player1 fanatic
Fanatic
With new patch, game defaults to 1080p/30Hz, on my HDMI connected monitor.
If I reapply resolution in game configs, it switches to 1080i/60Hz.
Lowering resolution to 1600x900 will always correctly use 60Hz progressive.
All other games, with two notable exceptions, correctly use 1080p/60Hz, just like desktop mode.
In Civ5 it always defaults to 1080i/60Hz, so maybe it is similar code that is an issue.
In RPG Bound by Flame, game defaulted to 24Hz, but that was easily fixed with ini tweak to specify correct refresh rate.
Any way to fix this? Maybe ini tweak?
If not, can devs at least confirm this as an issue to be fixed in future patch?
The monitor I use is hybrid TV/monitor LG M2362DP.
It has bunch of different refresh rates at 1920x1080 resolution: 24Hz, 25Hz, 30Hz, 50Hz, 60Hz, with each of them working either in 1080p or 1080i.
EDIT: On positive side, now I can actually use full screen mode with game patched. It did not work before.
If I reapply resolution in game configs, it switches to 1080i/60Hz.
Lowering resolution to 1600x900 will always correctly use 60Hz progressive.
All other games, with two notable exceptions, correctly use 1080p/60Hz, just like desktop mode.
In Civ5 it always defaults to 1080i/60Hz, so maybe it is similar code that is an issue.
In RPG Bound by Flame, game defaulted to 24Hz, but that was easily fixed with ini tweak to specify correct refresh rate.
Any way to fix this? Maybe ini tweak?
If not, can devs at least confirm this as an issue to be fixed in future patch?
The monitor I use is hybrid TV/monitor LG M2362DP.
It has bunch of different refresh rates at 1920x1080 resolution: 24Hz, 25Hz, 30Hz, 50Hz, 60Hz, with each of them working either in 1080p or 1080i.
EDIT: On positive side, now I can actually use full screen mode with game patched. It did not work before.