Played Turns

Upgraded our last two spearmen to pikemen. 144g left in the treasury. Due to micromanaging we will now learn engineering in three turns instead of 4 (making 95 beakers per turn) with a 1gpt deficit. At 100% taxes we'd make 90gpt. Furbomb's borders will expand in one turn so we should have furs connected next turn! :dance:

Our peace treaty expires in 6 turns. We have 14 pikes, 1 immortal, 2 horsemen and two warriors. We'll have 6 more pikemen ready (but not all in place) before the treaty ends. I suggest we rush walls in key cities (where the Iroqi can see the walls) in an effort to dissuade the Iroqi from attacking us. Here's the big picture:



Here's the F11 screen. We've fallen to last place in land area as well population.

 
We now have furs connected (our fourth luxury.) Our harbor will be completed in three turns. Settled Fruitbomb on the southern edge of the Sacred Jungle. Sent a worker and a couple pikes that way. There are five turns left in our peace treaty.

Rushed walls in the Keep for 60g. Wanted to do that so the Iroqi nearby will be sure to see our defenses. A couple more pikes moved south. We found the Harappan camp in the west. We have 84g and will have engineering in two turns at which point we will turn off research. We'll make about 80gpt and with 25g frmo the Harappans we should have a war chest of over 300g if the Iroqi do not renew our peace treaty.

We currently have 2 warriors, 1 immortal, 2 horsmen, 15 pikemen and 10 workers. We are allowed 20 units so we are paying 22gpt in support costs.

Here's the big picture:



And the F11 screen. We're back to third in land area. We currently have 10%.

 
We made another pikeman this turn and will have three more next turn. We are currently still weak compared to the Iroqi. Some (one of our horsemen) cleared the Harappan camp and got us 25g. Our military advisor tells us there are Olmecs near the Keep. Here's the big picture:



MIA now has the top city BUT the :banana: is only 21 cultural points behind. Soon it will regain it's proper spot as the top city in the world!

 
Three more pikemen built and we're still weak compared to the Nutters. :( But we can now cross rivers pretty fast! :) We'll have our first harbor built next turn. Our curragh has finally turned the corner and will begin exploring the south coast of Greece next turn. Here's the big picture:



And the victory screen. The :banana: has gained two cultural points on the top city. It's only a matter of time till we're back on top!

 
Another pikeman is ready. We are no longer weak compred to the Iroqi!



Still haven't found the Olmecs that are reportedly near the Keep. Here's the big picture:



Our harbor is complete and we can now trade!



Once again, we are last in population. :(

 
Our peace treaty ends next turn! :eek: I rushed walls in Torusopolis for 28g. The Galls now have feudalism. We have a settler heading west and will have another in two turns. Here's the big picture:



Here's the F11 screen. :banana: is not third on the Top 5 cities list!

 
All right, we gave it our best. We'll have 5 new immortals and 2 new pikes next turn. Here's the big picture:

 
Just pretty much fortified our forces. We took out a barb camp, the Greeks did send 40 g as per agreement. Here's a picture:

 
We got 40 gold from the Greeks. That was our second installment of 40g from them. We raised a new immortal in Semtex. That put our forces at 1 curragh, 8 immortals, 22 pikes, 1 warrior, 10 workers and a settler. We weak compared to KISS, average compared to MIA and strong compared to the Iroqi. I upgraded our warrior for 60g and suddenly we were average compared to KISS again. (Last time something like that happened one of us was able to estimate the Iroqi's actual units. Can this be done again?)

Here's the big picture:



And the F11 screen:

 
Moved our settler back to :banana: We got our third installment of 40g from the Greeks. Our curragh continues to sail along the coast of Greece. Here's the big picture:



We still need our lux rate at 10% to keep :banana: and Dynopolis from rioting. We could set science at 40% with a 1gpt deficit. We'd be able to research theology in 17, invention in 22 or chivalry in 14. At 100% science we'd get theo in 7, inv in 9 and chiv in 6. The deficit would be 62gpt and two cities rioting. Here's the F11 screen:

 
We sent gems to Greece and they sent us 40g and furs. The people love us and we now have a west wing on our palace. Our two horsemen each cleared a barb camp, meeting us 50 gold. (Som cleared the Shanginas in the west and TimBentley found and cleared the Partians in the east.) Rushed walls in Furbomb for 36g. Incense is hooked up - offered it to the Nutters. Here's the big picture:



And the F11 screen:

 
Accepted the Iroqi wines for incense deal. It's now up to them to accept it or not. We rec'd another 40g from the Greeks. Our last payment? We have a new pike in Carpet bomb. Rushed a trebuchet in one of our cities. Cost was 28g. Found the Galls. They're on the iron will in the east and they have a settler there! :eek:



 
We have a new pike and two new trebuchets. Our palace has expanded. The Iroqi have accepted our offer. We now have wines and they have incense. I switch the library in Fort Incendiary to a trebuchet and rushed it for 36g. We have rebuilt Unabomb. Here's the big picture:



And the F11 screen:

 
In the west we have our first silks hooked up! There is also a Greek knight on the mountain west of the Keep.

We finished the library in Provobomb as well as an immortal in :banana: and a trebuchet in Fort Incendiary. I switched Grenadopolis over from a settler to a worker - it will be available next turn.



The F11 screen:

 
Rushed trebs in three cities. Moved three workers up north from the Deep South. Found a Parthian camp in the far west. Here's the big picture:



And the F11 screen:

 
Cleared a barb camp in the west. Not much esle to report. The pike and workers will move into the place next turn. Here's the big picture:



And the F11 screen:

 
Rushed a trebuchet in Unabomb for 48g. Moved our pikemen into the forest next to Spite. Next turn the trebs and immortals take up position. Here's the big picture:



And the F11 screen:

 
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