Penalty for Wiping out a Civ

cairnsy44

Gooner - first class
Joined
Jan 23, 2006
Messages
682
Location
Vermont
In my current game, I share a small continent with the Ottomans. It is pretty tight quarters. I am asked not to settle near them and tell them to take a hike. Eventually I declare war. Capture Istanbul and his other two cities which I raze. No more Ottoman Empire. Will I have that genocide penalty with the other civs if they have not met any of us yet? I am sure this has been answered in the past, but I could not find it.
 
Not exactly sure.. But I did notice that in some of my games when I destroy a civilization that later on when I meet new civs they can be pretty hostile to me. But not all civs, only some of them, they sometimes just begin denouncing me one after the other.
 
This is a question of common misconception. The short answer is you get NO warmonger score penalty with third parties that have not met either of you at the time it happens (not sure if it suffices they haven't met the target or haven't met you, but if they haven't met either, you certainly don't get a penalty).

HOWEVER you will also get a warmonger rating based on the number of civs you have eliminated from the game. If you have eliminated 25 % +/- 50 % (depending on the third party's acceptance of warmongers) of the civs in game, you will get a severe warmonger lable across the board, no matter whether they've met you at the time of action or not. Notice that this will trigger as low as killing 12.5 % of civs (city state = civ in this regard) with civs with maximum warmonger hate. If you cross 40 % +/- 50 % (again depending on the third party's acceptance of warmongers) you will get the critical warmonger across the board. Notice that the warmonger lable earned this way does not decay over time.

So, depending on the total number of civs and citystates there are in the game, wiping out even one civ might push you over the limit with civs that are very hostile to warmongers, even if they haven't met either of you at the time of action.
 
That should matter that much, because if you already eliminated two or three civs, you're gonna play warmonger to the end and eliminate other 2-3 remaining civs. :p

but you can always leave civ alive with some worthless land city, or citadel bomb his land on the last city. He shouldn't be a trouble then, except annoying you with "chat" from time to time. :lol:
 
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