PBEM THE GREAT WAR - Div Level

I downloaded the files per thread instructions. But when I attempted to play the game to get a feel for it...it stalled about 10 minutes into loading. Has anyone been able to load the scenario. I've never played this one so was hoping to get a look at things.
Sully
 
Hey Drendor, you can trust me! I really am a very trustworthy person.

*prepares knife for back-stabbing*

They did indeed change sides, but it was pretty near the start of the war, as they had many rivalries with Austria-Hungary. Its probably better to have them locked in alliance with the Entente.

Although Italy was a member of the Triple Alliance consisting of Austria-Hungary and Germany, she did not declare war in August 1914, citing that neither of her allies had been attacked directly. Italy also had a long standing rivalry with Austria-Hungary dating back to 1815, after the Napoleonic Wars when several pre-dominantly Italian cities were ceded to Austria. In the early stages of the war Italy was courted by Allied diplomats into joining the war, culminating in the Treaty of London of April 26, 1915 in which Italy renounced her obligations to the Triple Alliance. On May 23, Italy declared war on Austria-Hungary.
From teh Wikipedia.
 
aksully said:
I downloaded the files per thread instructions. But when I attempted to play the game to get a feel for it...it stalled about 10 minutes into loading. Has anyone been able to load the scenario. I've never played this one so was hoping to get a look at things.
Sully


No, wich files should i download and install?
 
A.I.E.E.E. said:
Hey Drendor, you can trust me! I really am a very trustworthy person.

*prepares knife for back-stabbing*

They did indeed change sides, but it was pretty near the start of the war, as they had many rivalries with Austria-Hungary. Its probably better to have them locked in alliance with the Entente.

From teh Wikipedia.



intresting reading
 
Luthor:
I would recommend you merge some key minor countries into
the major powers, such as Belgium into France, Greece into GB,
Serbia into Russia, otherwise we will end up with something which
bears no resemblance to the actual war. I think Bulgaria was on
the German-Austrian side, but I'm not sure.

The other minors which were neutral, Dutch, Scandinavians, Swiss, etc
you can eliminate.

I would also create some locked alliances if the scenario does not have them
already, such as Britain, France (and proabably Russia) in a locked alliance
against Germany and Austria.
 
Drendor said:
I downloaded and installed the files you recommended. But i didnt get a biq. So where is the biq I need?
The BIQ file we are going to use doesn't exist!!! I'll have to create it for a 8 Multiplayer game... :(

The BIQ file for single player is on the thread, but I can send it by email if u don't find it.


Drendor said:
Italy belong to the Entente in this scenario?
YES. And it will be in a locked alliance, so it won't be able to change sides.


But when I attempted to play the game to get a feel for it...it stalled about 10 minutes into loading. Has anyone been able to load the scenario. I've never played this one so was hoping to get a look at things.
I've downloaded long ago and it works fine in my PC. Just remember one thing: there are 3 versions of the game. And by versions I don't mean different BIQ files but different Art files!!!
You have to download the Art folder which says "TGW-DIV" and not the Art folder which says "TGW".


I would recommend you merge some key minor countries into the major powers, such as Belgium into France, Greece into GB, Serbia into Russia, otherwise we will end up with something
which bears no resemblance to the actual war.
I have contacted the scenario creators and they have given me helpful suggestions about it. I will merge minor countries into the major powers and the some of the Neutrals into one huge Neutral Country.

Also there will be Locked Alliances for all except for the Neutral Country.

.
 
Luthor Saxburg,

I can make a new version of TGW-DIV Multiplayer if you
are interested. In such a case I will modify the map as mentioned
in the TGW-thread. Then you and the other PBEM players can modify
the file further if you want.

Rocoteh
 
Luthor_Saxburg said:
The BIQ file we are going to use doesn't exist!!! I'll have to create it for a 8 Multiplayer game... :(

The BIQ file for single player is on the thread, but I can send it by email if u don't find it.


YES. And it will be in a locked alliance, so it won't be able to change sides.


I've downloaded long ago and it works fine in my PC. Just remember one thing: there are 3 versions of the game. And by versions I don't mean different BIQ files but different Art files!!!
You have to download the Art folder which says "TGW-DIV" and not the Art folder which says "TGW".


I have contacted the scenario creators and they have given me helpful suggestions about it. I will merge minor countries into the major powers and the some of the Neutrals into one huge Neutral Country.

Also there will be Locked Alliances for all except for the Neutral Country.

.

Luthor

I would consider getting rid of the Neutrals altogether, otherwise we will
have a them declaring war on one side or the other. -- OR at least get rid of
all neutral submarines so the "sub bug" does not trigger an accidental war.

Also, I would leave The Ottomans and Italy out of any locked alliance, but
use a house rule that says if one enters the war on one side than the other
must join the oppossing team, that will add a bit of uncertainty to things.
 
Rocoteh said:
Luthor Saxburg,

I can make a new version of TGW-DIV Multiplayer if you
are interested. In such a case I will modify the map as mentioned
in the TGW-thread. Then you and the other PBEM players can modify
the file further if you want.

Rocoteh

Rocoteh, That is a mighty nice gesture on your part to help Luthor (and the rest of us) in getting this put together. It is greatly appreciated.

Sully
 
aksully said:
Rocoteh, That is a mighty nice gesture on your part to help Luthor (and the rest of us) in getting this put together. It is greatly appreciated.

Sully

Sully,

Luthor later stated in the TGW-thread that he intend to make
the file and asked if I want to take a look at it when its complete.

Rocoteh
 
aksully said:
I downloaded the files per thread instructions. But when I attempted to play the game to get a feel for it...it stalled about 10 minutes into loading. Has anyone been able to load the scenario. I've never played this one so was hoping to get a look at things.
Sully

Yes, I got all the files now and loaded the scenario just to view the starting positions. It took 20-30 min for my puter to load the scenario.

So i dont think i have the patience to load each and every nation just to see their strenght and weaknesses... :crazyeye:

Regarding the map: I think it was a bit blur and hard to see cities,units and forts. Those brown craters are supposed to look like trenches right?
I also noticed alot of errors in the pedia(alot of confusing info on costs of units). Are for example garrisons supposed to be as expensive as the best of infantry divs?
 
Drendor said:
So i dont think i have the patience to load each and every nation just to see their strenght and weaknesses... :crazyeye:
Hint: you can check the "Debug" Box in the BIQ file and when you start the game you can see everyone's military strength!
But then again it is MUCH more interesting to be suprised by it!!! :p


Drendor said:
Regarding the map: I think it was a bit blur and hard to see cities,units and forts. Those brown craters are supposed to look like trenches right?
I also noticed alot of errors in the pedia(alot of confusing info on costs of units). Are for example garrisons supposed to be as expensive as the best of infantry divs?
I think this kind of scenario questions would be more appropriate in the scenario thread. Even though one of the creators have been seen around, I believe that the questions&answers might be interesting for more people than just the players from this PBEM.

.
 
Cheers laddies!

A question: If you merge Belgium with France,wouldnt that unbalance the scenario in favor of the Entente?

France would be able to stack togather with belgium troops and the french reserve would move into the belgium cities. That would pretty much stop the Schlieffen plan dead in its tracks?

Or do you know something wich I dont? I have never played this scenario.

One more question: How do I look at the biq as some of you adviced me to do?


/ D


One more thing: My cpu is a pIII 600mhz. Will it be able to handle all the units in this scenario?
 
Drendor said:
Cheers laddies!

A question: If you merge Belgium with France,wouldnt that unbalance the scenario in favor of the Entente?

France would be able to stack togather with belgium troops and the french reserve would move into the belgium cities. That would pretty much stop the Schlieffen plan dead in its tracks?

Or do you know something wich I dont? I have never played this scenario.

One more question: How do I look at the biq as some of you adviced me to do?


/ D


One more thing: My cpu is a pIII 600mhz. Will it be able to handle all the units in this scenario?

Good point. I would assume Germany would get to move before France but
with most units with only 1 MP they would not get far into Belgium.

One solution would be to use a house rule which says French troops
cannot enter Belgium until turn X. Another Idea would be to lump Belgium,
Serbia, Greece, etc. into a "minor allies" civ (as I did in the HOF scenario).

You can open up the .biq file using the editor that comes with Conquests.

Your computer should be OK for speed once we are down to 8 civs, the
map is not all that large, but how much RAM do you have?
 
My RAM should be ok, its 640.

Regarding Belgium, lets see what the other people say.


Cheers! / Hindenburg
 
Belgium
I really don't see much of a problem. If Belgium and France were played by humans, France moving units to help defend Belgium (part of the Entente) would be acceptable by all. Even if they couldn't stack with each other (same tile), they could do it side-by-side.

Now, I agree that it ain't ideal! The ideal would be that Civ3 Multiplayer would allow more than 8 players but... that is the reality we have. Creating a "Minor Allies" country isn't a solution because that would mean 9 Civ's. OR eliminating one of the biggest countries.

Germany plays first than France and I suspect has a potential strong beginning. I'd suspect he could crush Belgium reasonably fast so this wouldn't be an issue anymore.



Netherlands

My biggest concern is The Netherlands. It is a possibility for Germany to attack Netherlands soon in the game to advance to Belgium through a different route (rather than Liege that has fortresses). If The Netherlands is part of the big Neutral country, this would mean that Germany would have to declare war to the equivalent of Norway, Sweden, Denmark AND Spain to do it... is it OKay for Netherlands to belong to the Neutral Country or that anyone has a different suggestion?

.
 
I'm okay with it...just would like to get this going! Looks like an intersting scenario. Do we have a possible start date lined up? And as always..if anyone has an opening in a PBEM game then please keep me in mind.

Sully
 
Luthor_Saxburg said:
Belgium
I really don't see much of a problem. If Belgium and France were played by humans, France moving units to help defend Belgium (part of the Entente) would be acceptable by all. Even if they couldn't stack with each other (same tile), they could do it side-by-side.

Now, I agree that it ain't ideal! The ideal would be that Civ3 Multiplayer would allow more than 8 players but... that is the reality we have. Creating a "Minor Allies" country isn't a solution because that would mean 9 Civ's. OR eliminating one of the biggest countries.

Germany plays first than France and I suspect has a potential strong beginning. I'd suspect he could crush Belgium reasonably fast so this wouldn't be an issue anymore.



Netherlands

My biggest concern is The Netherlands. It is a possibility for Germany to attack Netherlands soon in the game to advance to Belgium through a different route (rather than Liege that has fortresses). If The Netherlands is part of the big Neutral country, this would mean that Germany would have to declare war to the equivalent of Norway, Sweden, Denmark AND Spain to do it... is it OKay for Netherlands to belong to the Neutral Country or that anyone has a different suggestion?

.


Regarding Belgium: If Belgium was played by a human (not a very pleasant job) France could stack side-by-side yes, but they could not mix their good units with the inferior belgium ones. And it is still a large bonus being able to walk into belgium cities as France. As Eric said, I go first but no matter how good my troops are I can only advance 1 hex into belgium the first turn....
Why not merge belgium with france but have a houserule that says no french troops in belgium until turn 3? Gives german player some time to advance and reflects that france didnt have strong troop presence at belgium border the first days.

Netherlands: sure let them join the big neutral country.....


Drendor
 
Drendor said:
Why not merge belgium with france but have a houserule that says no french troops in belgium until turn 3?
I would like to hear the French player opinion. If he accepts this rule, I think it's fine.


The Draft BIQ is ready and is being checked by Rocoteh. If he validates my proposal we should have a "GO" sign!!! :D

ETS (Estimated Time of Start): 36 hours!
I will take the weekend to do less important things like going to movies, flirting, watching a soccer match, going to the gym, eating with the family, sleeping and enjoying the rain!!! So I expect to get this going by Monday.
 
The changes from Single Player to Multi Player were as little as possible and are described below.


MERGING OF COUNTRIES
Rumania => Russia (+2000)
Serbia => Italy (+4000)
Montenegro => Italy (+2000)
Albania => Italy (+800)
Greece => Italy (+2000) \ British (+0)
Arabia => Great Britain (+3200)
Portugal => Great Britain (+2000)
Belgium => France (+3200)

Bulgaria => Turkey (+2000)

Norway => Neutral (+2000)
Sweden => Neutral (+2000)
Denmark => Neutral (+2000)
Netherlands => Neutral (+4000)
Switzerland => Neutral (+2000)
Spain => Neutral (+2000)


COUNTRIES IN THE GAME​
01. Italy (Entente)
02. Austria-Hungary
03. British (Entente)
04. Germany
05. Ottoman Empire
06. Russia (Entente)
07. France (Entente)
08. Neutrals


OTHER CHANGES​
- Prevent Neutrals to build Submarines.
- Include a Small Wonder in Sofia to auto-build Bulgarian Infantry Division.
.
 
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