Does anyone know what the rules are in Civilization 2 regarding the yields on the city tile? I have googled, searched this forum, searched the original manual, and searched the "Civilization II: The Official Strategy Guide", and have not been able to find anything explicit. Apologies if I missed it somewhere. I have experimented in the game, which has helped, but I'm looking for somewhere/something that describes the exact rules, without me experimenting and guessing.
As an example, if you settle a city on a grassland tile, which normally yields zero shields, the tile will then yield 2 shields for the city after it has been settled. Is there anywhere where these city tile yield rules are explicitly documented?
Thanks in advance if anyone has any info.
As an example, if you settle a city on a grassland tile, which normally yields zero shields, the tile will then yield 2 shields for the city after it has been settled. Is there anywhere where these city tile yield rules are explicitly documented?
Thanks in advance if anyone has any info.