P666-02 Fix Another Trash Game

I was not going to put four consecutive posts in a row! ;)

In the same ballpark as Mice - the save's 1906 with the win in 1908. I'm sure one of the others can sneak in an 1898 or better ...?

Congratulations Mice on your win - your first Monarch :king:?

Spoiler :
Preturn:

Un-automate workers – there was still room to specialise cities more effectively, while there were a few forests that were unmilled.

The builds were often amended to get some Coal Plants up, and Aqueducts where cities might be running into :yuck: issues.

Grabbed that Defensive Pact with America.

1820-1840

In 1824 Industrialism comes in > Plastics. Chasing The Space Elevator. Bactra gets Christianity, while Ironwheat builds the Apollo Program. Roosevelt builds the Three Gorges Dam and The Eiffel Tower. Plastics comes in 1830 > Radio. Roosevelt gets Rock N Roll. Renegotiated deals for a whopping extra 6 gold per turn. Radio comes in 1838 > Computers.

1840-1860

The Globe Theatre is built in Persepolis in 1844 for a Great Person Farm. I could have been a bit more extreme with the Farms, but I was expecting to be able to pop only one from here before the game was over unless I switched into Pacifism. 1846 Computers > Robotics, while Roosevelt builds the United Nations so we can be Secretary-General. 1854 hailed the very timely arrival of Wilhelm Schickard (Great Engineer; invented an early-version calculator).

We elect ourselves (with Hatshepsut’s help) to run the United Nations. In 1856 Robotics > Fission. Roosevelt builds Hollywood in 1860. During this period Christianity is spread to all but one of our cities.

1860-1880

In 1864 with our Great Engineer, Ironwheat’s huge hammer haul, and some Kremlin cash, The Space Elevator goes up. Cumae finally finds the Christian faith. We pass the nuclear non proliferation treaty as I doubt that we will be needing to bomb anyone from here, but this does not prevent Roosevelt from still building The Manhattan Project :crazyeye:. In 1866 Fission > Fibre Optics. Cities are reworked and in some instances put into starvation with the view to popping two Great People during the 1870’s for our first Golden Age. 1872 Fibre Optics > Fusion. Persepolis gets The Forbidden Palace in 1874. Fusion comes in during 1880.

From 1880

Fusion > Refrigeration which comes in during 1884. On the same turn Ironwheat pops Benjamin Franklin (Great Engineer; bifocal lenses and electricity) who dozes off for a while. Refrigeration > Satellites. Re-elected to the Secretary-General role, and would later pass the resolution to open all cities to trade routes. Requested 490 gold from Mansa Musa as a gift – how could he refuse?

Satellites (1890) > Ecology (1894). With much starvation and buckets of specialists, in 1884 Tenochtitlan pops Antoine-Laurent de Lavoisier (Great Scientist; invented the elemental periodic table) allowing our Golden Age to kick off in 1896.

Our spies were doing some first class surveillance work and from time to time some sabotaging around Boston, which was constructing Roosevelt’s SS Life Support, while he was also forging ahead on his SS Engine in Washington. In 1898 we picked up The Internet, and with it Flight, Mass Media, Fascism, and in the next few turns also Composites. The last item on the list in Genetics is secured in 1900, and the research was effectively turned off. Forests were chopped and farms were workshopped, and spies were caught on a couple of occasions, but it all worked out for the best, beating Roosevelt in 1908 into space by three turns.
 
Cam_H said:
As per my previous post, we're so close to the end that we'll play this one out to completion ... is a Nineteenth Century victory possible from this point? No submission deadlines here, just post when you're ready. Good luck! :)

1890 AD, for 36046 points. I tried a last turn city conquest, but failed.
 
Cam_H said:
^ Good work on breaking to 1900AD barrier :clap: ... was it Mali that you hit or America?

san francisco, but it had no influence on the result (only a lot less units for both america and us)

the key for this was changing tech order = straight for the internet and only after that space elevator (GE from persepolis)
then choping for every big part et voila
 
@Cabert

But did The Internet gain you many useable techs? It's not a tech detour but building it in place of a part?.

Presumably you build it between builds while teching to the next. I just wonder if it sped up your victory or not.

Chop parts ... I forgot ! Congratulations on the nice win.
 
mice said:
@Cabert

But did The Internet gain you many useable techs? It's not a tech detour but building it in place of a part?.

Presumably you build it between builds while teching to the next. I just wonder if it sped up your victory or not.

Chop parts ... I forgot ! Congratulations on the nice win.

the internet gave me plastics and robotics, among other things,
so i started on space elevator right after the internet in Ironwheat, while rome, neapolis and a few others built parts...
ironwheat then built the engine (1600 hammers) (with 2 chops), while technotitlan built the last one whose name I forgot (1000 hammers) (with 4 chops ;)). Both finished in the last turns. Rome and neapolis both had 3 chops and finished their parts earlier.

here Iron Wheat in 1884 (my last autosave:mischief: ):


here a shot to show what my cities were building at the same date:


and the autosave at this date:
 
Talk about a close race! My spaceship was completed a split second before Roosevelt's.





I didn't think I'd pull it off. Without the Internet and chopping it wouldn't have been possible for me. Good thing that was discussed before the round because I wouldn't have considered chopping.:)

When 1912 rolled around I was relieved to see:





First Monarch win ever (and for quite some time in the future probably ;) :D ). I couldn't have done it without everyone dragging me up from the trash rounds. Thanks!
 
Probably not. Only up to 1840 so far (got caught out by VuDu's railroading workers for a few turns, but I'll play badly anyway and get beat by FDR in1912.)
 
Thanks for the extra info Cabert. I'm really enjoying the space races these days and will put this knowledge to good use.

Armstrong founded Iron-wheat IIRC. I thought at the time, "all those plains, it's not a good site.' I was wrong. Just 2 farms and that food resource and the river tiles watermilled could feed the state property workshops to make a giant in the late game, and a good military producer with the lower population in the early and mid game.

It's interesting how 2 or 3 good cities can get you that space race victory.
 
cabert said:
the internet gave me plastics and robotics, among other things,
so i started on space elevator right after the internet in Ironwheat

Seems to be a very good move. :)

(a.) I'm surprised that two tribes made it to Robotics so quickly - presumably Gandhi was the second one. Did you feed tribes any prerequisites after it was built, or was that tempting fate?

(b.) It must have allowed a lot of scope for bee-lining to the A.I.'s traditional final tech's such as Genetics while they were feeding you others (such as Satellites?).

Perhaps this was a major determinant in the earlier finishing date. I couldn't get a decent technology trade out of anyone in this final round. I've used the Internet bee-line before in other games when lagging behind two or three tribes, but this goes to show that it still can be purposefully leveraged in a game where there's a close technology race with only one other serious competitor as the others will soon catch up.

Well done :queen: VuDu! ... I thought that we'd lost you there for a while!

In terms of learning, I guess that I've always been aware of the power of State Property (Refer: VoiceOfReason's Vocum Sineratio {whatever that means?}), but have never really been prepared to made the most of it - or indeed much of it until this game. These last two rounds really emphasised to me that you should always be prepared to re-think every city layout though the game - and if that means bulldozing a Hamlet or a Winery in order to maximize hammers in a city that now presents itself as a good production centre, then so be it.

Sad to see Armstrong and Calavente couldn't make it to the end with us, but thanks Pigswill, Mice, VuDu, and Cabert - it's been great.
:beer:

(Pigswill - best of luck with the 1900 challenge!).
 
Cam_H said:
(a.) I'm surprised that two tribes made it to Robotics so quickly - presumably Gandhi was the second one. Did you feed tribes any prerequisites after it was built, or was that tempting fate?

i was ready to give them prereq, but i had not much to give...
(b.) It must have allowed a lot of scope for bee-lining to the A.I.'s traditional final tech's such as Genetics while they were feeding you others (such as Satellites?).
i had to research satellites before fiber optics, but fission and such were free
Perhaps this was a major determinant in the earlier finishing date. I couldn't get a decent technology trade out of anyone in this final round. I've used the Internet bee-line before in other games when lagging behind two or three tribes, but this goes to show that it still can be purposefully leveraged in a game where there's a close technology race with only one other serious competitor as the others will soon catch up.

right!

Well done :queen: VuDu! ... I thought that we'd lost you there for a while!
:goodjob:

In terms of learning, I guess that I've always been aware of the power of State Property (Refer: VoiceOfReason's Vocum Sineratio {whatever that means?}), but have never really been prepared to made the most of it - or indeed much of it until this game. These last two rounds really emphasised to me that you should always be prepared to re-think every city layout though the game - and if that means bulldozing a Hamlet or a Winery in order to maximize hammers in a city that now presents itself as a good production centre, then so be it.

i did workshop two towns :sad:
but really SP makes the most diffference in the end
 
pigswill said:
Probably not. Only up to 1840 so far (got caught out by VuDu's railroading workers for a few turns, but I'll play badly anyway and get beat by FDR in1912.)

:confused:
Why would you play badly?
AFAIK you always played well

Any interest in "yet another trash game"?
 
Finished. 1902 Space Race for 34,991 score. Internet, few chops etc but I think I still need to work on final tech order. Also popped a GE which helped me to get Space Elevator though I lost the fusion race.

It would probably have helped to convert all tiles in major production cities to workshops. Maybe I should have workshopped Banana Split entirely which would have made it a good production city.

VuDu: its worth considering getting industrialism before Apollo because aluminium saves you 500 hammers.

I think I'll bow out of the trash game series for the moment though would like to revisit when I'm up to monarch/emperor level.

Edit: cabert, I tend to be self-deprecating about my game coz either it will be as bad as I predict or better.
 
pigswill said:
Finished. 1902 Space Race for 34,991 score. Internet, few chops etc but I think I still need to work on final tech order. Also popped a GE which helped me to get Space Elevator though I lost the fusion race.

It would probably have helped to convert all tiles in major production cities to workshops. Maybe I should have workshopped Banana Split entirely which would have made it a good production city.
not really
best production cities were Iron wheat (for wonders!), technotitlan, Rome, Neapolis, Persepolis, T4, T5 + Other marginally helpful cities. One more won't make the whole thing faster (you need to finish teching before being able to go for the most expensive parts anyway)

VuDu: its worth considering getting industrialism before Apollo because aluminium saves you 500 hammers.

I think I'll bow out of the trash game series for the moment though would like to revisit when I'm up to monarch/emperor level.

From the thin roster, I could tell we were losing on momentum. I still like the format, but there are too few players to really make it overwhelmingly fun.

Edit: cabert, I tend to be self-deprecating about my game coz either it will be as bad as I predict or better.
I sometimes need the confidence too. Neurolinguistic programmation ;)
 
Good news. After finishing this game I started a monarch game and won !

That's my first monarch win. Thanks to all for the advice and strategy knowledge. I gained a lot form this thread.

re. this game,

cabert said:
not really
best production cities were Iron wheat (for wonders!), technotitlan, Rome, Neapolis, Persepolis, T4, T5 + Other marginally helpful cities. One more won't make the whole thing faster (you need to finish teching before being able to go for the most expensive parts anyway)

Yes . I workshopped Banana split but it wasnt needed,and I dropped tech in the process,which nearly cost me the win. I just love building production cities.

It seems that the teching strategy
can be designed one way if you have eg. two great prod cities, or another way if you have three, for the last four parts. With forests in the mix aswell, and Internet dependant on your tech adverseries.

Re. another thread. I feel a bit spoiled being helped along by such great players, and I'm surprised there was no new blood when the spots were offered. Maybe let it rest for a while and see what brews up. I'm almost brave enough to start a succession game like Pigswill did.
 
mice said:
Good news. After finishing this game I started a monarch game and won !

That's my first monarch win. Thanks to all for the advice and strategy knowledge. I gained a lot from this thread.

:goodjob:
now you're a monarch player!
I started a monarch game and lost (well, retired):blush: !



Yes . I workshopped Banana split but it wasnt needed,and I dropped tech in the process,which nearly cost me the win. I just love building production cities.

It seems that the teching strategy
can be designed one way if you have eg. two great prod cities, or another way if you have three, for the last four parts. With forests in the mix aswell, and Internet dependant on your tech adverseries.

you've got the point
It's all about evaluating which city should build what :
- casings can be built almost anywhere : you have the tech early, and they are cheap
- thrusters need a little more production capacity, but they come early, so they can be built in secondary production cities or in the best ones, provided you finish those before you need to start the thougher parts
- cockpit/engine/... depend on more techs. You should have factories and power + a lot of base hammers or wood to chop.
That's what i learned from this game...


Re. another thread. I feel a bit spoiled being helped along by such great players, and I'm surprised there was no new blood when the spots were offered. Maybe let it rest for a while and see what brews up. I'm almost brave enough to start a succession game like Pigswill did.

I like reading SGs, you can learn a lot in good games.
Playing in one could be fun, but I'd have trouble dealing with 24/48 hours. RL and such, you know. That's why I loved this format... One round per week is easier to follow through...
If you start a succession game, ring me, I'll lurk a bit... ;)
 
pigswill said:
VuDu: its worth considering getting industrialism before Apollo because aluminium saves you 500 hammers.
Thanks for the tip - I'm not to swift on the later techs yet, because most of my games are finished before I reach them.
 
mice said:
Re. another thread. I feel a bit spoiled being helped along by such great players, and I'm surprised there was no new blood when the spots were offered. Maybe let it rest for a while and see what brews up. I'm almost brave enough to start a succession game like Pigswill did.
cabert said:
Playing in one could be fun, but I'd have trouble dealing with 24/48 hours. RL and such, you know. That's why I loved this format... One round per week is easier to follow through...
If you start a succession game, ring me, I'll lurk a bit... ;)
Congratulations Mice on your Monarch win. :king:

On a new Succession Game, I'm in a similar situation to Cabert in that RL makes it tough for me - I can only play three days out of seven for starters, and even then that's providing nothing else gets in the way ... I'd love to participate but fear that I'd be skipping a lot of 'on decks'. If you could live with that or find a format that accommodates for that, then I'd be in.
 
Well a 7 days turn around succession game could be fun, or another trash game format. I'm keen to play anything really.
 
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