Paradox Interactive games

Yeah I agree - it can be kinda pretty at the closest zoom levels, but it's so drab and more importantly, totally uninformative. People have already made map mods though :D

Oh come on! Washed-out grey next to washed-out light blue next to washed-out pale yellow is the easiest colour scheme in the world. And don't get me started on that terrain map, with its magnificent "are those hills or not?" feature. It's like you're an actual WW2 military commander, having to properly interpret maps before an attack.

Yeah, looking forward to seeing the map mods too.

how do you get the Capital of Argentina wrong?

Somebody punched in the wrong province number in some text file, from what I read. It's an understandable mistake, though really one that should have been picked up on before release.

Stalingrad however, is ridiculous, as is the slightly more amusing Rostov-on-Don not actually being on the Don River. New York also looks a bit off, to me.
 
I was on the Paradox forum and there's a whole thread for map... 'inaccuracies'. It seems they really dropped the ball on that one.

Weird though. Am I the only one that feels like it's rushed or the Beta testing was left to too restrictive a group?

Anyone got a link to a map mod? I believe I'm with everyone else here when I say it's awful. As I said, they tried to be gritty when the primary colours of HoI2 worked wonders.

Don't get me started on the issues with Scotland. Lanark is a mountain is it? New to me.

There's also a lot of complaining about the fact that Gibraltar is considered an Urban area, while there are only something like 3 urban areas in the whole of the Soviet Union.
 
Oh come on! Washed-out grey next to washed-out light blue next to washed-out pale yellow is the easiest colour scheme in the world. And don't get me started on that terrain map, with its magnificent "are those hills or not?" feature. It's like you're an actual WW2 military commander, having to properly interpret maps before an attack.

Yeah, looking forward to seeing the map mods too.
You mock, but there are people using these very arguments on the Paradox forums, you know

For real confusion, check out the east coast of Australia. If you think "entirely covered in rocky mountainous texture" means a province is mountainous (rather than plains, or in one case forest), then you're not thinking like their map designers!

There's a HoI2 colours mod out already, that makes things look a lot better, in the Political mode at least. And I've seen screenies of one that brightens and pretties up the terrain, though I can't actually find the file itself.
Having seen the "Hand-Painted terrain" mapmod for EU3 and how amazingly gorgeous, fitting and useful that was (on the same engine), I have high hopes someone is going to come out with something similarly nice soon enough.


Somebody punched in the wrong province number in some text file, from what I read. It's an understandable mistake, though really one that should have been picked up on before release.

Stalingrad however, is ridiculous, as is the slightly more amusing Rostov-on-Don not actually being on the Don River. New York also looks a bit off, to me.

There's also no rivers in Mesopotamia - you know, that area whose name literally means "land-in-the-middle-of-rivers"?

The latest one that's emerged is that there's no Qattara Depression. Someone really should have told Monty that - he went to all that trouble taking El Alamein, when he could have just driven around it....

Seriously though, a bunch of map errors - sloppy, but whatever. But when you're stuffing up Stalingrad, Gibraltar and El Alamein in a game about WWII, that's pretty damn sad - especially when it actually impacts strategy.
 
This CG issue is annoying. Bed soon I think, then I can get up earlier and see if there's a hotfix for it yet!
 
sounds disappointing, I'm just glad my old computer didn't live to see this
 
Paradox do have a history of mesing up releases so I haven't brought HOI3 yet and will probably wait aout 6 months for the price to drop and everything to get patched.

I can sort of understand why Gibraltar migt be given an Urban eraain to make it easier to defend and HOI2 had a similar problem where cities being an Urban area was pretty arbitary (Budapest but not Paris, Prague, Vienna, Bucharest, Istanbul etc)
 
It's not dissapointing, it's just one bug which they've said will be fixed tommorow. Once thats done the game will be great.
 
What bug Davo?

I think the users on the paradox forum are falling over themselves to highlight their issues to the Devs
 
What bug Davo?

I think the users on the paradox forum are falling over themselves to highlight their issues to the Devs
The consumer goods bug. Basically it's making nations spend way to much of their IC on consumer goods. I think Japan has to spend somethign like 99%. The USSR is hit real bad to.

As far as I can tell it's just an error with the cacluation code to do with the amount of Brigades you have. Johan (as Balor his home account) posted to say there will be a fix for that tommorow afternoon, along with some bits for performance. It's seems pretty easy to fix, they just need to issue a hotfix rather than a patch.

Once thats sorted the game will be alot more playable. For a start it will eliminate one of the major annoyances at the mo, which is Japan getting beaten in their war against China. And it will make production of untis etc alot better.

It's annoying having to wait for it but i'm just gonan spend my playing later getting used to the interface and working out what to do when it's fixed. Then when it's done i'll lauinch into a full campaign and play for hours and hours:D
 
Oh great, as if Gibralter needed to be HARDER to attack. I ended up (finally and somehow) tricking the british into moving into Seville and then nuking them after I FINALLY managed to take Gibralter (they had left 4 divisions). It took me FIVE YEARS to kick the British out of Spain (or something like that, I forget exactly). I had already defeated the USSR and got the bitter peace event.
 
lol excessive. at least you got it in the end. I 'forgot' about Malta and that allowed 6 US divisions to bolster the 3 British units already there. I could not get them out for love nor money.

The timing issue with the game is annoying me at the moment. Hopefully that could be remedied. Someone posted a thread on Paradox stating what they believed the reason for the slow down was. He thinks it's something to do with the way the AI thinks about whether to do a deal or not. It's apparently a rather unforgiving piece of code.
 
Ah well... looks like I'd better wait a while then.

I was not planning on buying it very soon anyway. Waiting for that 40€ price tag to drop a bit...
 
Not really, 6 years of trying to take Gibralter with nearly 100 divisions against 68 divisions, nuking them was the ONLY way to get rid of them.

Blockade the suckers and starve them out? Unless you couldnt get into the mediterranian, which would pose a problem...
 
Ah well... looks like I'd better wait a while then.

I was not planning on buying it very soon anyway. Waiting for that 40€ price tag to drop a bit...
40€!?!?!?!?!? It's only $40 USD over here.

Blockade the suckers and starve them out? Unless you couldnt get into the mediterranian, which would pose a problem...

They had Gibralter until the very end (when they moved into Seville and I nuked them), I couldn't blockade them and I didn't have a strong enough navy that I dared to risk against the British fleet yet, also the Americans were pulled into the war in 1940 when I invited Japan into the Axis (I was tired of them doing very little to help me and not serving as a distraction to the British. Japan now owns everything from Eastern Iran to the Philipines except parts of interior Aisia like Sianking and Russia).

Besides, it was my first time getting a nuclear bomb in HoI2, I wanted to use it somewhere were it really really needed it. And the tiny bit of damage it did to ym own troops in surrounding regions was easily recovered.
 
Anywhere. Its 40$ on Steam, in B&M stores, heck, even GamersGate has it for 40$ ( Paradox's official store)
 
Yet I get 40€ prices anywhere... ???

Frickin' marketing twits. 1$ is not 1€.
 
40€!?!?!?!?!? It's only $40 USD over here.
Everything in Europe is way more expensive than in the US.

So I guess we can conclude that HOI 3 will be the game we wanted after a bit of patching and modding?

I'm holding a good old HOI 2 lan party this Wednesday, so I haven't played the third part yet, just a bit of snooping around on the map. But from what I hear here it's not as smooth and accurate as it should be.

Someone should write a review:)
 
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