Originally posted by Cruise
What date you guys are in now?

We're midway through turn 13. It's about 3400 BC (??), and I have one city with a small pop. Looks like the others may be doing a bit better than that, with maybe a settler in play for one or two of them at least. Once we had everyone together last night, we made it through about 3 turns an hour, and the bulk of the time in my turn was taken up by loading the damn game. Part of the problem for the bulk of the weekend was guys like me and C "The Cannon" Gannon being away for prolonged periods.
I am suddenly a big fan of expansionism, since rumor has it that I'm the one player to have explored more than a 10 X 10 area and I've latched onto a goody hut or two. As noted above, there have apparently been one or two players who did the same and had some skirmishing in the process.
I don't regard this as a substitute for a real bang-em up game of Real-time Multiplayer, but it looks like it will be good as what I would call a "policy game." Once we reach each other, I fully expect most players to be playing with rational foriegn policies, deceit, declarations of territorial soveriegnty, intelligence gathering, trickery, and alliance building galore. I suspect you'd lose a bit of that flavor in a turnless game, for example, since everyone would be focusing on hitting deadlines instead of on the bigger picture.
And how do I know that flavor will be there if it's only 3400 BC? There's already been a bit of backchannel diplomacy, and consequently I am already aware of forces gradually moving toward each other in a couple of parts of the globe. The anticipation is, um, tingly. Once we have added things worth bartering over to the mix, yum yum.
So, painfully slow though it might be, I am already finding SP boring and hard to play by comparison
and I haven't even seen anyone yet .
R.III