PCX Graphics Request Thread

I was thinking of having them both as resources, with the fish ponds becoming available with Engineering and the muskrat marsh becoming available with Navigation. Obviously, the muskrat marsh could be alternative marsh terrain as well.

I have thought of one additional need, and that is for a hot springs resource suitable for Tundra terrain tiles.

Cool, a request thread.

I could do a muskrat house resource, should I be previewing it here or start a new thread for previews.
 
Cool, a request thread.

I could do a muskrat house resource, should I be previewing it here or start a new thread for previews.

Well I've started previewing here and it seems to be fine by everyone. TBH, to me it seems like the best way of doing it.
:O If you do, that makes me a trend-setter! ;D
 
Perhaps you could sticky it?
That's not a decision i can make as an individual moderator. you may want to contact a supermoderator with your request. I can tell you that normally a thread must show sustained interest and usefulness before it gets stickied.
Cool, a request thread.

I could do a muskrat house resource, should I be previewing it here or start a new thread for previews.
That's entirely up to you. It's appropriate to post previews here. Doing so lets the requester(s) and others give early feedback before you commit to a full project. OTOH many people have a wip thread or create one for each project they undertake. Whatever works for you is best.
 
It'd be nice to have a set of generic ancient buildings which could be used in the many ancient Med mods and scenarios that we have (including Anno Domini of course ;)!!) There are some buildings out there, but there's always a need to "make do" and I think a lot of people would benefit from a new set.

Especially lacking (or so it seems) are European and Celtic ancient buildings...
 
Indianapolis Motor Speedway is done! =D
Check mah library. ;)
 
Does anybody know if it's possible to make pollution kind of transparent, so it looks more like smoke or smog? I am completely terrible at GIMP or else I'd do more experimenting with it.

Anyone have other resource requests? :)

I could use an arcology as a future-age bonus resource. Preferably one of the organic-looking ones.
 
Hmm, thinking about it, it would be nice to have a greenhouse resource for the desert, to be available with refining for water distillation.
 
It'd be nice to have a set of generic ancient buildings which could be used in the many ancient Med mods and scenarios that we have (including Anno Domini of course ;)!!) There are some buildings out there, but there's always a need to "make do" and I think a lot of people would benefit from a new set.

Especially lacking (or so it seems) are European and Celtic ancient buildings...

Some generic Celtic buildings are now in the works. =]
 
They're finished, but I don't feel like uploading them now.
So, here's a preview -
CelticBuilding-Preview.jpg

So, Rob, watcha think?
 
Very nice! I'll definately be putting the ones top left and top right straight into my mod ;).
 
I'm looking for a Krak des Chevaliers Wonder (just the building, not the splash), preferably 3d art instead of C&P. Any takers? Or is there a Krak wonder around that I'm not aware of?

Krak_des_chevaliers_-_artist_rendering.jpg
 
Hmm, thinking about it, it would be nice to have a greenhouse resource for the desert, to be available with refining for water distillation.

Greenhouses are a good idea, I know they are used in cooler climates, are they used in the desert as well.

Speaking of water, a desalination plant would be nice as well.

And a potash resource, not sure what it should look like.
 
Good idea, do you have the link to the sketchup model? I'll do it myself then, thank you for digging it up- :)
 
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