Patch 1.0.0.62 - Bug with View City and Multiple Cities given for Peace

Setis

Chieftain
Joined
Jun 21, 2007
Messages
65
When the AI gives multiple cities as part of a peace treaty, and you click on "View City" to see the contents on whichever city it is asking you to decide on currently, it ANNEXES the city and jumps to the next rather than viewing the currently selected city.
 
Adding on to this, I believe viewing all cities and inadvertently annexing them does not add the expected unhappiness to your civilization. Only when you save/load does the unhappiness correct itself.

For example, I had a rather large, sprawling empire when I accepted two peace agreements with other large civs. I got about 10 good sized cities from each, bringing my total number of cities to about 50. Before view/annex, I had roughly 10 excess happiness. After view/annex, it dropped to about -5, then shot up to about +15 once I connected them to my capital. Keep in mind just about all were annexed automatically and should have had enormous unhappiness. I saved a while later with about +40 happiness, took a break, then reloaded my game only to find -105 happiness. The huge unhappiness is probably correct, but until I reloaded I was sitting pretty and everything was operating as if I actually was happy.

If your civ is small, it might not be obvious that there's a problem. Mine was giant and the bug is rather significant.
 
I don't have a relevant save file from that game, nor autosaves. I usually overwrite until the end of the game.

I started that game before the patch came out, so maybe that has something to do with it. Sequence: played before patch, patched, played and annexed with a tiny penalty, save/load to extreme unhappiness.

I'll try to replicate the unhappiness issue again in another game. If I can't, then maybe it was a one-time thing. Either way, the view city/auto-annex bug is real if accepting multiple cities in a peace deal.
 
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