zyxy
Warmongering Fool
Scores:
BABE 429 (+9), FREE 426 (+10), GONG 373 (+9), SABER 352 (+8), Council 338 (+6).
Beaker cost shows that SABER just discovered CoL.
Donsig joins The Silo - he's turning this into a habit
. The Silo is now at size 6 and does 6 spt. This will soon increase to 7 and 8 spt when the mines finish - if I calculated correctly. But, it looks like we'll be exactly one shield short of finishing the FP one turn sooner
, because one more shield is lost on corruption this turn than I hoped.
Nikodemus goes NE, onto the wheat. AT and TLM mine the tile SW of The Ways. Aigburth roads. Tony roads. Our settler goes N.
Sang-Shik moves E. Yong-Dae heads S-S-S.
Chamsuri goes N-NW and can make his jump next turn, with one turn of danger, then some coast, and then one more turn of danger:
The Chamber:
sci 50%, lux 10%. Construction in 1 turns, +18 gpt, 44 gold in the bank. Doing 41 bpt, and this is very close to optimal: 39 bpt would give construction in 2 turns.
Our trade advisor comes with some healthy advice of conquest:
Cities:
Our land:
Victory screen:
BABE 429 (+9), FREE 426 (+10), GONG 373 (+9), SABER 352 (+8), Council 338 (+6).
Beaker cost shows that SABER just discovered CoL.
Donsig joins The Silo - he's turning this into a habit


Nikodemus goes NE, onto the wheat. AT and TLM mine the tile SW of The Ways. Aigburth roads. Tony roads. Our settler goes N.
Sang-Shik moves E. Yong-Dae heads S-S-S.
Chamsuri goes N-NW and can make his jump next turn, with one turn of danger, then some coast, and then one more turn of danger:

The Chamber:
Spoiler :

sci 50%, lux 10%. Construction in 1 turns, +18 gpt, 44 gold in the bank. Doing 41 bpt, and this is very close to optimal: 39 bpt would give construction in 2 turns.
Our trade advisor comes with some healthy advice of conquest:

Cities:
Spoiler :

Our land:
Spoiler :

Victory screen:
Spoiler :
