One City Challenege + Super Cities

D712

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So I have had a really hard time creating mega cities (more than one city with a pop over 30) so I was just gonna make a one city game and see how that works.

1. What civ if the best for a one city game? I want to have an extremely large city

2. What are some tips for playing these one city games?

3. And, for future reference, what do you pro-gamers do to get your civs to have supermegaultrapopulations? (besides being india)

I appreciate all you guys' help. :)
 
1. What civ if the best for a one city game? I want to have an extremely large city

India.

2. What are some tips for playing these one city games?

Adjust your play-style to compensate for the fact that you'll have a much smaller number of hammers, beakers, and coins coming in but your enemies will be just as threatening. You can work research agreements in a clever way to help compensate for the beakers on the equation, but you'll probably want to work the Social Policies very hard to take some advantage from having just one city.

3. And, for future reference, what do you pro-gamers do to get your civs to have supermegaultrapopulations? (besides being india)

Build so you have a lot of river tiles to work, RA-block aggressively to pop Civil Service as early as you can, get Landed Elite and Aqueducts early, and settle early Great Engineers on Grasslands tiles so you aren't forced to give up food to get his hammers. (In a One-City game you really need those hammers!)

- Marty Lund
 
siam is the clear choice.
go for a culture win with tradition, liberty, patronage, freedom, piety.
 
siam is the clear choice.
go for a culture win with tradition, liberty, patronage, freedom, piety.

If you want to win via Culture on one city, Siam is definitely the best.

If you are trying to work Science or Diplomacy victories I could see going with India. I wouldn't go with either if you were trying some strange one-city Domination win. I guess Japan or Mongolia might be a good choice there since you need to get the most out of a small supply of units, or Greece if you're trying to roll up a smaller-and-slower board before the Renaissance.

I'm not sure what you'd do if you were going for Max Score on a Time Victory, though.

- Marty Lund
 
if you're going with just one city the benefit of india is minimal. you can get the tradition branch's -50% happiness in capital so happiness will never be a problem with any civ. all india does is net you maybe one extra golden age. you might as well take persia if you want more GA.

the only civs i can think of that directly benefit the goal of creating a mega city are siam and aztec. if i weren't taking one of those, i'd take babylon because of the indirect gains via earlier civil service / fertilizer.
 
Moreover, I'm pretty positive that the effect of Monarchy (which you will want to get on OCC) is not quite what it reads; it says you get -1 unhappiness per citizen in the capital, but I recall as of this last patch taking monarch in a pop 9 Delhi and only getting 2 or 3 less unhappiness. That leads me to believe that what it actually does is halve unhappiness from population in the capital, which is calculated multiplicatively, not additively. Meaning you're really only getting half the benefit you should from India's UA in OCC.
 
Ah well, never mind on the India front then. Siam is probably the best choice for Science and Diplomacy then just because of the 50% extra food from Maritime City-States.

- Marty Lund
 
Siam is the best if the difficulty level that you play allows AIs to have enough gold for RAs, lux sales and open border sales. Otherwise you will have a very hard time buying masses of CSs. That being said, to obtain cities past size 30 you will definitely need the help of maritime CSs.

On another note, I tend to enjoy playing as Montezuma lining Landed Elite and the Floating Gardens UB for the two scaling bonuses it's not as good a choice as siam for emperor+ but can keep up below that. Ultimately, since monty has increased odds to spawn near jungles, there are chances you can bolster your beakers after getting Education to keep up/take a tech lead through Trading Post-Riverside-Jungles (2-3 food, 2-3 gold, 2 science per tile). It will slow your city growth sightly versus spamming farms but will allow you to get key late game growth techs earlier. (again on emperor+, the benefits of allying every CS in the game becomes so big through the patronage tree this simply cannot outdo Siam)
 
Like people have stated in this thread, I don't see much reason to go India if you are going for only one city. With Monarchy/CS you should have more than enough happiness, so the India UA really wont have much effect.
 
RA-block aggressively to pop Civil Service as early as you can

It's faster with a gs from meritocracy or the GL. Add granary,watermill and aqueduc rush buys as fast as you can, and maritime states.

Edit : I don't know if earlier Landed Elite is better than earlier Civil Service. You can have both early tho, but from GL only.
 
One thing to keep in mind is that the AI can be pretty aggressive if you are doing a OCC, so if you don't have a large standing army make sure to tech masonry/mathematics for city defense. I know people like to bash (lol) walls but they can be an absolute life saver if the AI is throwing a lot of units at you.
 
It's faster with a gs from meritocracy or the GL. Add granary,watermill and aqueduc rush buys as fast as you can, and maritime states.

Edit : I don't know if earlier Landed Elite is better than earlier Civil Service. You can have both early tho, but from GL only.

Nearly impossible to hardbuild a GL on higher difficulty without GE. Hell on deity I don't remember ever getting my GE before the GL was built (I don't ally cultural cs early as I prefer having only 3 SPs before medieval for a patronage rush)

Maybe if he has a riverside marble that he settles upon...(you get the 20% bonus even w/o masonry in that case if I remember properly...or at least the game keeps telling me so when I settle right atop which is nice for a NC+HE opener)

as for LE vs CS, I guess it depends on what nearby food resources you have or rather how many citizens you will have availible to work riverside grassland farms for CS.
 
Arabia is also very strong in OCC, double lux and the camel can be a good defensive unit.

The most fun I've had with OCC was with Monetezuma, I had a war with one city state all game, and ended up with some great units that could fend off the major powers when they decided to attack.

Siam is also good, but you have to choose if you want to spend gold on city states or on research agreements.

When you play remember that the national wonders are easy to get, and even if you do not get the Stonehenge you will still be able to win culturally.
Get the national college, ironworks and hermitage as soon as you can.
 
#1 Either India & Siam
(India for reduced unhappiness OR Siam for increased food from Martime allies)
You don't really need either to grow large though.

#2 Basically in a OCC game, you should be able to build any wonder you really want (unless your too close to an agressive civ). And normally your going for cultural victories.
Generally this is Tradition + Piety + Patronage + Freedom and your choice of the 5th tree, but doesn't have to be in any particular order, you can still mix and match as your going.

#3 You don't really need to be any particular civ to get your capital above 30 or going for any particular victory.
What you need are:
1. A river start to allow building a Water Mill later followed by a Granary.
2. The policy under Tradition that increases gold in the capital & reduces unhappiness in population from the capital.
3. The policy under Tradition that increases food in every city by 2 plus 15%.
4. Multiple maritime city states as allies. (The more the better)
5. Later on Aqueduct + Hospital + Medical Center
6. Happiness to support this (Colosseum & Theaters, luxuries, policies that help with happiness)

So I have had a really hard time creating mega cities (more than one city with a pop over 30) so I was just gonna make a one city game and see how that works.

1. What civ if the best for a one city game? I want to have an extremely large city

2. What are some tips for playing these one city games?

3. And, for future reference, what do you pro-gamers do to get your civs to have supermegaultrapopulations? (besides being india)

I appreciate all you guys' help. :)
 
If you really want a left of field civ, give the Aztecs a shot. The floating garden, along with a river/grassland start will get your cities mega.
 
If you really want a left of field civ, give the Aztecs a shot. The floating garden, along with a river/grassland start will get your cities mega.

If you really want to stack the deck, choose a lakes map. I love playing the Aztecs on a lakes map.
 
So I have had a really hard time creating mega cities (more than one city with a pop over 30) so I was just gonna make a one city game and see how that works.

1. What civ if the best for a one city game? I want to have an extremely large city

There is no "best" civ. Depends what your game plan is. If you just want a huge city go Aztecs. Floating gardens is awesome.
2. What are some tips for playing these one city games?

Sell all your luxuries. (all of them) You won't need happiness much, gold on the other hand... ;)

3. And, for future reference, what do you pro-gamers do to get your civs to have supermegaultrapopulations? (besides being india)

Alternate Food focus/Production focus, early Aqueducts, early Civil Service, early maritime City States. Did a self challenge OCC earlier this week, and managed to get to size 82 with my capital before time ran out ;)

But then a big capital isn't everything, if you are going for a culture win, that's probably not the way to go.

Another thing about all the OCC talk is just going culture. What about Space or Domination victories? Any ideas on those? I love OCC in CivIV, but can't get it down in CiV.

Space is pretty straightforward, RA everything you can and block key techs, possibly grab city states for scholasticism as well, but it really depends on your gold. Just like a normal game, just with one city instead of several, might probably try to slow the AI's down with clever diplomacy as well depending on your difficulty level (if that's even possible). Domination is you just running around killing stuff, so nothing new there. Just pray for key strategic resources in your capital and go kill them. It might actually be easier since you can ignore happiness totally and just run around killing stuff.
 
OCC Egypt is great you can be a total wonder horder and if you have marble near by and get the SP for 20% wonder production your laughing all the way to a cultural victory!
 
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