micmc
Warlord
the next wars are already happening: (get your tin foil underpants on) The days of Major scale operations like the battle of the bulge won't be repeated without some major brain damage leadership(s) in the world.
What will happen is warfare via information, why bomb a city when you can ruin an ecomony? As well as ever increasing partisan activity by the "have not's" of the world's population. Whether it's basra or Waco you'll see micro-rebellions all over the globe against the perceived power-holders.
In civ, this is large scale use of events late in the game, where the infrascructure of your carefully cultivated empire is torn apart by internal (or with major espinoage work, external) enemies, + ending up with your population rising in rebellion (think of 30 "barbarians" with your best tech popping up on the doorstep of your most productive city)
The Info war could be done by adding a bunch of intermingled techs (different sciences that have to be understood before things can work) and a way of slowing down the tech rate of your enemies to the point they are all but losing ground....and the counter measures to keep this from happening to you...getting the AI to do all this with the CIV structure..dunno if it can be done easily.
I think the Event stuff from BTS would be yoru best friend (worst nightmare) in the last 3rd of the game given what the OP wants to do...the right evil mind coudl make a game that would be fun as hell to play...after you pulled your hair out watching your meta-empire get turned inside out from within.
Counter measures: A high unhappiness casuign Internal Secuity force (+ buildings etc) that would let you escape the worst brunt of the random events but then you are dealing with a population that is too busy marching in protest than making the widgets.
What will happen is warfare via information, why bomb a city when you can ruin an ecomony? As well as ever increasing partisan activity by the "have not's" of the world's population. Whether it's basra or Waco you'll see micro-rebellions all over the globe against the perceived power-holders.
In civ, this is large scale use of events late in the game, where the infrascructure of your carefully cultivated empire is torn apart by internal (or with major espinoage work, external) enemies, + ending up with your population rising in rebellion (think of 30 "barbarians" with your best tech popping up on the doorstep of your most productive city)
The Info war could be done by adding a bunch of intermingled techs (different sciences that have to be understood before things can work) and a way of slowing down the tech rate of your enemies to the point they are all but losing ground....and the counter measures to keep this from happening to you...getting the AI to do all this with the CIV structure..dunno if it can be done easily.
I think the Event stuff from BTS would be yoru best friend (worst nightmare) in the last 3rd of the game given what the OP wants to do...the right evil mind coudl make a game that would be fun as hell to play...after you pulled your hair out watching your meta-empire get turned inside out from within.
Counter measures: A high unhappiness casuign Internal Secuity force (+ buildings etc) that would let you escape the worst brunt of the random events but then you are dealing with a population that is too busy marching in protest than making the widgets.