Well, you're probably right, that little rigging probably wouldn't hold up those sails, but I wanted the Meso-Americans to not design their ships so that you could climb up their sails, I guess just to make it more unique from Europe, eh.
I have two requests since you make some of the most badass sailing ships, I use just about all your sailing ship units in my mods. Anyways, the units would be a Carrack (with the high forecastles) and a ship-of-the-line, kinda like your monster trident ship, cept one less deck and a little smaller. Your units rock
it has come to my attention that the calormen have optional oars on the boat...I dont know how much that affects, and its not important, but I wanted to throw it in there...
as far as on deck...the Calormen are militant merchants, so cargo around a small cabin?...or some form of shrine to TAsh?...
I was thinking this might need oars, so I'll put them in. I got the vulture thing at the bow done (THAT was interesting to figure out). The deck cabin, the vulture tail at the stern, steering oars and obviously the sails are still to come:
@Raven9983-I was always planning to kinda 'redo' the default ships, you'll have to wait awhile, but I'll get to it.
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