R
Rabbit, White
Guest

I went back and completely remade this unit. In the process I halved the number of polygons (700, down from 1400+), added gloss, created three different skins and put it together in such a way that it now has a rotating propeller, which doesn't wobble (now the entire unit does a little up-and-down hover in the air kinda thing).
Here are couple of more shots - a max render (just 'cause I though it looked nice), and an in-game shot.


The unit still uses fighter animations, so point to fighter.kfm in the art defines, and it still doesn't support team color, I just don't have time to do it and it doesn't seem to be important to most people. In any case it doesn't have an _fx file so make sure both NIF and SHADERNIF tags point to the same file.
Finally, as you see from the shot I provided three skins - regular, camo and parade

Enjoy

Model was downloaded from 3D Cafe, I just fixed the geometry and textured it.