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Paradox Interactive games

Discussion in 'All Other Games' started by Maniacal, Aug 4, 2006.

  1. cybrxkhan

    cybrxkhan Asian Xwedodah

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    I didn't follow EvW but I can imagine the expected PI fandom reaction. That is to say, it is entirely to be expected.


    And on CKII DLC I'm extremely happy with it - it's not perfect, but there's frankly nothing better I can think of - especially since it goes hand in hand with the free patch stuff.
     
  2. grandad1982

    grandad1982 Deity

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    Hmm I made the mistake of reading some of the thread. It's sad but the devs ran over do many deadlines that I'm surprised it was supported this long.
     
  3. Yeekim

    Yeekim Moderator Moderator

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    Indeed.
     
  4. TheLastOne36

    TheLastOne36 Deity

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    I have my own skepticism over this system.

    Paradox focuses on DLC's for CK2 that essentially add content and are cash-grabs, instead of expansions that actually improve the games already existing features. People want to play as Norse or play in India. People don't care for (and won't as frequently buy) expansions that would reform the Byzantine Bureaucracy system, add the Kievan Rus' rota system, accurately model the Polish Fragmentation period, etc.
     
  5. scheva007

    scheva007 Prince

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    I have to say im quite skeptical about it as well, cause you do bring out a game with a lot of content locked out. And the dlc isnt just "playable factions", you need for example LoR if you want retinues, an important part of the game
     
  6. SouthernKing

    SouthernKing crickety cricket

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    HOI4 DD2

    Spoiler :


    They've added "equipment" and it seems they're significantly overhauling the technology system as well.
     
  7. Zack

    Zack 99% hot gas

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    Looks nice, HOI3's tech system was a confusing mess.
     
  8. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

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    I'm getting excited for a sequel to a game I put less than three hours into.
     
  9. Zack

    Zack 99% hot gas

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    :lol: Same here, although I played a lot of Hearts of Iron 2.
     
  10. SouthernKing

    SouthernKing crickety cricket

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    I've played 100s of hours of Kaiserreich for DH, and I think I've played like one game of normal DH, and I've never played another HOI game :p
     
  11. Samez

    Samez Emperor

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    Why do they consider Panzer I and Panzer II medium tanks, shouldn't they be light tanks?

    btt:
    I really like Paradox games, but never got into the hearts of iron series...
    It would have been nice to see another cold war strategy game,but IMHO EvW probably would have been disappointing in one way or another....
     
  12. Quintillus

    Quintillus Archiving Civ3 Content Supporter

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    The dev diaries for HOI IV are promising so far. The production changes and focus on better interfaces and less "automate this" in particular sound like major improvements. As does making it feel more like you're leading a campaign. I hope the interface improvements also include more high-level information. One of the major complaints I have in HOI 3 is that, while military espionage will give you some information about where certain units are, there's no way to make effective use of that information. You know the Americans have an infantry unit in Memphis, so what? There's no general sense of "we think the Americans have around twice as many naval units as we do", or "There seem to be a lot of German troops in southern Austria" that might indicate an invasion of Yugoslavia. I'd also like to see something like an ability to show trends over time better - e.g. we had 600,000 troops in the field in August, deployed 55,000 in September, but lost 80,000. Being able to line things like that up more easily would be quite important - you could spot trouble areas both in terms of troops and production. I learned how lacking this was the hard way in HOI 3 when I played as the Soviets and the Germans had way more troops than I did in large part due to a complete lack of effective intelligence/reports prior to the war.

    That said, I decided to try HOI3 as Germany, and it's actually rather fun now. I think having some prior experience with it, and being a country that tends to act rather than react both contribute. I suspect Italy, Britain, and Japan would also be playable in this fashion (and maybe the U.S., though distance and a long period of peace may detract from that). Starting in 1936, I decided to try something different, and went to war with non-Allied Poland in 1937, taking just the Danzig corridor in a short war. Later that fall, I occupied the Baltic states to protect them from the Soviet Union, as well as Denmark because they were a logical extension of the Reich. Everything was going smoothly, so I spent the winter peacefully, debating whether forming a Nordic empire would be a good idea.

    In May of 1938, I decided it was time for Anschluss, and united with Austria. That's when the real fun began. The UK decided that was a step too far, and declared war! The Allies still entailed just the UK, France, Nepal, Yemen, Oman, and Bhutan, but the war was unexpected. Less than a fortnight later, the Soviet Union declared war. All of a sudden it was WWII, a year and a third early, and with Poland being neutral. I immediately invited Italy to join, which they did, to keep France under check. The Soviets had the element of surprise, and by mid-autumn, have taken Estonia. But with all reinforcements going to the Eastern Front, that line has stabilized. The French front is stable in a phony war at the Maginot line, and Italy has take a small amount of southeastern France as well as Tunis. Unlike in my Soviet game, I feel like I'm actually in control, but with a very uncertain, but not hopeless, outcome. My current plan is to hold the line over the winter, building up, and attacking in the spring, hoping to take Tallinn, Leningrad, and then either go towards Murmansk or Moscow. But whether it's actually a good idea to focus on the Soviets instead of trying to knock out France is anyone's guess.

    Meanwhile, Japan is doing fairly well in China, and I've intentionally left them out of the Axis. But that's also subject to change. On the one hand, I want them out - I don't want them dragging the U.S. in, particularly when the German Bund is gaining in popularity. On the other hand, since the UK and the USSR started the wars, them joining would likely mean they'd fight both the British and, more importantly, the Soviets. So they may be invited once they finish the war in China. And back in Europe, an ideological war is being waged in Belgium and the Netherlands. They'd both be significant allies to either side. But while historically Germany attacked France through the Low Countries, at this point I'd rather keep a stalemate with France and let Belgium be than invade Belgium and start incurring losses on that front.

    Oh, and the Republicans won the civil war in Spain, which has been rare in what I've seen. Makes me kind of glad I didn't support the Nationalists - at least now the Republicans still tolerate me.

    In other words, I'm finally seeing the good aspects of this game, and it sounds like with HOI IV it might not take nearly as long for that to happen.
     
  13. cardgame

    cardgame Obsessively Opposed to the Typical

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    Definitely press on Russia, if you don't put a stop to them within a few years they'll be producing too much.
     
  14. Quintillus

    Quintillus Archiving Civ3 Content Supporter

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    It was already too late. They had about a million troops in the five-province border, so advancing was impossible. Thus I sent reinforcements west, took over the Maginot Line, and conquered France. But even with the western front troops in the east, no progress could be made.

    So I invaded Poland (who was still neutral), hoping that with a wider front, punching through Soviet lines would be possible. Alas, while for a few months things were even, I soon ran out of manpower, and soon after that, ran out of fuel. A last ditch effort to take the Ploesti oil fields came up somewhat short, and it was essentially game over.

    It also reminded me of the unfun part. By adopting defensive positions, I could convince the Soviets not to attack. Eventually, Japan stopped advancing, apparently due to overstretched supply lines. And the game de facto came to a stalemate, instead of what should have been a Comintern defeat of Germany, and after that, Japan.

    So I'm going to try again, not start the war so early, and do more research and less espionage/influencing.
     
  15. mythmonster2

    mythmonster2 BEC NOIR! RUN!

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    First Wealth of Nations dev diary is out, but not much new info on it. I haven't watched the videos, but they mention a new Fervor mechanic for Reformed countries.
     
  16. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

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    Somebody said it better than I could.

     
  17. Quintillus

    Quintillus Archiving Civ3 Content Supporter

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    Gamersgate is having a Paradox sale where many of the games are on sale for 75% off (although not some of the more recent expansions like Rajas of India). Pick it up while you can! I got a few myself, most notably A House Divided, which has been on my list for a long time.

    Has anyone played Sengoku? That's one of the ones on sale, and I really wasn't familiar with it at all. It sounds like it's similar to Crusader Kings II, but in feudal Japan.
     
  18. Zack

    Zack 99% hot gas

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    From what I've heard, Sengoku was basically Paradox testing ideas for CK2. It's worse.
     
  19. mechaerik

    mechaerik Tuturuu!

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    I don't know about worse, but this statement is otherwise accurate. Much like MotE, its more of an engine and concept test, and so it lacks any real support. There also aren't many mods so its rather "plain". The map looks great though, and its not bad so much as its somewhat lacking.
     

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