With the current new version from yesterday, animals are totally passive!
All predators are fortifying forever and only attacking one tile around them.
Other animals (e.g. camels) are not fleeing from the player anymore... just sitting there... walking around every few turns, not noticing the player at all!
I'd say:
- animals should realm the whole map, not even noticing player's borders.
- when predators seeing a player unit, they should approach... but only attack 33% of the cases
- when other (prey) animals seeing a player unit, they should walk away
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We have a really lively discussions in the German forum about different things... many of them are about AI behaviour... and that we are glad to have you!
Maybe you could make things happen, that always have been said beeing impossible.
So to say again: I'm really happy that you are helping PAE with such an effort!
[EDIT] As for animal/barbarian spawning... I think Pie already has his own spawn points for animals, as well as for barbarians. There even are special features like Barbarian Fort, Bear Cave, etc. for that. So I don't know if that pesky thing will hlep us very much...