warpstorm
Yumbo? Yumbo!
Which would you prefer, that the AI plays like a real nation or playing like an opponent who is trying to win the game? (Or something else?)
interestinfrekk said:How is it that there is any difference? The victory conditions are simply benchmarks set by the player to define national success. You don't even need to be the largest or most powerful nation to win necessarily (eg cultural victory, diplomatic victory, etc). One thing they might change is to allow multiple "winners", ie a diplomatic victor, a conquest victor, a cultural victor, and so on.
Padma said:Like a nation.
I have never been completely comfortable with the idea of "winning" a civ game. If I have guided my nation successfully through the Ages (i.e., not been crushed by the AI), then I have *won*. Score is useful to compare my results with others, and with my other games, but even that is relatively meaningless.
I really disagree. For a start, it's quite easy to guide your civ through all the ages. Apart from the Deity and Sid levels, just be nice with your neighbours, play just decently, and you'll win. Also you seem to forget that we can win a Civ game before the Modern era (fortunately, because in Civ3 that's the most boring part of the gamePadma said:Like a nation.
I have never been completely comfortable with the idea of "winning" a civ game. If I have guided my nation successfully through the Ages (i.e., not been crushed by the AI), then I have *won*. Score is useful to compare my results with others, and with my other games, but even that is relatively meaningless.
Yes. Always. In every single game. In fact, I think it's been years since I didn't got to the "you won" message, as I desactivate practically all the victory condition, because they just look silly.kryszcztov said:I really disagree. For a start, it's quite easy to guide your civ through all the ages. Apart from the Deity and Sid levels, just be nice with your neighbours, play just decently, and you'll win. Also you seem to forget that we can win a Civ game before the Modern era (fortunately, because in Civ3 that's the most boring part of the game), hence my question : would you avoid winning before the Modern era because it wouldn't feel like winning as you value it ?
"winning" should only be seen as a "benchmark", the "your civ has attained grandeur in such a domain", not the essence of the game.SimCity has no preset goal and so there is no need to optimize your skills to ensure victory. But Civ is a game that you can win, so that is what I'll aim at. If I played it like a nation, I'd be currently very frustrated because Civ is very far simulating a real nation, very far. That's also why I have never joined Demogames here : simulating a democracy for this type of game is shooting oneself in the foot (that can bring some challenge, mind you !).