I want to make some changes to the Omnifactory. When I designed it, its purpose was to provide a copy of every manufactured resource that was available at the time. However, this results in a LOT of bullet points. I think some changes to both resources and the Omnifactory itself will clean things up.
Glassware: When it first appears, Glassware is a luxury good and gives +1
. Later on, it becomes a requirement for a few buildings. What I currently think is that there is so much happiness available in the late game that it would be appropriate for Glassware and the Glassmith to go obsolete at Manufacturing. This lops one point of happiness off the top end of the happiness curve.
The only problem is that this cuts the legs out from underneath the Crystal Palace, because losing access to a resource completely cuts off any buildings that require it. The only other buildings that require Glassware are the Alchemist's Lab, which was replaced by the Laboratory in the Renaissance, and Copernicus' Observatory, which is obsolete at Radar in the late Industrial. The regular Observatory is not affected because Glassware only speeds up its construction.
So instead of Crystal Palace giving +2 culture from Specialists, I am going to have it give +1 free Specialist in all cities until it goes obsolete. This makes it powerful but relatively short-lived by Wonder standards (mid-Industrial to early Modern). The only other Wonder that grants free global specialists is Terra Computer.
Paper: Paper as a resource exists in AND so that Paper technology would not be a one-trick-pony tech due to spinning off the map abilities to Cartography. The Paper resource provides only a +50% construction speed bonus to certain scientific buildings. The University is the most expensive building that can be boosted by Paper, and even it is cheap compared to any Modern or Transhuman Era building. If you have a new city in those eras, then you probably have more important things to build or you have other ways (especially Freight) to get things built.
So the adjustment here is to make Paper go obsolete in the Modern Era at Networking. I think a computer-related tech is most appropriate.
With these two resources going obsolete, the Omnifactory does not have to produce these resources at all.
These are two of the easy ones. I want to look at possibly cutting out the necessity of having Omnifactory produce Steel and Aluminum as well if Durasteel can substitute for them anywhere it might be necessary.
Glassware: When it first appears, Glassware is a luxury good and gives +1

The only problem is that this cuts the legs out from underneath the Crystal Palace, because losing access to a resource completely cuts off any buildings that require it. The only other buildings that require Glassware are the Alchemist's Lab, which was replaced by the Laboratory in the Renaissance, and Copernicus' Observatory, which is obsolete at Radar in the late Industrial. The regular Observatory is not affected because Glassware only speeds up its construction.
So instead of Crystal Palace giving +2 culture from Specialists, I am going to have it give +1 free Specialist in all cities until it goes obsolete. This makes it powerful but relatively short-lived by Wonder standards (mid-Industrial to early Modern). The only other Wonder that grants free global specialists is Terra Computer.
Paper: Paper as a resource exists in AND so that Paper technology would not be a one-trick-pony tech due to spinning off the map abilities to Cartography. The Paper resource provides only a +50% construction speed bonus to certain scientific buildings. The University is the most expensive building that can be boosted by Paper, and even it is cheap compared to any Modern or Transhuman Era building. If you have a new city in those eras, then you probably have more important things to build or you have other ways (especially Freight) to get things built.
So the adjustment here is to make Paper go obsolete in the Modern Era at Networking. I think a computer-related tech is most appropriate.
With these two resources going obsolete, the Omnifactory does not have to produce these resources at all.
These are two of the easy ones. I want to look at possibly cutting out the necessity of having Omnifactory produce Steel and Aluminum as well if Durasteel can substitute for them anywhere it might be necessary.