I feel like the first Abilty will allow the player to snowball way too easily. Even with the crisis card portion, the player will be in an amazing position to deal with whatever crisis unfolds. Maybe tone it down to 50% or have it only affect either traditions or policies?Ability: Corpus Juris Civilis
- The effects of all Traditions, Policy cards, and Crisis cards in your government are doubled.
- +1 policy slot for each Wonder in the Capital.
- Re-conquered cities do not count against your settlement cap.
I like the second ability, but maybe reword to to say "Recieve a new policy spot when you build a wonder in your capital." Otherwise, the number of policy spots could stack across eras and you end up with 10+ policies at all times just from the ability (assuming you are a wonder fiend).