This is a one person game. I will play 20 turns each 24 hours. Others may do their turns for themselves (after downloading the game). I would like, that others'messages are comments (and criticisms) to my way/style of playing.
World Size: Huge
Barbarians: Raging
Pangaea 60% Water
Climate: Wet
Temperature: Warm
Age: 5 Billion
Your Civilization: Twentenaren
Your Rivals: Random/Random
Rules: Allow Space Race Victory, Allow Cultural Victory, Accelerated Production, Allow Cultural Conversions
AI Aggression: Normal
Difficulty: Warlord
I am Militaristic, Expansionist. I am the Twentenaren (but in fact I might be the Zulus).
I have the advances Warrior Code and Pottery.
Turn 0: 4000 BC
I start with a Scout, a Setter and a Worker.
I set the Scout to auto-explore.
I found the city of Enschede (the biggest city of the Twentenaren).
The city's production is set to Warrior.
The Worker is set to Automate.
The goals of advances are set to Iron Working, Monarchy and The Republic.
Science rate is set to 100 %. It takes 20 turns to discover Bronze Working.
Turn 1: 3950 BC
Zzz.
Turn 2: 3900 BC
Zzz.
Turn 3: 3850 BC
Enschede builds a Warrior. Fortify.
Production is set to Archer.
The Scout finds a hut: gives Ceremonial Burial.
Turn 4: 3800 BC
Zzz.
Turn 5: 3750 BC
Enschede grows to size 2.
Turn 6: 3700 BC
The Scout finds a hut: gives Mysticism.
Turn 7: 3650 BC
Enschede builds an Archer. Set to auto-Explore.
Turn 8: 3600 BC
Zzz.
Turn 9: 3550 BC
Science rate is set to 80 %. It takes 17 turns to discover Bronze Working.
Enschede builds a Warrior. Set to auto-Explore.
Turn 10: 3500 BC
Enschede grows to size 3.
Production is set to Settler.
Scout finds a hut: 25 gold.
Turn 11: 3450 BC
Zzz.
Turn 12: 3400 BC
Zzz.
Turn 13: 3350 BC
Enschede builds a Settler. Set to Goto to a new location for Hengelo, SE from Enschede.
Its production is set to Archer.
Turn 14: 3300 BC
Scout finds a hut: The Wheel.
Turn 15: 3250 BC
Scout finds a hut: a city. Name is set to Almelo.
Almelo's production is set to Warrior.
Turn 16: 3200 BC
Settler builds a city: Hengelo. Production is set to Warrior.
Turn 17: 3150 BC
Enschede builds an Archer. Set to auto-Explore.
Bronze Working is discovered. Next advance is Iron Working, 20 turns.
Turn 18: 3100 BC
Near Enschede, I see Spices. I will build a road to it soon.
Turn 19: 3050 BC
Almelo builds a Warrior. Production is set to Impi.
Hengelo builds a Warrior. Production is set to Impi.
Turn 20: 3000 BC
At the right I see a Strategic Resource: Horses.
I will build cities between Enschede and that Horses.
Ensched builds an Archer. Production is set to Impi.
SAVE
World Size: Huge
Barbarians: Raging
Pangaea 60% Water
Climate: Wet
Temperature: Warm
Age: 5 Billion
Your Civilization: Twentenaren
Your Rivals: Random/Random
Rules: Allow Space Race Victory, Allow Cultural Victory, Accelerated Production, Allow Cultural Conversions
AI Aggression: Normal
Difficulty: Warlord
I am Militaristic, Expansionist. I am the Twentenaren (but in fact I might be the Zulus).
I have the advances Warrior Code and Pottery.
Turn 0: 4000 BC
I start with a Scout, a Setter and a Worker.
I set the Scout to auto-explore.
I found the city of Enschede (the biggest city of the Twentenaren).
The city's production is set to Warrior.
The Worker is set to Automate.
The goals of advances are set to Iron Working, Monarchy and The Republic.
Science rate is set to 100 %. It takes 20 turns to discover Bronze Working.
Turn 1: 3950 BC
Zzz.
Turn 2: 3900 BC
Zzz.
Turn 3: 3850 BC
Enschede builds a Warrior. Fortify.
Production is set to Archer.
The Scout finds a hut: gives Ceremonial Burial.
Turn 4: 3800 BC
Zzz.
Turn 5: 3750 BC
Enschede grows to size 2.
Turn 6: 3700 BC
The Scout finds a hut: gives Mysticism.
Turn 7: 3650 BC
Enschede builds an Archer. Set to auto-Explore.
Turn 8: 3600 BC
Zzz.
Turn 9: 3550 BC
Science rate is set to 80 %. It takes 17 turns to discover Bronze Working.
Enschede builds a Warrior. Set to auto-Explore.
Turn 10: 3500 BC
Enschede grows to size 3.
Production is set to Settler.
Scout finds a hut: 25 gold.
Turn 11: 3450 BC
Zzz.
Turn 12: 3400 BC
Zzz.
Turn 13: 3350 BC
Enschede builds a Settler. Set to Goto to a new location for Hengelo, SE from Enschede.
Its production is set to Archer.
Turn 14: 3300 BC
Scout finds a hut: The Wheel.
Turn 15: 3250 BC
Scout finds a hut: a city. Name is set to Almelo.
Almelo's production is set to Warrior.
Turn 16: 3200 BC
Settler builds a city: Hengelo. Production is set to Warrior.
Turn 17: 3150 BC
Enschede builds an Archer. Set to auto-Explore.
Bronze Working is discovered. Next advance is Iron Working, 20 turns.
Turn 18: 3100 BC
Near Enschede, I see Spices. I will build a road to it soon.
Turn 19: 3050 BC
Almelo builds a Warrior. Production is set to Impi.
Hengelo builds a Warrior. Production is set to Impi.
Turn 20: 3000 BC
At the right I see a Strategic Resource: Horses.
I will build cities between Enschede and that Horses.
Ensched builds an Archer. Production is set to Impi.
SAVE