Khavikanum
Chieftain
The missus and I noted some nasty bugs in the 1.0.1.275 patch that make it unplayable. We'll have to wait for the next patch to come out or figure out how to uninstall this latest patch in order to enjoy the game. Several of these have already been noted in other threads. 
1. When rebasing aircraft, both the sending and receiving city lists the same unit as being in the city (i.e. the sending city never clears the icon out of its display).
2. When a city with an aircraft is razed, the aircraft enters a sort of limbo; it's arabic number icon still displays, but the aircraft is nowhere to be found (may be related to Error 1, above).
3. The late game has gotten SLOOOOOOOW, akin to playing on a larger map. This slow-down makes a Standard-sized map ridiculously slow -- three to five minutes between turns. That was not a problem before the patch!
4. At least once, attacking an enemy unit resulted in switching places with the enemy unit rather than attacking (as though they were friendly units).
5. Fighter craft range limits no longer appear, so it's difficult to guess how far out they can attack or rebase.
Error 3 is the worst. I was doing laundry and cleaning up a tent from a trip to the beach in between turns. I would click on a unit and have to wait for five to twenty-five seconds for the system to recognize a click. I felt like I was in a time warp that was slowly sucking my life away with no more reward for it than a fifth of the turns I might have otherwise had. Uninstall options? Timing to the next patch that might fix Error 3 (and the others)..?
Game Details: King Level, Continents, Standard-sized, 2 Allied Humans vs Remaining City-States, Raging Barbarians, played over a wireless network with machines five feet apart.

1. When rebasing aircraft, both the sending and receiving city lists the same unit as being in the city (i.e. the sending city never clears the icon out of its display).
2. When a city with an aircraft is razed, the aircraft enters a sort of limbo; it's arabic number icon still displays, but the aircraft is nowhere to be found (may be related to Error 1, above).
3. The late game has gotten SLOOOOOOOW, akin to playing on a larger map. This slow-down makes a Standard-sized map ridiculously slow -- three to five minutes between turns. That was not a problem before the patch!
4. At least once, attacking an enemy unit resulted in switching places with the enemy unit rather than attacking (as though they were friendly units).
5. Fighter craft range limits no longer appear, so it's difficult to guess how far out they can attack or rebase.
Error 3 is the worst. I was doing laundry and cleaning up a tent from a trip to the beach in between turns. I would click on a unit and have to wait for five to twenty-five seconds for the system to recognize a click. I felt like I was in a time warp that was slowly sucking my life away with no more reward for it than a fifth of the turns I might have otherwise had. Uninstall options? Timing to the next patch that might fix Error 3 (and the others)..?
Game Details: King Level, Continents, Standard-sized, 2 Allied Humans vs Remaining City-States, Raging Barbarians, played over a wireless network with machines five feet apart.