Nocturnal
Chieftain
is there any indication of the patch beign released before the holidays?
is there any indication of the patch beign released before the holidays?
Nobody really has any idea at this point. Everyone is just guessing when they think it will be. Until they announce a date, I wouldn't put too much hope in it being released by a certain date.
What I don't understand is why the heck they don't release what they have as a patch NOW and continue working toward a next one. I thought the whole Steam thing was supposed to facilitate smaller, continuous patching - so, here we are now, 5 weeks after Greg's patch announcement, waiting on the ONE HUGE PERFECT PATCH, just like in previous versions of Civ... and meanwhile, knowing that better things are to come, forced to continue playing with the imperfections that we know are already fixed. What gives????
Thanks for the examples, but I was referring to razing an enemy city during a time of war. Rome razed Carthage, the Mongols razed Baghdad, and more recently the Americans razed Dresden. Can any one of these events be seen as pulling back the cultural advancement of the victor?
I applaud the devs for trying to address the issue with ICS culture exploits, but creating a solution that affects people who just want to raze a city is wrong. I hope they re-think this change.
If razing does permanently increase the culture threshold, then I will simply have to nuke every city I want to raze until it is gone off the map.
I have received a hint from someone I know that the patch may be out shortly. Or, at least a major step in the patch has been finished based on something I heard.
I know someone involved with Civ5. I don't ever ask for inside information, but my interactions with said person are impacted by how often they are in a "crunch time" mentality.
And it sounds like there may soon be a short bit of respite.
So, I am looking for a new post/update within the next couple of days, or right after the weekend.
Anyways, I am keeping my fingers crossed.
Yesterday, 2K Greg wrote on 2K Forum that he "should have an ETA for you guys very soon". The ETA for previous patch was announced a few days before release, so I hope that patch comes out before Christmas (or even next week).I have received a hint from someone I know that the patch may be out shortly.
Yesterday, 2K Greg wrote on 2K Forum that he "should have an ETA for you guys very soon". The ETA for previous patch was announced a few days before release, so I hope that patch comes out before Christmas (or even next week).
We're not "holding" anything back. The patch will be released when it's ready, meaning it has gone through enough testing for us to be comfortable with it.
What I don't understand is why the heck they don't release what they have as a patch NOW and continue working toward a next one. I thought the whole Steam thing was supposed to facilitate smaller, continuous patching - so, here we are now, 5 weeks after Greg's patch announcement, waiting on the ONE HUGE PERFECT PATCH, just like in previous versions of Civ... and meanwhile, knowing that better things are to come, forced to continue playing with the imperfections that we know are already fixed. What gives????
I see a lot of good, and a lot of bad. I'm pleased that a lot of work is being done, but I'm worried that good decisions in re-balancing are NOT being made.
For example, restricting happiness bonus' to the size of the city... So, I understand the main thought here, that we want to lower ICS strategies, but this is pretty much ruining every other concept that made 'global happiness' good.
I didn't like global happiness, but this gives something even worse... "Sorta Global Happiness." If I am trying to offset the unhappiness of a newly annexed city, but am restricted by the size of the city I built that theater in, it becomes very very twisted. What are we even representing there?
I see a lot of good, and a lot of bad. I'm pleased that a lot of work is being done, but I'm worried that good decisions in re-balancing are NOT being made.
For example, restricting happiness bonus' to the size of the city... So, I understand the main thought here, that we want to lower ICS strategies, but this is pretty much ruining every other concept that made 'global happiness' good.
I didn't like global happiness, but this gives something even worse... "Sorta Global Happiness." If I am trying to offset the unhappiness of a newly annexed city, but am restricted by the size of the city I built that theater in, it becomes very very twisted. What are we even representing there?
And considering such a huge impact this may have, I'm not sure it is a good solution at all.
Lastly, look how many balance tweaks they are doing at once. Horsemen, archers, city regen, policies (both that you cannot accrue them and the effects of them). Did you really test all of these things together for balance? I mean, if you did that's awesome, but these are pretty vast and sweeping changes to be done all at once.
I guess I am cautiously pessimistic. I don't think we are barking up the right tree yet. But then again, maybe you'll prove me wrong, and this will help a whole lot! But I'm not expecting it.