Sportyatuncw06
Warlord
I always try to grow my cities as large as possible. The main problem with this is that is leads to an almost never ending cycle of building happy/health modifying buildings. I will lose track and end up in the industrial era with no army and a bunch of large cities, but very low production. So without any specific examples are there and general rules employed or do you allow resources and the map dictate? In other words, is happy/health buildings worth building for 3 or 4 extra population outside of you capital and 2 or 3 other best cities, or would running specialist and devoting that production towards military/wealth or science be beneficial?
Also, I very rarely use production for research/wealth/culture, only near endgame when outcome is determined and I don't need units or building, or if I have crashed the economy with war or expansion, or in need of a certain tech in a hurry, or popping borders, or going for cultural victory. I see lots of people using production for wealth/science early and often. SO when is it better to production for science and when is it better to use it for wealth and move the research slider up?
Also, I very rarely use production for research/wealth/culture, only near endgame when outcome is determined and I don't need units or building, or if I have crashed the economy with war or expansion, or in need of a certain tech in a hurry, or popping borders, or going for cultural victory. I see lots of people using production for wealth/science early and often. SO when is it better to production for science and when is it better to use it for wealth and move the research slider up?