their missing Emperor.
2. The United States Government recognizes the independent Republic of Phillipines and asks to establish regular diplomatic ties with them. We wish for nothing but friendship and economic cooperation between our two great people and Republics.
3. The United States Government also officially recognizes the indepdent Government of Central America. As fellow Americans we welcome them and ask to establish regular diplomatic ties. We wish for friendship and shared prosperity between our two nations.

Signed by the Secretary of State Theobald Roosebud.
 

Crezth

第六天魔王
Joined
May 26, 2006
Messages
11,193
Location
尾張
The deadline for sending orders is October 22nd, at 6 PM Pacific Time.

This is a hard deadline, meaning that the update will come the next day regardless if orders from all players are received. Failing to send orders may lead to political instability as other agents within your state will take the opportunities presented to act. Broad, undetailed orders are always superior to no orders.

Japan is currently reserved for Dubbeleh until the end of the month, when they may be able to confirm playing. Until then, please treat Japan as an NPC, and address me with your Japan-directed diplomacy.
 

Crezth

第六天魔王
Joined
May 26, 2006
Messages
11,193
Location
尾張
France is now NPC, although I intend soon to secure a new player for them. In the meantime, please come to me for your French diplomacy needs.
 

NinjaCow64

Thought Bubble Thinker
Supporter
Joined
Apr 4, 2010
Messages
8,234
EMPEROR-REGENT LUIGI UMBERTO

On behalf of Italy, I accept these peace terms as dictated by the Western Commission:

  1. That Italy shall surrender no less than 3/4 of its floating and underwater naval assets on a per-category basis, to France.
  2. That Italy shall disband all of its standing army forces such that no more than 10 Guards and 5 Infantry Divisions total may remain.
  3. That Italy together with Germany accept all blame for the war, and Italy shall pay reparations the total value of which shall be 100 IC paid out over 10 years.
  4. That Italy shall demilitarize its border with France and construct no fortifications and install no garrisons within 100 km of its northwestern border with France.
  5. That Italy shall surrender its colonies in the Upper Nile, Ethiopia, Somalia, Oman, and Yemen to the Western Commission, to be redistributed within.

    In exchange, we will cease the occupation of Italy.
 

NinjaCow64

Thought Bubble Thinker
Supporter
Joined
Apr 4, 2010
Messages
8,234
EMPEROR-REGENT LUIGI UMBERTO

Italy is looking to sell excess infantry equipment to nations in good standing with the Western Commission. Please contact the appropriate Italian representative in your country for more details.
 

J.K. Stockholme

Right Opposition
Joined
Nov 15, 2011
Messages
1,238
Location
Canada
The Soviet Revolutionaries

Led by their fearless leader, Anton K. Obin, the Social Democrats are in complete control of Russia as of 1918. Having been arrested or fled the country, the rightists of the People’s Joint Faction, are no more. All power has transferred to the numerous Soviets of peasants and workers whose delegates compose the All-Russian Congress of Soviets in Soyuzgrad. With much work to do as the World Revolution continues, the Soviets have elected the first Council of People’s Commissars, or the Sovnarkom, where Obin chairs a collective leadership of Social Democrats and SRs.

Who are the great Soviet revolutionaries?

First, there are the big three: the leaders of the Russian Social Democratic Labour Party’s “soft” and “hard” factions – the dogmatiks and the massoviks – and also the leader of the Party of Socialist-Revolutionaries (SRs).

Chairing both the Sovnarkom of the Russian Soviet Republic and the Political Bureau (Politburo) of the Russian Social Democratic Labour Party (RSDLP) and therefore the de facto leader of Russia is Anton Kirillovich Rybakov, better known as Anton Obin. Born in 1868 to a Tartar mother and a Russian father in Tambov, Obin a middle class life and a good education that led him into political activism and eventually a commanding position in the RSDLP by the turn of the century. Obin’s writings, like many of the other Russian socialists, staked out opposition to the revolutionary theories of Lorenzo Baldosa and broadly western socialists who exalt the French Revolution as the only legitimate model for a socialist revolution. Writing in the underground workers’ newspaper Borba (which he co-founded) under his pen name (chosen for the next largest river of Russia not yet taken by other comrades), Obin and other Russian socialists argued against the Napoleonic model of revolution. After the ideological debates of the 1890s Obin answered western socialists with his major work, Dogmatism and Social Democracy, a tract that most successfully advanced the concept of a revolutionary vanguard and opposed the Baldosan mythologizing of Napoleon as an archetypal figure for whom a socialist version should be sought out in the time of revolution so as to consolidate a heroic revolutionary state (that state, the western socialists presumed, being in France first). Anti-Baldosanism took deep root across the Russian left, though Obin’s cultivation of professional revolutionaries as a vanguard was a bridge too far for Obin’s opponents in the RSDLP, garnering him derision as an "anarchist" at times. The division nearly split the party in the early 1900s, whereafter Obin’s faction became known as the “dogmatiks” due to the name of their leader’s great thesis.

What is less well known to both the Russian people and the wider world is that the socialist unity of the RSDLP, from the early 1900s debates that nearly split the party to the start of the Great War to the decisive moments of 1918, depended mightily on the role of Vera Petrova, the leading figure of the RSDLP’s “soft” faction. Despite tumultuous ideological and political conflicts, a bond of personal friendship between Petrova and Obin, and their mutual frustration with Francocentric western socialists, kept the party together. Born Vera Schneurson in 1872 in Chernigov to a working class Jewish family, Petrova engaged in political activism and proletarian union organizing at a young age while working as a tailor, later marrying a Ukrainian socialist revolutionary, Georgi Petrov. Her theoretical works include Spontaneous Solidarity, where she argues for carrying out the class struggle through massive social organizing during wider spontaneous unrest, as well as Conquest of the State, which advances how workers’ councils (soviets) emerging from strikes and in a revolutionary moment might serve as the basis of proletarian democracy (a prophetic thesis in the case of Soviet Russia). Petrova’s camp is therefore referred to as the massoviks for their emphasis on the masses as opposed to a revolutionary vanguard.

As leader of the Party of Socialist-Revolutionaries (SRs), Stepan Serpov commands the greater share of support from the peasantry, to whom the SR platform is aimed. The SRs are agrarian socialists exalting collectivism and communal ownership of land, and there has regularly been enmity and mutual contempt between the SRs and the RSDLP. One sticking point, besides the adulation of the peasantry instead of the proletariat, is that the SRs are more amenable to western emphasis on the French model of revolution, with some saying that Stepan Serpov sees himself as Russia’s Napoleon in-waiting. Winning less than a majority but nonetheless an impressive second place in-terms of the left-wing delegates in the Duma and delegates in-general in the Congress of Soviets, Stepan Serpov took the fateful plunge and made a grand bargain with Obin and Petrova – agreeing to bar the People’s Joint Faction from the body and handing all power to the Soviets. Born in 1856, Stepan Platonov Ivanovsky grew up in a working class Belarusian family and went to a religious school where he excelled but ultimately relented from the path of priesthood to instead join revolutionary politics under the party name Serpov (taken from a symbol of the peasantry, the Russian word for sickle). He converted wholesale to agrarian socialism in the 1870s and brought a religious fervour to their cause, becoming a founding member of the SRs and eventually its singular leader.

Then there are the other giants of the Social Democrats who now hold decisive posts in the Sovnarkom and other organs of the emerging Soviet state.

The two most dynamic and prolific Sovnarkom Social Democrats, aside from Anton and Petrova themselves, are Isaac Gefestov, Commissar of Foreign Affairs, and Kazimir Rozalsky, Commissar of Nationalities. Born as Isaak Aaronovich Karpovsky in Kazan to a family of wealthy Jewish landowners, Gefestov (his party name taken from the Russian word for Hephaestus) was a child prodigy who began socialist agitation first with agrarian socialists of the 1880s, switching to the RSDLP upon its formation as a massovik and close ally of Vera Petrova. During the near-split between the massoviks and the dogmatiks in the early 1900s, Gefestov developed a theory of socialist unity through several essays (most importantly What to Do?: Questions of Socialist Unity), whereby reformers and revolutionaries, and different camps of revolutionaries, could remain united in common struggle.

Kazimir Lvovich Gzowski was born into Polish nobility in 1878 a small town near Minsk, adopting the party name Rozalsky in a nod to a character in a Polish fiction influential among revolutionary circles in eastern Europe. Kazimir excelled in academics and went to Saint Petersburg University to become a medical doctor, a career he abandoned upon his sudden conversion Metzlerism upon reading the Communist Manifesto and Das Kapital. As a rising member of the party, Rozalsky formulated the RSDLP’s nationality policy in 1912, writing Metzlerism and Nationality, where he contended the need to reverse Russification and to embrace a principle of “national personal autonomy” that would dissociate nationality from territory. On the Sovnarkom he has been arguing for the non-national delineation of administrative divisions – a separation of nation and state.

Finally there are the party’s chief theoretician, an informal role unquestionably held by Sergei Voevodsky, and the head of the newly created All-Russian Extraordinary Commission (Cheka), Benia Spartakov. Voevodsky was born in 1886 to two Russian schoolteachers in Petrograd and became an activist through his studies at Saint Petersburg Imperial University where he participated in student activism that led him to join the RSDLP. A diverse thinker, being perhaps the foremost reader of non-Metlzerian economic and political thought, Voevodsky is the party’s most prolific theoretician, tasked with writing the party’s English-language primer, The ABC of Social Democracy, and the author of numerous books on economics even praised by liberal economists, such as Luxury Economics and the Leisure Class, as well as the political science of socialist governance such as his newest book (published in 1919), Soviet Republicanism.

Beniamin Chakhvashvili was born in 1884 to a Georgian family of petty merchants. Spartakov joined the RSDLP shortly out of graduating from the Kutaisi Gymnasium, defying his parents wishes to become an army officer and instead becoming a radical activist. As Spartakov is a master of disguise and the party’s most formidable militant, he was the party’s chief organizer of illegal activities prior to the revolution and was promoted to the post of the Cheka, a special police force tasked with hunting down rightists in 1919. Spartakov gravitated to the dogmatik faction of the RSDLP because of its radicalism, becoming a professional revolutionary, and also a writer for the party’s paper during the Great War.

Despite their differences, the Russian social democratic tradition is united, fighting their corner of the World Revolution, and wary of a Napoleonic usurper who would pretend to be the people's champion.
 

Crezth

第六天魔王
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Hey all, just wanted to thank those that sent in orders, and note that I am aware of some first time order blues, so two things:

1. I want to get some more weight into this update while giving people time to engage a bit more (myself included), so I'm pushing the "deadline" back to October 29th. Those who haven't sent orders may still do so. I will be attempting to update on October 30th.

2. A more complete order set, with annotations, to explain a little about what your orders are actually meant to accomplish:

State Enterprise Orders:
We are engaging in three (3) discrete projects this turn, which will require the commitment of 3 unreserved Public Services spending. We have, with 4 Public Services and (-1) upkeep, 3 to spend. Since these are state enterprise projects, I MUST commit 1 Public Services; if they were private enterprise projects, I would not have to do that, but the effectiveness of my activity is likely to be mitigated.

1. Agricultural development program. We should seek to introduce new modern farming techniques and farm equipment and reform the distribution of land.

2. Industrial development program. We should seek to expand our steel plant and coal facilities and increase the production of pig iron, and various aggregates.

3. Infrastructural development program. We will create a market for our pig iron and aggregate industries by commissioning a new public service branch to oversee the building of state-owned railroads.

With no special public services effort, attempt to continue disenfranchising the samurai. Offer promotions to some samurai in the bureaucracy in order to win their loyalty. With this justification, attempt to move 1 military industry to public services.

Spending Plan:
Move 1 Private Enterprise to State Enterprise, along the lines of nationalization and modernization for our industrial development programs. The people have to contribute to the empire.
Move 1 Military Industry to Public Services, along the lines of modernization and dismantling the samurai.

Next Year Plan:
Plan to move 1 Private Enterprise to State Enterprise, anticipating the need for continuing infrastructure development.

Miscellaneous:
With whatever government effort capability remains to us, print and issue propaganda flyers in our cities extolling the virtues of the monarch and particularly his representation of the nation.


Hope this helps, I'll stay in touch and you can always hit me up on discord or by PM.
 

gay_Aleks

communism will win.
Joined
Feb 20, 2013
Messages
10,873
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Nightvale, US
Welcome to Imperium Offtopicum! I hope you've read the rules of this game carefully as well as the world situation. Come on and join us in the IOT Community Server on Discord, invite's in the third post (or thereabouts)!
 

Crezth

第六天魔王
Joined
May 26, 2006
Messages
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Interested in playing as Hungary.
Confirmed. With both the Ninja Cow and the Plains Cow in this game, the possibilities are unlimited.

OOC: As not all players will use the Discord service, besides which the Discord chatroom is not actually a great record of game activity, I would again like to encourage all players to use this thread and private messaging to be inclusive. Only assume that you can Discord chat with players that have confirmed doing so; the default for diplomacy should be this forum.
 

NinjaCow64

Thought Bubble Thinker
Supporter
Joined
Apr 4, 2010
Messages
8,234
Confirmed. With both the Ninja Cow and the Plains Cow in this game, the possibilities are unlimited.

OCC: this will be legendary
 

Crezth

第六天魔王
Joined
May 26, 2006
Messages
11,193
Location
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OOC: Update on the update: the update is 75% done, and I've now gotten everything I need from the players; I'll be taking care of some things this week that should allow me to post update #1 this weekend.
 

Crezth

第六天魔王
Joined
May 26, 2006
Messages
11,193
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Extended deadline has been locked, the update will post in 26 hours and 55 minutes.
 
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