One City Challenge

thelebk

Chieftain
Joined
Nov 30, 2007
Messages
70
Does anyone play the one city challenge option? It appears doomed to failure even at settler difficulty. Most victory conditions in the game are impossible with one city save time, diplomatic, and space. Odds are you will have no where near enough points to win with one city, not eneough votes to win diplomatically, and not enough production to win via space race. Your opponents have no such restriction of course, and freeely build zillions of cities while you can only have one. Thoughts?
 
Does anyone play the one city challenge option? It appears doomed to failure even at settler difficulty. Most victory conditions in the game are impossible with one city save time, diplomatic, and space. Odds are you will have no where near enough points to win with one city, not eneough votes to win diplomatically, and not enough production to win via space race. Your opponents have no such restriction of course, and freeely build zillions of cities while you can only have one. Thoughts?

Its always been a really silly option imo. I mean, the games about building a Civilization, isn't it, and having one city doesn't really fall into that category....I suppose its a bit like some weird chess variants, where various pieces get removed from the board before you start...however, if some like it then its not for me to criticise..
 
I've won it on emperor. It's not that hard. Teching is not much of a problem and you can tech just as well as anybody. Militarily, it's not too bad either, as it's easier to defend 1 city than an entire empire. Plus late game you'll be building 1 unit per turn, and you'll have nothing else to build but more units until you start building spaceship parts.

But it requires a different playstyle than some are used to. The key to a OCC is great people, and to a lesser extent, wonders. You want to run as specialists as possible to get as many great people as possible. You settle every single one of them, and each one you settle will make your city stronger. Each one will provide more science with representation, and gold, food, or hammers.
 
I really like one-city challenge in Civ3 because of 20k culture victory. You also has less time to manage your "little" empire. In civ4, it is quite difficult unless on easy difficulty. Other option is to use permanent alliance (PA). Choose your partner from the start and work for it. Most probably you'll get it. However, AIs PA may hamper this effort since they can sometimes be 2x bigger than your PA.
 
OCC is a blast and IMO simpler. Diplo games are more fun as they're about your relations with the AI, rather than a backdoor domination. Space is a bit tougher as it's all about planning and I've won a monarch OCC space.

BTW, OCC domination and OCC culture games are a blast! We're currently sponsoring an OCC domination gauntlet (G-Minor 40) in the HOF forums that you're welcome to join!
 
How on earth can you win a domination victory with one city? One city at its maximum expansion cannot cover enough of the globe to meet the % requirement?! Also cultural victory requires 3 legendary cities. You can only have one city so by definition this victory is imposisble!
 
You can win domination and cultural victories as part of a permanent alliance.
 
How on earth can you win a domination victory with one city? One city at its maximum expansion cannot cover enough of the globe to meet the % requirement?! Also cultural victory requires 3 legendary cities. You can only have one city so by definition this victory is imposisble!

As has already been stated, through a PA. Culture victory can be a bit tough as you can't culture bomb one of your allies cities. Basically you get your OCC to legendary and than hope/help your partner get two of his cities to legendary.

Domination is similar. Get a PA and help your partner take over the world.
 
I've won OCC both via space and conquest in Emperor... without PA. And Diplomacy is possible too, if you do the UN/AP and butter people enough. Even Domination is thoretically acheivable without PA via vassals ( the tricky part is how to avoid release )
 
I only use a PA if going for a dom or culture vc. All other conditions I play as a strict OCC game. Even on OCC I typically am the most advanced civ and I play Monarch.

OCC is a fun type of game, you just have to get used to the differences in strategy. As someone stated earlier, merged great people is one of the best strats for an OCC. Your city can get huge and have a ton of citizens due to all the super specialists.
 
I don't like the PA option, so I usually go for conquest or space race. One of the keys is to play on smaller maps. I usually play on standard maps and add a couple more civs so that they are cramped also. I play on monarch in normal games and I use that difficulty for OCC also.
 
I cannot see how a 1 civ city can even come close to competing on the tech tree with civs that have 15 large cities...
 
Does anyone play the one city challenge option? It appears doomed to failure even at settler difficulty. Most victory conditions in the game are impossible with one city save time, diplomatic, and space. Odds are you will have no where near enough points to win with one city, not eneough votes to win diplomatically, and not enough production to win via space race. Your opponents have no such restriction of course, and freeely build zillions of cities while you can only have one. Thoughts?

You can win OCC via Conquest, Time, Space, Diplomacy, and Culturally(via permanent Alliances)
 
I cannot see how a 1 civ city can even come close to competing on the tech tree with civs that have 15 large cities...

  1. No maitenance fees
  2. Lots of settled specialists
 
I cannot see how a 1 civ city can even come close to competing on the tech tree with civs that have 15 large cities...

Representation grants you +3 :beakers: per specialist and that includes super specialist. Plus, due to the extremely low cost of maintenance, you can run at 100% research the entire game. I've had games where my OCC was earning over 1000 :beakers:/turn.

I suggest you try it, at least once. Use a difficulty level you're comfortable on and see what happens. I've gotten to the point that my first game on a new difficulty level I'll play OCC.
 
I tried it on chiefton and was conquered and destroyed quickly. ;(

Build more archers.

OCC is very fun, I've won several conquests on Small maps playing as Ramesses.
 
What national wonders do you usually build? Is it worth trying to spread a religion or corporation? what civics... bureacracy representation caste system... what happens when you attack and conquer an enemy city when you can only have one? What victories are posible without PA's?
 
You can build all national wonders in your city. There is no limit.

Worth spreading religion, all the time, no matter what. Worth spreading corporation, because each city your opponent has earns you +4 gold if you founded the corporation. However, there are some cases when you won't want to spread it. There's a good article on corporation spreading in the War Academy.

When you conquer an enemy city it is razed, no matter what. Even if it's holy or has wonders.
 
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