[T]he root of all these ******** issues is that the AI is programmed to win no matter what means necessary, or more noticably programmed to STOP you from winning.
Yes, to me it feels like whenever you are winning the AIs just declare war on you to stop you from winning. Instead they should put more emphasis on pursuing their own victory goal. This would make the game more interesting and give the leaders some personality.
Also, the AI does not seem capable to distinguish who started a war. In many games the AI considers me a warmonger just because I win a war the AI started. Then two other AIs DoW on me, I take some of their cities, other AIs consider me an even greater warmonger, more AIs DoW on me
