One City Challenge

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noughmaster

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Can anyone explain exactly what the rules of a One City Challenge are?
 
Win the game having, and only ever having had, one city. This sort of precludes winning by conquest I suppose, unless you destroy each enemy city rather than 'liberate' it.
 
That would be quite an achievement. I imagine getting a space ship is quite hard. I've just finished GOTM6, so I'll give it a go (maybe on GOTM5).
Has anyone ever won a OCC on Emporer or Deity?
 
Smash has. He's won in 1800 AD or so on Deity, I think. I think you must go for the SSC tactic (Super Science City) to win.

Somebody transfer this topic to General Discussions, please.

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"Go to the place that should not be named with your beliefs, Miriam Godwinson! All your New Jerusalem are belong to US!!"

Academician Prokhor Zakharov - "For I Have Tasted the Fruit"
 

posted July 16, 2001 02:17 AM
That would be quite an achievement. I imagine getting a space ship is quite hard. I've just finished GOTM6, so I'll give it ago (maybe on GOTM5).

Has anyone ever won a OCC on Emporer or Deity?

I've only played about 5 OCC games, all on Deity, all on smaller maps (not 'large'). Won them all with SS before 1900.

There is a place on Apolyton that I found once, but don't have the link, and it has OCC games. Haven't been there in a while, but Smash plays it. If he sees this thread, I'm sure he can point to a good link for it. Apolyton is soooo slow that I don't have time sift thru it to find the OCC link at the moment.

Smash did a fine OCC job in GOTM 4... you might look at his game in that one.
 

posted July 16, 2001 03:14 AM
Smash has. He's won in 1800 AD or so on Deity, I think. I think you must go for the SSC tactic (Super Science City) to win.

Somebody transfer this topic to General Discussions, please.

What are you talking about transfering a GOTM OCC discussion out of the GOTM forum for, dude?

BTW, I've been to Bodo about 8 years ago.
 

posted July 16, 2001 12:43 AM
Win the game having, and only ever having had, one city. This sort of precludes winning by conquest I suppose, unless you destroy each enemy city rather than 'liberate' it.

LOL, that's just what I did with Sten Sture's 4-Whales OCC map about 3 weeks ago! It was very different to "kill" cities instead of capturing them. Suffice it to say that my method involved heavy use of spies, and even an aircraft carrier and stealth fighters to project fighting power.


The one situation in OCC that you are allowed to save and reload is if a hut gives you an advanced tribe. In that case, you reload and take the next result that is not an advanced tribe.
 
OCC

Its actually quite easy once you get the hang of it.The best you can do is 436ad unless you play it with a scenario save.Then a bc landing is possible.
1500ad>1900ad is more realistic-deity any map size.That site has "fortnight games".Many are scenarios that present unusual situations and challenges.There are links to game logs and milestone comparison tables.Check them out.You'll notice how "The Paulicy" evolved as players added new tricks and ideas that shave turns here and there.Ribannah was a late comer that "went back" and "replayed" the first dozen or so games so disregard her landing dates when looking at how things progressed.Her later game dates are legit though and very impressive.She took it one or two more steps to the extreme <IMG SRC="http://forums.civfanatics.com/ubb/smile.gif" border=0>

You can actually win the game with 1 city and no wonders.OCC has been won with a size 1 city.

for the record my best non scenario date is 436ad on whichever fortnight game has the giant all river map.1 of the later ones.



[This message has been edited by Smash (edited July 16, 2001).]
 
Okay, how on earth did you manage to research Space Flight in that few turns (97, according to your site)? That means one tech per turn, or something like it! With one city? Impossible! My hat is off to you, Smash (although I have none).

And there is a 416 landing on the 22th game by Ribannah.

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What's wrong with Bodø/Glimt?

[This message has been edited by Håkon (edited July 16, 2001).]
 
The 22nd game was a scenario so you can build ss parts before bc.

Many techs come from huts in that 436 game.As long as you don't get invention.My game log will show many advanced techs like physics,economics and what not coming from huts.Its a goofy all river map.I didn't build until 3000bc-iirc amassing over 100 non units first.Plus a bunch of tech and a ton gold.
 
This OCC sounds really interesting, I would like to play one sometime.

Humm a stupid question...

Is it played in multiplayer?

P.S.: Somebody should move this thread in the Civ II general

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[This message has been edited by Az (edited July 16, 2001).]
 
Other things not withstanding, I like the speed of an OCC. Even for a slow player like me, the game can be finished in a few hours! There is usually very little to do thru the mid part of the game, and once you get a general idea of the timeline and "good" vs "waste of time" wonders, things move right along. And of course there is none of the big mega-farming and massive caravan shuffle.
 
Selecting your city site from a load of saved games and scenarios is all very well, but for maximum respect then you start on a random map and have to hunt for the best site. This can use up valuable turns, but will be made worthwhile by the massively accelerated growth later on. Using the map that lets you predict where all the specials will be is fair enough though.

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in vino veritas
 
OK, I tried a 1 city challenge on King, small map as a first attempt. I started in a very rocky, icy position and had to move a bit before finding a site. I didn't get Copernicus' Observatory, so science is still 10 turns / discovery in 1850. I think I might still be able to get all the techs and possibly get the spaceship.
It's not really as hard as I thought and I can see how OCC games can be won early if you start with a couple of whales and a river.
What is interesting is to compare the rate of development with a 2 city challenge or a 3 city challenge. This also teaches you a lot about the values of different wonders.
I suppose it's still a different style of game, since you make alliances and swap technology. Therefore you don't need the Great Library. I used to always build the pyramids, but with WLTC and WLTP days, I'm not sure they are necessary.
 

It's not really as hard as I thought and I can see how OCC games can be won early if you start with a couple of whales and a river.

It is almost essential that you wander until you find a triple/quad special resource. Rivers are definitely nice, too! Small maps are best, BTW.
 

It is almost essential that you wander until you find a triple/quad special resource. Rivers are definitely nice, too! Small maps are best, BTW.
I found one with coal, corn, a whale and a pheasant, but I had to settle on a hill. I couldn't get much trade going early. I suppose I should have looked more, but the terrain was very rocky and it turned out there wasn't much better that I could have settled before somebody else got to it first.
Now I have a factory and a size 21 city, I'm getting a lot of shields. Quite possibly > 100 with Hydro. & Man. plants.
 
I didn't get the spaceship in my first OCC. I had 10 SS Structural by 2020.
I tried it again at Emporer on a different 40 x 50 map, where I found a site on a river with 3 whales in 3250BC. I landed a 400 spaceship in 2012AD, with a game score of 788. I could have got there a little sooner, but I spent my money on some Wonders for the score.
I also tried it on the same map with 2 cities and the only major advantage is in building the spaceship (which took me about 120 years to build and fly with 1 city).
You do get extra science of course, but the second city is never on par with the first.
 
My first - in fact, all OCC games have ended with me losing the space race each time - tho my closest has been by one turn, and that wastrying to get all players to gang up on everyone else!

I do admit, I start all with random maps. Usually large too. Maybe that's why I lose most of the time, but at least it's fun. The speed of which you play a game too is really cool - fast!

If only we all played OCC - the biggest thing I learnt from it was the importance of caravans for that and my non-OCC games.

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- Greenie

" Let us take by
cunning what we would
take by force"
 

the biggest thing I learnt from it was the importance of caravans for that and my non-OCC games.
Yes, definitely. It's the only way (combined with Michelangelo's Chapel) to get effective We Love The Consul growth days with an early switch to Republic.
 
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