Dear all, I am posting on behalf of an interdisciplinary group from the Northeastern University, Texas A&M University-Commerce, and Waseda University in Japan. There is a ongoing research, in which I'm also involved, on decision making processes in Civ4. I am writing here in order to recruit Civ4 experienced players that are willing to play a mod designed to investigate the issues. In the mod I am posting, you will play as Rome, with quick speed. All victory conditions are enabled. The map is generated randomly through Rhye's and Fall RAND algorithm. It is toroidal (wrap both X and Y). Rules are vanilla (a standard games with 7 players), except the rules about territory, which comply with Rhye's and Fall. You can find the mod at this link: https://forums.civfanatics.com/threads/play-and-collaborate-on-a-research-study.608068/ Cheers!