Planetfall

How do you keep track of all these threads. Be cool if you had your own forum with links to your own downloads.

No roads at all in the game really bug me a lot, its missing the flavor or SMAC. The native life needs to use the old sounds, they were perfect.

When beta testing we spend many hours finding the right sounds to make the native life be interestingly different battling/looks/sound wise.
It looks a little odd when my units all of a sudden get a cargo ship under them when ever they happen to run into the water moving around my empire :lol:

Overall Planetfall has become one of my favorite Mods among 3 others. :D
 
i am playing the german version and the amazon-bought pack with both expansions.
still trying to install, but not very hard due to unpleasant lack of time. will succeed though... does anyone know how to get paid testing mods for (from a publishers point of view i.e. in terms of money making) outdated games??? ;)
 
How do you keep track of all these threads. Be cool if you had your own forum with links to your own downloads.

Are you aware of this forum??

The native life needs to use the old sounds, they were perfect.

I don't really see what I can do. What specific sound files from SMAC would you attack to what unit actions?
 
Patch v8a has been released. This will break savegames from the previous version.

Changelog:

1. Reorganized building graphics, by GeoModder.
2. Psi icon added to gamefont, by Teodosio.
3. The Unity Reactor secret project gives +100% credits instead of acting as a government center.
4. Voice of Planet shrine should work correctly now.
5. Players can remove fungus in their vassal's territory.
6. Police State civic now adds free unit support equal to 75% of your population.
7. Enclosed Biosphere civic only increases Tidal Harness energy production by +1.
8. Terraforming civic increases Former speed by 75% and farm upgrade speed by 150%.
9. Bioreactor facility gives +1 energy to Ice.
10. Unity Pods can't spawn Mind Worms or IoDs anymore. Fungal Towers still possible.
11. Rover unit strength increased to 2; cost decreased to 25 minerals.
12. Sea Fungus can't naturally grow on Lakes. It can only be planted.
13. Pillaging makes the pillager visible for a turn. This time for real.
14. Water plots now also count in score and victory calculations.
15. Domination victory now requires control of a percentage of all owned plots, not of all map plots.

 
Just recently tried v8 and I really like it - I was especially impressed by the new terrain system, it resembles nicely the original SMAC system and not too much basic Civ 4 system. :)
 
:confused: what doesn't work?

Trying to show a different owner depending on if the unit is a barbarian animal or not.

It just shows nothing:

wormowner.jpg


I replaced this

Code:
	if (pUnit->getOwnerINLINE() != GC.getGameINLINE().getActivePlayer() && !pUnit->isHiddenNationality())
	{
		szString.append(L", ");
		szTempBuffer.Format(SETCOLR L"%s" ENDCOLR, GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorR(), GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorG(), GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorB(), GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorA(), GET_PLAYER(pUnit->getOwnerINLINE()).getName());
		szString.append(szTempBuffer);
	}

by this:

Code:
	if (pUnit->getOwnerINLINE() != GC.getGameINLINE().getActivePlayer() && !pUnit->isHiddenNationality())
	{
		szString.append(L", ");
		if (pUnit->getOwnerINLINE() == BARBARIAN_PLAYER && pUnit->isAnimal())
		{
			szTempBuffer.Format(SETCOLR L"%s" ENDCOLR, GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorR(), GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorG(), GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorB(), GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorA(), gDLL->getText("TXT_KEY_NATIVE"));
		}
		else
		{
			szTempBuffer.Format(SETCOLR L"%s" ENDCOLR, GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorR(), GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorG(), GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorB(), GET_PLAYER(pUnit->getOwnerINLINE()).getPlayerTextColorA(), GET_PLAYER(pUnit->getOwnerINLINE()).getName());
		}
		szString.append(szTempBuffer);
	}

But I guess it isn't possible to refer to a text string inside a format. And neither do I know (if at all possible) how to create a text string with the text in some faction's colour. :(

Any thoughts about adding the "Examine city on conquest" from here: http://forums.civfanatics.com/showthread.php?t=316806

I already added it to the to-do list, but there are couple hundred other items on that list, so it won't be for right away.

Besides, I'm thinking I'd either restrict base razing to only when the UN Charter has been repealed, or remove the option completely. In the latter case this modcomp wouldn't be needed.
 
Iv just recintly downloaded Planetfall v8.1 but it dosent work. :( i can get to the main page of planetfall and make a game ware it askes who i want to play as, how long the game is, how many civs, ect ect. And when i push play it starts to load the map and game and all and about half way through it messes up and gives me a exception..

Errer sig:
Modname: kernel32.dll
modver: 5.1.2600.5781
offset: 000129fb
Appver: 3.0.3.1

I want to play this soooooo bad, can anyone help? or if failing that direct me to ware the answer to my problem might be? thx, any help is appreciated
 
nope, just to 3.01, but im getting the 3.17 patch right now, my BTS is a Bit Torrent copy, it wont mess it up and keep it from working all together will it?
 
nope, just to 3.01, but im getting the 3.17 patch right now, my BTS is a Bit Torrent copy, it wont mess it up and keep it from working all together will it?

Moderator Action: Go buy a genuine copy.

You won't get any support whatsoever for an illegal copy here. In fact, I will delete any response from anyone who tries to help you.

We have ZERO tolerance for piracy here.
 
ok, i have no problim with that, i only downloaded becouse i couldent find BTS around here, only warlords, so i bought that instead but i doint get paid for another week and i realy wanted to play a few mods i found and they all requier BTS, so sorry, but ill be getting a real copy next week. but thank everyone for thair input :goodjob:
 
Patch v8b has been released. This patch will break games started under the previous patch.

Changelog:

1. Updated Colony Pod, Unity Rover and Acolyte art, by Deon.
2. Creator unit graphic by Refar.
3. Spawning Spots can't exist adjacent to each other.
4. The Ocean terrain type starts the game free of fungus.
5. Isle of the Deep can only carry Mind Worms and Spore Launchers.
6. Gravship unit can't board on transports.
7. Shelf terrain can now extend further into the sea.
8. All water plots adjacent to land are now Coast, which provides one nutrient and two energy.
9. Coastal Guard and Unity Foil units can only move on Coast terrain.

 
It might be a good idea to give colony pods the same ability as formers to move over land regardless of height changes. Almost every game has one AI trapped for most of the game due to terrain.

I also think it would be good to not have choppers obsoleted by hovertanks, because of their ability to move regardless of elevation changes.

PS. Lovin' the mod. :)
 
Are you aware of this forum??

Yes I see those forums? Where are your forums at? Category, subs under it? :confused: I guess all of your are used to all these threads going here and there every where. :lol: I prefer Mods to have their own category, subs pertaining to Suggestions & ideas, Feedback, private tester and dev forums. :rolleyes:

I don't really see what I can do. What specific sound files from SMAC would you attack to what unit actions?

Maniac sorry, we already talked about this, the new sound files you sent me were surperb making it have different sounds, only lose ties with the original, sorry it is hard for me to play a Mod that is so much like my favorite game of all time. (Sins of a Solar Empire is now :lol:) Like I said perhaps Firaxis has noticed your Mod and sent a spark to the CFO brain, hey we could bank on a remake or a sequel, hell if you think about it, they could turn the entire series into a MMO. :lol:

Well I made you 1 single forum at my site for us to talk about the Mod, finishing it up. :goodjob:

EDIT: I downloaded the patch, playing large planetfall map as Kitsune Gaian of the Gaian Stepsons :lol: God I love Civ IV and this Mod, thrills me to no end to play. It reminds me of all the good times I had beta testing, direct contact with the entire team, no forms to fill out, just post a report what happened in your game with details, attach the file if bugs were found. I think I excel testing Mods or games, I do things in the game and see things that no one else seems to spot or do.

Yeah I am playing Marathon again, I will give you an update on the Planetfall Blabbering forums I made at my site. (Btw, you are NOT supposed to beat me in my own arcade :p)
 
Back
Top Bottom