[patch]Game defaults to 1080p/30Hz on my HDMI connected monitor!!!

player1 fanatic

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With new patch, game defaults to 1080p/30Hz, on my HDMI connected monitor.

If I reapply resolution in game configs, it switches to 1080i/60Hz.

Lowering resolution to 1600x900 will always correctly use 60Hz progressive.

All other games, with two notable exceptions, correctly use 1080p/60Hz, just like desktop mode.

In Civ5 it always defaults to 1080i/60Hz, so maybe it is similar code that is an issue.

In RPG Bound by Flame, game defaulted to 24Hz, but that was easily fixed with ini tweak to specify correct refresh rate.

Any way to fix this? Maybe ini tweak?
If not, can devs at least confirm this as an issue to be fixed in future patch?

The monitor I use is hybrid TV/monitor LG M2362DP.
It has bunch of different refresh rates at 1920x1080 resolution: 24Hz, 25Hz, 30Hz, 50Hz, 60Hz, with each of them working either in 1080p or 1080i.


EDIT: On positive side, now I can actually use full screen mode with game patched. It did not work before.
 
I resolved my issue with game insisting to use 1080p/30Hz on launch and 1080i/60Hz on reapplying configs by using Mantle mode.

Just yesterday I upgraded to 14.12 Catalyst drivers, which enables Mantle for my laptop 7730M Radeon graphics (paired with Core i5-3210M). After this, no issues, game launches in 1080p/60Hz and stays like that.

Previous drivers that supported Mantle for my card where 14.9, but they did not work correctly with my 7730M graphics (corrupted screen in many DX9/DX11 games), so I was forced to use 14.4 that does not support Mantle.
 
You might try digging through your logs to find out what's actually happening. And go through the usual suspects (permissions repair, disk repair, etc.). You can't rule out the Certkiller 642-999
possibility that either you do indeed have a software conflict or you've run across a hardware failure that thus far only manifests with the BE codebase (which is quite different than CiV's).
 
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