The Black Adder
Warlord
- Joined
- Sep 2, 2004
- Messages
- 110
This is one of the four threads emerging from Semulins Warhammer challenge - you might want to read that thread first to find out what this is all about...
Some more specs: WH2 mod, emperor level, Ironclaw orcs, large map, continents, random climate and age. High elves, slann, dwarfs, bretonnia, the empire and albion are pre-picked, the rest (total of 15 enemies) is random.
- 2000 IC, a rainy day: Gorbad Ironclaw, a young, strong orc enters the chieftains tent.
They were nomads, roaming the plains of a world they didn't know much about. Every place they moved to seemed new, even if they had been there before as every memory passed soon from their minds. It was as if they were surrounded by everlasting darkness, beginning where the horizon ends. There was no lore, except for tales about their gods, most importantly Luthic the goddess of earth and fertility, to whom they sacrificed snottlings every now and then, so she'd be merciful.
Gorbad had a vison - a vision of settling down and developing.
He wanted to subdue the land he walked upon - not just pass by as a guest, merely tolerated by Luthic. To become her master!
He wanted to come forward with his proposal, but as he spoke, chief Jughrath started shouting at him: "Do you really think I can challenge Luthic by commiting this blasphemy? She feeds us! If we insult her, first the land, and then our tribe will wither and then die!".
Gorbad jumped forward grasping Jugraths throat "If you're too gutless to challenge her, I will take your place and find new gods to protect us from her wrath.", he hissed, crushing the old chieftains windpipe.
Killing the chief was a perfectly legitimate way of becoming a leader and since noone, not even the shaman dared to challenge him, he became the new chief of the tribe, soon to be known as the "ironclaw orcs".
His first order was to end the nomadic lifestyle and found the first orcish city, named Karag Oran.
Some more specs: WH2 mod, emperor level, Ironclaw orcs, large map, continents, random climate and age. High elves, slann, dwarfs, bretonnia, the empire and albion are pre-picked, the rest (total of 15 enemies) is random.

Prologue
- 2000 IC, a rainy day: Gorbad Ironclaw, a young, strong orc enters the chieftains tent.
They were nomads, roaming the plains of a world they didn't know much about. Every place they moved to seemed new, even if they had been there before as every memory passed soon from their minds. It was as if they were surrounded by everlasting darkness, beginning where the horizon ends. There was no lore, except for tales about their gods, most importantly Luthic the goddess of earth and fertility, to whom they sacrificed snottlings every now and then, so she'd be merciful.

Gorbad had a vison - a vision of settling down and developing.
He wanted to subdue the land he walked upon - not just pass by as a guest, merely tolerated by Luthic. To become her master!
He wanted to come forward with his proposal, but as he spoke, chief Jughrath started shouting at him: "Do you really think I can challenge Luthic by commiting this blasphemy? She feeds us! If we insult her, first the land, and then our tribe will wither and then die!".
Gorbad jumped forward grasping Jugraths throat "If you're too gutless to challenge her, I will take your place and find new gods to protect us from her wrath.", he hissed, crushing the old chieftains windpipe.

Killing the chief was a perfectly legitimate way of becoming a leader and since noone, not even the shaman dared to challenge him, he became the new chief of the tribe, soon to be known as the "ironclaw orcs".
His first order was to end the nomadic lifestyle and found the first orcish city, named Karag Oran.