albie_123
Modding In Secret
Sounds good, although keep in mind the more subforums there are, the less "busy" the forums will look, which leads to a feedback loop of disinterest.
I've been observe how the current customization & creation forum is being used and have noticed that this is a common use-case. I've added a section for "requests & ideas" as well...can something please be done about the abundance of threads that are either requests for possible mods...? ...Maybe we could have a 'Requests' subforum?
I'd really like to know what we can really do with civ6 modding before submitting the proposed structure to the admin (the actual implementation of modart seems to send us 10 years back...), but I suppose we could add one section for tools to the current structure if it's needed...We're starting to get more utilities for modders...any chance well see an update to the subforum organization soon to give homes to some of these resources?
There is already one. The "Utilities, Code Snippets, etc" section exists for those.I suppose we could add one section for tools to the current structure if it's needed...
yes, I mean the current temporary structure.There is already one. The "Utilities, Code Snippets, etc" section exists for those.
I'd really like to know what we can really do with civ6 modding before submitting the proposed structure to the admin (the actual implementation of modart seems to send us 10 years back...), but I suppose we could add one section for tools to the current structure if it's needed...
We're discussing about implementing something, we'll adapt after the tools are out.At the very least, could we get started on the "Mod creation help" subforum? That subforum seems fine no matter what happens with Civ in the near future. It's also especially useful right now since it seems Firaxis won't give us a SDK for Christmas. In times like this modders really need to stick together and help each other, and a dedicated forum could help get that team spirit going.