DLC for profit would destroy MP. They wouldn't do it for that reason.
Well let's hope they don't lie through their teeth like SEGA/Creative Assembly did with Empire Total War. Like a politician they promised the world before launch, then delivered the least moddable TW release to date. Why? So they could milk the fans with half-arsed palette swap DLC's and NTW, knowing full well the modders could do a much, much better job.B) its already well known its going to be as moddable or even more moddable than cIV so it won't be long before mods take over this dept.
Not sure on that, theres a many ways they can set it up. For example they can work mutliplayer so every win earn you points to unlock new playable civilzations or alternatively they will just let people buy new civilizations with cash. It doesnt have to be new civilizations either, who knows what content Civ5 will bring.
Its almost bound to happen.
They can offer alternative graphics without ruining multiplayer
X-packs cause the same complications.. they just have to ensure they don't release too much DLC.
They make more money with DLC's than phsical X-packs
How is that different from
Game +DLC1
As far as I see it, DLC is just downloading a xp...
How is that different from
Game +DLC1
As far as I see it, DLC is just downloading a xp...