Old Latest Version Thread

alerum68

Priest of Hiroshima
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Jan 3, 2004
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The BUG Project

BTS Unaltered Gameplay, or BUG, is a modification code for Civilization IV: BTS. CIV is a very easy game to modify, but not all modifications are compatible with each other. In an effort to combines these many different Mods from the Civ community, into one concise program, the BUG Project was born.

BUG combines mods that do not change the basic game play of CIV, while adding flavor and ease of use. Some aspects that we feel are within this criteria are Advisor Screens, City View Screen, the Main View Screen, the Civopedia, as well as the way units may look but not the way they play. Also, any addition or changes made, will not provide any information that cannot be figured out within the game itself.

BAT is an add-on to the BUG Mod, that adds flavor to and diversity to the game. It contains the latest version of BUG, so no additional installation is required by the end user.

We feel these Mods are safe for use in any Succession Games, and have ensured any bugs which would conflict with users who are not playing with the BUG Mod are elimiated. If you find any changes within the code that modify games play, please post a message to us here, or on the Project Development link listed below, and we will make it of the utmost important to fix the problem. Also, if you find something that causes conflicts within Succession Games, please let us know as well.

If you would like to have your Mod added, please visit the Project Development page on SourceForge.

Current BUG version: 2.30 (Compatible with Beyond the Sword version 3.13 only!)
Current BAT version: 0.08 (Compatible with Beyond the Sword version 3.13 only!!)

(For older versions of Beyond The Sword, please download one of our older releases. We will no longer be supporting older versions of BUG or BAT.)

Download Here


Project Development Page:
http://sourceforge.net/projects/civ4bug/

If you'd like to keep updated with the latest changes to the Mods, then use our SVN server. To do this, follow these directions:

  1. Create an account on SourceForge. It's free, and there are alot of great projects on there besides ours.
  2. Download the latest version of TortoiseSVN from here: Download TortoiseSVN Here
  3. After installation, reboot system.
  4. Create Directory to place the Mod. I'd suggest a directoy called "The BUG Project".
  5. Explorer the directory you just created, and right click on it. Go to the Option that says "SVN Checkout."
  6. Use one of the SVN URL's listed below, when prompted. Right click on the URL and select "Copy Link Location," and copy into Tortoise.
  7. Enter Username and Password you created on SourceForge.
  8. Once the directory has been downloaded, you can keep up to date by using SVN Update on the directory again.
  9. To install you just have to use the Export command from within the TortoiseSVN context menu from inside Explorer.
  10. To get the latest revision, right click on directory, and pick "SVN Update."

Source Forge SVN Links:

The Complete Project:
https://civ4bug.svn.sourceforge.net/svnroot/civ4bug

The BUG Mod:
https://civ4bug.svn.sourceforge.net/svnroot/civ4bug/BUG%20Mod

The BAT Mod:
https://civ4bug.svn.sourceforge.net/svnroot/civ4bug/BAT%20Mod

BUG Mod Includes:
Spoiler :

•Option Switching Core by ruff_hi and EmperorFool.

Main Screen Interface:

•Not Just Another Game Clock TheLopez
•Remove Dead Civs from Score by TheLopez
•Power rating in Score by EmperorFool
•Attitude Icons by Porges (Take from Attitudes in Scoreboard by SimCutie)
•Advanced Scoreboard by EmperorFool
•Pop-up Game Messages
•Civ4lerts by Dr. Elmer Jiggle
•Reminders by Eotinb
•Autologger by Eotinb
•Basic Plot List Enhancments by ruff_hi

Advisor Screens:

•Better Espionage Screen by Almightix
•Sevopedia by Sevo
•Great Person Tech Preferences by ruff_hi
•Custom Domestic Advisor Redux by EmperorFool

City Screen:

•Raw Commerce by Sevo
•Raw Production by EmperorFool
•Specialist Stacker


The BAT Mod Includes:
Spoiler :

•Varietas Delectat by Avain
•Cultural Diversity by Chugginator
•Ethnic Art Styles by GeoModder
•Better Diplomacy Text by Willowmound
•Better Flags & Buttons by KingKongTR
•Better Ship Scale by Elhoim


Devlopers:
Alerum68
Cammagno
EmperorFool
NikNaks93
ruff_hi
 
The Final Beta (version 0.16) is out. Click on the download link in first post to get it.

Please report any problems, question, or comments you have.

Thanks!
 
For each of the Mods can you please link to the original thread that discusses the Mod (so that I can learn more about what the Mod does, like the legends on what each icon means, etc).
 
I downloaded the newest flavour mod and it seems that the graphics for the euro worker is missing as I see just two colored blobs. I was playing as England. Anyway, great work and thanks.
 
I downloaded the newest flavour mod and it seems that the graphics for the euro worker is missing as I see just two colored blobs. I was playing as England. Anyway, great work and thanks.

Thanks for reporting it, but it has already been reported in the "BUG Reporting" thread and it has already been fixed.
We have done a lot of work from the release of the last beta version (the one you have downloaded) and we are about to release the 1.0 version with all the fixes and a bounch of new features.
 
Having problems posting on to Source Forge. Here is the .ZIP, and this will be the temp. link until I can figure out what is wrong with the upload server. I can't upload .exe to CFC, so that will have to wait til I figure out waht's wrong with SF.

The BUG Mod v1.00
 
Having problems posting on to Source Forge. Here is the .ZIP, and this will be the temp. link until I can figure out what is wrong with the upload server. I can't upload .exe to CFC, so that will have to wait til I figure out waht's wrong with SF.

The BUG Mod v1.00

OH, I tried to do in time, but missed for a couple of minutes :(
I've just committed several docs updated to match the docs additions and modifications made by EF some hours ago (in the hearth of night, here in Italy :) ).
Maybe... due to the fact that you have not yet been able to upload to SF, may you re-zip BUG to include these changes? :blush:
 
I installed Tortoise on the PC at work, so now I can get them :)

Here there is a zip file with the updated Documentation folder, you may simple put this one instead of the old one into your release zip.
http://forums.civfanatics.com/uploads/74513/BUG_Mod_Documentation.zip

You have to delete the old one, not only overwrite, because few file names has changed.

I have also removed (not from the repo, of course, only from this zip) the French Readme, because IMHO it's too old and so it's misleading.
 
I'm having a nightmare of a time getting this to upload... Our options are either to change the name, or wait until the original file I tried uploading is dropped. There is no delete function, and no matter how much I start and restop, it doesn't work.
 
Thanks for doing that. No worries as I would rather push (big announcement) the version right after 3.13 is released so I can at least add a credits tab. It might be nice for each of us to write a short little bio paragraph to put into the main readme, more than just "docs" or "code". :)
 
Done, but without the new docs yet. Just linked to the current file. Sorry, it's football season.:p

No problem, you can modify the zip when you have 5 minutes of free time and change the link (no need to change the version number, only docs are updated). In that occasion, you may also check the lists in the first post, some updates are needed.
 
Thanks for doing that. No worries as I would rather push (big announcement) the version right after 3.13 is released so I can at least add a credits tab. It might be nice for each of us to write a short little bio paragraph to put into the main readme, more than just "docs" or "code". :)

News about 3.13
http://www.apolyton.net/forums/showthread.php?postid=5053707#post5053707

"The save format will be different, but it will be backwards compatible. That means you will be able to load v302 saves from v313, but you will not be able to load v313 saves from v302.

It should be out early next week. We had to go back and fix a couple of new bugs we introduced."
 
No problem, you can modify the zip when you have 5 minutes of free time and change the link (no need to change the version number, only docs are updated). In that occasion, you may also check the lists in the first post, some updates are needed.

Yes, the first post needs to be modified... When I rezip it, then I will make sure to update the first post.

I will wait til we get SF uploaded, and 3.13 is out and we can test if there are any incompatibility issues, then will post front page announcement. I also have a thread on Apolyoton, but I don't think it's gaining much interest there.

What about international boards? I'm sure Italy and Germany have some active boards out there. Would anyone be willing to post a thread there to advertise?
 
As an end user of this mod, I'm a bit confused now. The basic bug mod has been updated, but the flavour version has not. Should I combine both to get the latest version of the flavour bug mod. The sourceforge version of the mod is not updated yet to 1.00, it seems.

I'm not really in any hurry to get the latest version as I'm quite satisfied with the present version, so no pressure there. Just wondering how to get the latest version of the flavour bug mod.
 
Yes, the name is confusing. FBUG is separate from BUG. You can install BUG right over your existing CA folder if you're feeling frisky. I haven't been changing any names/locations of Python or XML files, so this should work fine.

If you want to be sure, install BUG anew and FBUG on top of it (or the other way around as they should have no files in common).
 
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