pineappledan
Deity
UA: Vira-Valanjiyar
Completing an International
Trade Route places an Ainuruvar Guild in the target City. +1
Gold in all Cities for each Guild. +1
Trade Route Slot for every 4 owned Cities and every Vassal.UU1: Marakkalam
Cannot be produced
Given for free whenever a GAdmiral is born
Upgrades into Ironclad
CS scales with era (see below)4
MP
MPCan enter Deep Ocean at Astronomy
Preeminence: -15%
Combat Strength to enemy units within 2 tiles
Combat Strength to enemy units within 2 tilesBonus vs Cities (33%)
Spoiler Marakkalam CS :
CS overview:
16
in ancient/classical (+2 from Trireme)31
in medieval (+6 from Caravel)46
in Renaissance (+6 from Corvette)61
in Industrial (+1 from Ironclad)Thirvai (Customs House Replacement)
Available at Guilds
350
Production Cost
Production Cost+2
Culture,
Science, and
Production
Culture,
Science, and
Production15% of your
Tax revenue from Vassals is converted to
Production in this City
Tax revenue from Vassals is converted to
Production in this CityEvery Trade Route from this City to a foreign City with an Ainuruvar Guild increases this City's
Science and
Culture rate by +5%
Science and
Culture rate by +5%Completing any
Trade Route To or From this city generates 25
Great Admiral Points, scaling with Era
Trade Route To or From this city generates 25
Great Admiral Points, scaling with Erawhen a
Trade Route originating here and targeting another Civ is completed, receive a
Tourism boost with the civ based on your recent
Culture output
Trade Route originating here and targeting another Civ is completed, receive a
Tourism boost with the civ based on your recent
Culture output1
Merchant Specialist Slot
Merchant Specialist SlotTobacco Resources gain +3
Coffee Resources gain +1
+2
+2
Tea Resources gain +2
+1
+1
Banana Resources gain +2
Spoiler 3rd and 4th Unique Components :
UU2 Taniyar (Caravel replacement)
available at Compass
160
production
production28
CS (+3 from Caravel)
CS (+3 from Caravel)Infiltrator
Cost of the unit reduced by 5 in all coastal cities for each unique Trading partner on empire.UI - Kovil Kulam
Unlocked at Philosophy
Must be built on flat grassland, plains, or tundra, with no access to fresh water, and not adjacent to another Kovil Kulam
Removes features
1
Faith / 1
Culture / 2
Gold / 2
Food
Faith / 1
Culture / 2
Gold / 2
FoodKovil Kulam gains +1
for each adjacent Farm (ie. Farms boost KKs, not KKs boosting Farms)
for each adjacent Farm (ie. Farms boost KKs, not KKs boosting Farms)Acts as a source of fresh water (ie unlocks baths in adjacent cities, freshwater boost to farms, etc.)
+2
Food at Guilds
Food at Guilds+1
Gold /
Faith/
Culture at Navigation
Gold /
Faith/
Culture at Navigation+2
Gold /
Food at Fertilizer
Gold /
Food at FertilizerCredits
- pineappledan - leaderscene, DOM, sql, text, lua, leader and civ icons
- HungryForFood - DLL integration of TR per city/Vassal code
- InkAxis - Trade UI additions
- Firaxis - Leader model
- Pouakai - Map
- Janboruta - Marakkalam icon
- Sukritact - Taniyar and Thirvai icons
- Leugi - Graphics and unit flags for the Marakkalam and Taniyar unit models, Kovil Kulam model and icons
- Viregel - Spy list
- Whoward - Plot Iterator
- Peace and War Themes:
Last edited:
Blockade